regex.c 173 KB
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/* Extended regular expression matching and search library,
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   version 0.12.
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   (Implements POSIX draft P10003.2/D11.2, except for
   internationalization features.)

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   Copyright (C) 1993, 1994, 1995, 1996 Free Software Foundation, Inc.
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   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2, or (at your option)
   any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
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   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
   USA.  */
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/* AIX requires this to be the first thing in the file. */
#if defined (_AIX) && !defined (REGEX_MALLOC)
  #pragma alloca
#endif

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#undef	_GNU_SOURCE
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#define _GNU_SOURCE

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

/* We need this for `regex.h', and perhaps for the Emacs include files.  */
#include <sys/types.h>

/* This is for other GNU distributions with internationalized messages.  */
#if HAVE_LIBINTL_H || defined (_LIBC)
# include <libintl.h>
#else
# define gettext(msgid) (msgid)
#endif

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#ifndef gettext_noop
/* This define is so xgettext can find the internationalizable
   strings.  */
#define gettext_noop(String) String
#endif

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/* The `emacs' switch turns on certain matching commands
   that make sense only in Emacs. */
#ifdef emacs

#include "lisp.h"
#include "buffer.h"
#include "syntax.h"

#else  /* not emacs */

/* If we are not linking with Emacs proper,
   we can't use the relocating allocator
   even if config.h says that we can.  */
#undef REL_ALLOC

#if defined (STDC_HEADERS) || defined (_LIBC)
#include <stdlib.h>
#else
char *malloc ();
char *realloc ();
#endif

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/* When used in Emacs's lib-src, we need to get bzero and bcopy somehow.
   If nothing else has been done, use the method below.  */
#ifdef INHIBIT_STRING_HEADER
#if !(defined (HAVE_BZERO) && defined (HAVE_BCOPY))
#if !defined (bzero) && !defined (bcopy)
#undef INHIBIT_STRING_HEADER
#endif
#endif
#endif

/* This is the normal way of making sure we have a bcopy and a bzero.
   This is used in most programs--a few other programs avoid this
   by defining INHIBIT_STRING_HEADER.  */
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#ifndef INHIBIT_STRING_HEADER
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#if defined (HAVE_STRING_H) || defined (STDC_HEADERS) || defined (_LIBC)
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#include <string.h>
#ifndef bcmp
#define bcmp(s1, s2, n)	memcmp ((s1), (s2), (n))
#endif
#ifndef bcopy
#define bcopy(s, d, n)	memcpy ((d), (s), (n))
#endif
#ifndef bzero
#define bzero(s, n)	memset ((s), 0, (n))
#endif
#else
#include <strings.h>
#endif
#endif

/* Define the syntax stuff for \<, \>, etc.  */

/* This must be nonzero for the wordchar and notwordchar pattern
   commands in re_match_2.  */
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#ifndef Sword
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#define Sword 1
#endif

#ifdef SWITCH_ENUM_BUG
#define SWITCH_ENUM_CAST(x) ((int)(x))
#else
#define SWITCH_ENUM_CAST(x) (x)
#endif

#ifdef SYNTAX_TABLE

extern char *re_syntax_table;

#else /* not SYNTAX_TABLE */

/* How many characters in the character set.  */
#define CHAR_SET_SIZE 256

static char re_syntax_table[CHAR_SET_SIZE];

static void
init_syntax_once ()
{
   register int c;
   static int done = 0;

   if (done)
     return;

   bzero (re_syntax_table, sizeof re_syntax_table);

   for (c = 'a'; c <= 'z'; c++)
     re_syntax_table[c] = Sword;

   for (c = 'A'; c <= 'Z'; c++)
     re_syntax_table[c] = Sword;

   for (c = '0'; c <= '9'; c++)
     re_syntax_table[c] = Sword;

   re_syntax_table['_'] = Sword;

   done = 1;
}

#endif /* not SYNTAX_TABLE */

#define SYNTAX(c) re_syntax_table[c]

#endif /* not emacs */

/* Get the interface, including the syntax bits.  */
#include "regex.h"

/* isalpha etc. are used for the character classes.  */
#include <ctype.h>

/* Jim Meyering writes:

   "... Some ctype macros are valid only for character codes that
   isascii says are ASCII (SGI's IRIX-4.0.5 is one such system --when
   using /bin/cc or gcc but without giving an ansi option).  So, all
   ctype uses should be through macros like ISPRINT...  If
   STDC_HEADERS is defined, then autoconf has verified that the ctype
   macros don't need to be guarded with references to isascii. ...
   Defining isascii to 1 should let any compiler worth its salt
   eliminate the && through constant folding."  */

#if defined (STDC_HEADERS) || (!defined (isascii) && !defined (HAVE_ISASCII))
#define ISASCII(c) 1
#else
#define ISASCII(c) isascii(c)
#endif

#ifdef isblank
#define ISBLANK(c) (ISASCII (c) && isblank (c))
#else
#define ISBLANK(c) ((c) == ' ' || (c) == '\t')
#endif
#ifdef isgraph
#define ISGRAPH(c) (ISASCII (c) && isgraph (c))
#else
#define ISGRAPH(c) (ISASCII (c) && isprint (c) && !isspace (c))
#endif

#define ISPRINT(c) (ISASCII (c) && isprint (c))
#define ISDIGIT(c) (ISASCII (c) && isdigit (c))
#define ISALNUM(c) (ISASCII (c) && isalnum (c))
#define ISALPHA(c) (ISASCII (c) && isalpha (c))
#define ISCNTRL(c) (ISASCII (c) && iscntrl (c))
#define ISLOWER(c) (ISASCII (c) && islower (c))
#define ISPUNCT(c) (ISASCII (c) && ispunct (c))
#define ISSPACE(c) (ISASCII (c) && isspace (c))
#define ISUPPER(c) (ISASCII (c) && isupper (c))
#define ISXDIGIT(c) (ISASCII (c) && isxdigit (c))

#ifndef NULL
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#define NULL (void *)0
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#endif

/* We remove any previous definition of `SIGN_EXTEND_CHAR',
   since ours (we hope) works properly with all combinations of
   machines, compilers, `char' and `unsigned char' argument types.
   (Per Bothner suggested the basic approach.)  */
#undef SIGN_EXTEND_CHAR
#if __STDC__
#define SIGN_EXTEND_CHAR(c) ((signed char) (c))
#else  /* not __STDC__ */
/* As in Harbison and Steele.  */
#define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128)
#endif

/* Should we use malloc or alloca?  If REGEX_MALLOC is not defined, we
   use `alloca' instead of `malloc'.  This is because using malloc in
   re_search* or re_match* could cause memory leaks when C-g is used in
   Emacs; also, malloc is slower and causes storage fragmentation.  On
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   the other hand, malloc is more portable, and easier to debug.

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   Because we sometimes use alloca, some routines have to be macros,
   not functions -- `alloca'-allocated space disappears at the end of the
   function it is called in.  */

#ifdef REGEX_MALLOC

#define REGEX_ALLOCATE malloc
#define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize)
#define REGEX_FREE free

#else /* not REGEX_MALLOC  */

/* Emacs already defines alloca, sometimes.  */
#ifndef alloca

/* Make alloca work the best possible way.  */
#ifdef __GNUC__
#define alloca __builtin_alloca
#else /* not __GNUC__ */
#if HAVE_ALLOCA_H
#include <alloca.h>
#else /* not __GNUC__ or HAVE_ALLOCA_H */
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#if 0 /* It is a bad idea to declare alloca.  We always cast the result.  */
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#ifndef _AIX /* Already did AIX, up at the top.  */
char *alloca ();
#endif /* not _AIX */
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#endif
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#endif /* not HAVE_ALLOCA_H */
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#endif /* not __GNUC__ */

#endif /* not alloca */

#define REGEX_ALLOCATE alloca

/* Assumes a `char *destination' variable.  */
#define REGEX_REALLOCATE(source, osize, nsize)				\
  (destination = (char *) alloca (nsize),				\
   bcopy (source, destination, osize),					\
   destination)

/* No need to do anything to free, after alloca.  */
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#define REGEX_FREE(arg) ((void)0) /* Do nothing!  But inhibit gcc warning.  */
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#endif /* not REGEX_MALLOC */

/* Define how to allocate the failure stack.  */

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#if defined (REL_ALLOC) && defined (REGEX_MALLOC)
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#define REGEX_ALLOCATE_STACK(size)				\
  r_alloc (&failure_stack_ptr, (size))
#define REGEX_REALLOCATE_STACK(source, osize, nsize)		\
  r_re_alloc (&failure_stack_ptr, (nsize))
#define REGEX_FREE_STACK(ptr)					\
  r_alloc_free (&failure_stack_ptr)

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#else /* not using relocating allocator */
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#ifdef REGEX_MALLOC

#define REGEX_ALLOCATE_STACK malloc
#define REGEX_REALLOCATE_STACK(source, osize, nsize) realloc (source, nsize)
#define REGEX_FREE_STACK free

#else /* not REGEX_MALLOC */

#define REGEX_ALLOCATE_STACK alloca

#define REGEX_REALLOCATE_STACK(source, osize, nsize)			\
   REGEX_REALLOCATE (source, osize, nsize)
/* No need to explicitly free anything.  */
#define REGEX_FREE_STACK(arg)

#endif /* not REGEX_MALLOC */
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#endif /* not using relocating allocator */
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/* True if `size1' is non-NULL and PTR is pointing anywhere inside
   `string1' or just past its end.  This works if PTR is NULL, which is
   a good thing.  */
#define FIRST_STRING_P(ptr) 					\
  (size1 && string1 <= (ptr) && (ptr) <= string1 + size1)

/* (Re)Allocate N items of type T using malloc, or fail.  */
#define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t)))
#define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t)))
#define RETALLOC_IF(addr, n, t) \
  if (addr) RETALLOC((addr), (n), t); else (addr) = TALLOC ((n), t)
#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t)))

#define BYTEWIDTH 8 /* In bits.  */

#define STREQ(s1, s2) ((strcmp (s1, s2) == 0))

#undef MAX
#undef MIN
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#define MIN(a, b) ((a) < (b) ? (a) : (b))

typedef char boolean;
#define false 0
#define true 1

static int re_match_2_internal ();

/* These are the command codes that appear in compiled regular
   expressions.  Some opcodes are followed by argument bytes.  A
   command code can specify any interpretation whatsoever for its
   arguments.  Zero bytes may appear in the compiled regular expression.  */

typedef enum
{
  no_op = 0,

  /* Succeed right away--no more backtracking.  */
  succeed,

        /* Followed by one byte giving n, then by n literal bytes.  */
  exactn,

        /* Matches any (more or less) character.  */
  anychar,

        /* Matches any one char belonging to specified set.  First
           following byte is number of bitmap bytes.  Then come bytes
           for a bitmap saying which chars are in.  Bits in each byte
           are ordered low-bit-first.  A character is in the set if its
           bit is 1.  A character too large to have a bit in the map is
           automatically not in the set.  */
  charset,

        /* Same parameters as charset, but match any character that is
           not one of those specified.  */
  charset_not,

        /* Start remembering the text that is matched, for storing in a
           register.  Followed by one byte with the register number, in
           the range 0 to one less than the pattern buffer's re_nsub
           field.  Then followed by one byte with the number of groups
           inner to this one.  (This last has to be part of the
           start_memory only because we need it in the on_failure_jump
           of re_match_2.)  */
  start_memory,

        /* Stop remembering the text that is matched and store it in a
           memory register.  Followed by one byte with the register
           number, in the range 0 to one less than `re_nsub' in the
           pattern buffer, and one byte with the number of inner groups,
           just like `start_memory'.  (We need the number of inner
           groups here because we don't have any easy way of finding the
           corresponding start_memory when we're at a stop_memory.)  */
  stop_memory,

        /* Match a duplicate of something remembered. Followed by one
           byte containing the register number.  */
  duplicate,

        /* Fail unless at beginning of line.  */
  begline,

        /* Fail unless at end of line.  */
  endline,

        /* Succeeds if at beginning of buffer (if emacs) or at beginning
           of string to be matched (if not).  */
  begbuf,

        /* Analogously, for end of buffer/string.  */
  endbuf,
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        /* Followed by two byte relative address to which to jump.  */
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  jump,
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	/* Same as jump, but marks the end of an alternative.  */
  jump_past_alt,

        /* Followed by two-byte relative address of place to resume at
           in case of failure.  */
  on_failure_jump,
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        /* Like on_failure_jump, but pushes a placeholder instead of the
           current string position when executed.  */
  on_failure_keep_string_jump,
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        /* Throw away latest failure point and then jump to following
           two-byte relative address.  */
  pop_failure_jump,

        /* Change to pop_failure_jump if know won't have to backtrack to
           match; otherwise change to jump.  This is used to jump
           back to the beginning of a repeat.  If what follows this jump
           clearly won't match what the repeat does, such that we can be
           sure that there is no use backtracking out of repetitions
           already matched, then we change it to a pop_failure_jump.
           Followed by two-byte address.  */
  maybe_pop_jump,

        /* Jump to following two-byte address, and push a dummy failure
           point. This failure point will be thrown away if an attempt
           is made to use it for a failure.  A `+' construct makes this
           before the first repeat.  Also used as an intermediary kind
           of jump when compiling an alternative.  */
  dummy_failure_jump,

	/* Push a dummy failure point and continue.  Used at the end of
	   alternatives.  */
  push_dummy_failure,

        /* Followed by two-byte relative address and two-byte number n.
           After matching N times, jump to the address upon failure.  */
  succeed_n,

        /* Followed by two-byte relative address, and two-byte number n.
           Jump to the address N times, then fail.  */
  jump_n,

        /* Set the following two-byte relative address to the
           subsequent two-byte number.  The address *includes* the two
           bytes of number.  */
  set_number_at,

  wordchar,	/* Matches any word-constituent character.  */
  notwordchar,	/* Matches any char that is not a word-constituent.  */

  wordbeg,	/* Succeeds if at word beginning.  */
  wordend,	/* Succeeds if at word end.  */

  wordbound,	/* Succeeds if at a word boundary.  */
  notwordbound	/* Succeeds if not at a word boundary.  */

#ifdef emacs
  ,before_dot,	/* Succeeds if before point.  */
  at_dot,	/* Succeeds if at point.  */
  after_dot,	/* Succeeds if after point.  */

	/* Matches any character whose syntax is specified.  Followed by
           a byte which contains a syntax code, e.g., Sword.  */
  syntaxspec,

	/* Matches any character whose syntax is not that specified.  */
  notsyntaxspec
#endif /* emacs */
} re_opcode_t;

/* Common operations on the compiled pattern.  */

/* Store NUMBER in two contiguous bytes starting at DESTINATION.  */

#define STORE_NUMBER(destination, number)				\
  do {									\
    (destination)[0] = (number) & 0377;					\
    (destination)[1] = (number) >> 8;					\
  } while (0)

/* Same as STORE_NUMBER, except increment DESTINATION to
   the byte after where the number is stored.  Therefore, DESTINATION
   must be an lvalue.  */

#define STORE_NUMBER_AND_INCR(destination, number)			\
  do {									\
    STORE_NUMBER (destination, number);					\
    (destination) += 2;							\
  } while (0)

/* Put into DESTINATION a number stored in two contiguous bytes starting
   at SOURCE.  */

#define EXTRACT_NUMBER(destination, source)				\
  do {									\
    (destination) = *(source) & 0377;					\
    (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8;		\
  } while (0)

#ifdef DEBUG
static void
extract_number (dest, source)
    int *dest;
    unsigned char *source;
{
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  int temp = SIGN_EXTEND_CHAR (*(source + 1));
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  *dest = *source & 0377;
  *dest += temp << 8;
}

#ifndef EXTRACT_MACROS /* To debug the macros.  */
#undef EXTRACT_NUMBER
#define EXTRACT_NUMBER(dest, src) extract_number (&dest, src)
#endif /* not EXTRACT_MACROS */

#endif /* DEBUG */

/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number.
   SOURCE must be an lvalue.  */

#define EXTRACT_NUMBER_AND_INCR(destination, source)			\
  do {									\
    EXTRACT_NUMBER (destination, source);				\
    (source) += 2; 							\
  } while (0)

#ifdef DEBUG
static void
extract_number_and_incr (destination, source)
    int *destination;
    unsigned char **source;
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{
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  extract_number (destination, *source);
  *source += 2;
}

#ifndef EXTRACT_MACROS
#undef EXTRACT_NUMBER_AND_INCR
#define EXTRACT_NUMBER_AND_INCR(dest, src) \
  extract_number_and_incr (&dest, &src)
#endif /* not EXTRACT_MACROS */

#endif /* DEBUG */

/* If DEBUG is defined, Regex prints many voluminous messages about what
   it is doing (if the variable `debug' is nonzero).  If linked with the
   main program in `iregex.c', you can enter patterns and strings
   interactively.  And if linked with the main program in `main.c' and
   the other test files, you can run the already-written tests.  */

#ifdef DEBUG

/* We use standard I/O for debugging.  */
#include <stdio.h>

/* It is useful to test things that ``must'' be true when debugging.  */
#include <assert.h>

static int debug = 0;

#define DEBUG_STATEMENT(e) e
#define DEBUG_PRINT1(x) if (debug) printf (x)
#define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2)
#define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3)
#define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4)
#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) 				\
  if (debug) print_partial_compiled_pattern (s, e)
#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2)			\
  if (debug) print_double_string (w, s1, sz1, s2, sz2)


/* Print the fastmap in human-readable form.  */

void
print_fastmap (fastmap)
    char *fastmap;
{
  unsigned was_a_range = 0;
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  unsigned i = 0;

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  while (i < (1 << BYTEWIDTH))
    {
      if (fastmap[i++])
	{
	  was_a_range = 0;
          putchar (i - 1);
          while (i < (1 << BYTEWIDTH)  &&  fastmap[i])
            {
              was_a_range = 1;
              i++;
            }
	  if (was_a_range)
            {
              printf ("-");
              putchar (i - 1);
            }
        }
    }
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  putchar ('\n');
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}


/* Print a compiled pattern string in human-readable form, starting at
   the START pointer into it and ending just before the pointer END.  */

void
print_partial_compiled_pattern (start, end)
    unsigned char *start;
    unsigned char *end;
{
  int mcnt, mcnt2;
  unsigned char *p = start;
  unsigned char *pend = end;

  if (start == NULL)
    {
      printf ("(null)\n");
      return;
    }
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  /* Loop over pattern commands.  */
  while (p < pend)
    {
      printf ("%d:\t", p - start);

      switch ((re_opcode_t) *p++)
	{
        case no_op:
          printf ("/no_op");
          break;

	case exactn:
	  mcnt = *p++;
          printf ("/exactn/%d", mcnt);
          do
	    {
              putchar ('/');
	      putchar (*p++);
            }
          while (--mcnt);
          break;

	case start_memory:
          mcnt = *p++;
          printf ("/start_memory/%d/%d", mcnt, *p++);
          break;

	case stop_memory:
          mcnt = *p++;
	  printf ("/stop_memory/%d/%d", mcnt, *p++);
          break;

	case duplicate:
	  printf ("/duplicate/%d", *p++);
	  break;

	case anychar:
	  printf ("/anychar");
	  break;

	case charset:
        case charset_not:
          {
            register int c, last = -100;
	    register int in_range = 0;

	    printf ("/charset [%s",
	            (re_opcode_t) *(p - 1) == charset_not ? "^" : "");
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            assert (p + *p < pend);

            for (c = 0; c < 256; c++)
	      if (c / 8 < *p
		  && (p[1 + (c/8)] & (1 << (c % 8))))
		{
		  /* Are we starting a range?  */
		  if (last + 1 == c && ! in_range)
		    {
		      putchar ('-');
		      in_range = 1;
		    }
		  /* Have we broken a range?  */
		  else if (last + 1 != c && in_range)
              {
		      putchar (last);
		      in_range = 0;
		    }
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		  if (! in_range)
		    putchar (c);

		  last = c;
              }

	    if (in_range)
	      putchar (last);

	    putchar (']');

	    p += 1 + *p;
	  }
	  break;

	case begline:
	  printf ("/begline");
          break;

	case endline:
          printf ("/endline");
          break;

	case on_failure_jump:
          extract_number_and_incr (&mcnt, &p);
  	  printf ("/on_failure_jump to %d", p + mcnt - start);
          break;

	case on_failure_keep_string_jump:
          extract_number_and_incr (&mcnt, &p);
  	  printf ("/on_failure_keep_string_jump to %d", p + mcnt - start);
          break;

	case dummy_failure_jump:
          extract_number_and_incr (&mcnt, &p);
  	  printf ("/dummy_failure_jump to %d", p + mcnt - start);
          break;

	case push_dummy_failure:
          printf ("/push_dummy_failure");
          break;
729

730 731 732 733 734 735 736 737
        case maybe_pop_jump:
          extract_number_and_incr (&mcnt, &p);
  	  printf ("/maybe_pop_jump to %d", p + mcnt - start);
	  break;

        case pop_failure_jump:
	  extract_number_and_incr (&mcnt, &p);
  	  printf ("/pop_failure_jump to %d", p + mcnt - start);
738 739
	  break;

740 741 742
        case jump_past_alt:
	  extract_number_and_incr (&mcnt, &p);
  	  printf ("/jump_past_alt to %d", p + mcnt - start);
743 744
	  break;

745 746 747 748 749
        case jump:
	  extract_number_and_incr (&mcnt, &p);
  	  printf ("/jump to %d", p + mcnt - start);
	  break;

750
        case succeed_n:
751 752 753 754
          extract_number_and_incr (&mcnt, &p);
          extract_number_and_incr (&mcnt2, &p);
	  printf ("/succeed_n to %d, %d times", p + mcnt - start, mcnt2);
          break;
755 756

        case jump_n:
757 758 759 760
          extract_number_and_incr (&mcnt, &p);
          extract_number_and_incr (&mcnt2, &p);
	  printf ("/jump_n to %d, %d times", p + mcnt - start, mcnt2);
          break;
761 762

        case set_number_at:
763 764 765 766
          extract_number_and_incr (&mcnt, &p);
          extract_number_and_incr (&mcnt2, &p);
	  printf ("/set_number_at location %d to %d", p + mcnt - start, mcnt2);
          break;
767

768 769 770 771 772 773 774 775 776 777 778
        case wordbound:
	  printf ("/wordbound");
	  break;

	case notwordbound:
	  printf ("/notwordbound");
          break;

	case wordbeg:
	  printf ("/wordbeg");
	  break;
779

780 781
	case wordend:
	  printf ("/wordend");
782

783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800
#ifdef emacs
	case before_dot:
	  printf ("/before_dot");
          break;

	case at_dot:
	  printf ("/at_dot");
          break;

	case after_dot:
	  printf ("/after_dot");
          break;

	case syntaxspec:
          printf ("/syntaxspec");
	  mcnt = *p++;
	  printf ("/%d", mcnt);
          break;
801

802 803 804 805 806 807 808 809 810 811
	case notsyntaxspec:
          printf ("/notsyntaxspec");
	  mcnt = *p++;
	  printf ("/%d", mcnt);
	  break;
#endif /* emacs */

	case wordchar:
	  printf ("/wordchar");
          break;
812

813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871
	case notwordchar:
	  printf ("/notwordchar");
          break;

	case begbuf:
	  printf ("/begbuf");
          break;

	case endbuf:
	  printf ("/endbuf");
          break;

        default:
          printf ("?%d", *(p-1));
	}

      putchar ('\n');
    }

  printf ("%d:\tend of pattern.\n", p - start);
}


void
print_compiled_pattern (bufp)
    struct re_pattern_buffer *bufp;
{
  unsigned char *buffer = bufp->buffer;

  print_partial_compiled_pattern (buffer, buffer + bufp->used);
  printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated);

  if (bufp->fastmap_accurate && bufp->fastmap)
    {
      printf ("fastmap: ");
      print_fastmap (bufp->fastmap);
    }

  printf ("re_nsub: %d\t", bufp->re_nsub);
  printf ("regs_alloc: %d\t", bufp->regs_allocated);
  printf ("can_be_null: %d\t", bufp->can_be_null);
  printf ("newline_anchor: %d\n", bufp->newline_anchor);
  printf ("no_sub: %d\t", bufp->no_sub);
  printf ("not_bol: %d\t", bufp->not_bol);
  printf ("not_eol: %d\t", bufp->not_eol);
  printf ("syntax: %d\n", bufp->syntax);
  /* Perhaps we should print the translate table?  */
}


void
print_double_string (where, string1, size1, string2, size2)
    const char *where;
    const char *string1;
    const char *string2;
    int size1;
    int size2;
{
  unsigned this_char;
872

873 874 875 876 877 878 879 880 881
  if (where == NULL)
    printf ("(null)");
  else
    {
      if (FIRST_STRING_P (where))
        {
          for (this_char = where - string1; this_char < size1; this_char++)
            putchar (string1[this_char]);

882
          where = string2;
883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924
        }

      for (this_char = where - string2; this_char < size2; this_char++)
        putchar (string2[this_char]);
    }
}

#else /* not DEBUG */

#undef assert
#define assert(e)

#define DEBUG_STATEMENT(e)
#define DEBUG_PRINT1(x)
#define DEBUG_PRINT2(x1, x2)
#define DEBUG_PRINT3(x1, x2, x3)
#define DEBUG_PRINT4(x1, x2, x3, x4)
#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e)
#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2)

#endif /* not DEBUG */

/* Set by `re_set_syntax' to the current regexp syntax to recognize.  Can
   also be assigned to arbitrarily: each pattern buffer stores its own
   syntax, so it can be changed between regex compilations.  */
/* This has no initializer because initialized variables in Emacs
   become read-only after dumping.  */
reg_syntax_t re_syntax_options;


/* Specify the precise syntax of regexps for compilation.  This provides
   for compatibility for various utilities which historically have
   different, incompatible syntaxes.

   The argument SYNTAX is a bit mask comprised of the various bits
   defined in regex.h.  We return the old syntax.  */

reg_syntax_t
re_set_syntax (syntax)
    reg_syntax_t syntax;
{
  reg_syntax_t ret = re_syntax_options;
925

926 927 928 929 930 931 932 933 934 935
  re_syntax_options = syntax;
  return ret;
}

/* This table gives an error message for each of the error codes listed
   in regex.h.  Obviously the order here has to be same as there.
   POSIX doesn't require that we do anything for REG_NOERROR,
   but why not be nice?  */

static const char *re_error_msgid[] =
936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953
  {
    gettext_noop ("Success"),	/* REG_NOERROR */
    gettext_noop ("No match"),	/* REG_NOMATCH */
    gettext_noop ("Invalid regular expression"), /* REG_BADPAT */
    gettext_noop ("Invalid collation character"), /* REG_ECOLLATE */
    gettext_noop ("Invalid character class name"), /* REG_ECTYPE */
    gettext_noop ("Trailing backslash"), /* REG_EESCAPE */
    gettext_noop ("Invalid back reference"), /* REG_ESUBREG */
    gettext_noop ("Unmatched [ or [^"),	/* REG_EBRACK */
    gettext_noop ("Unmatched ( or \\("), /* REG_EPAREN */
    gettext_noop ("Unmatched \\{"), /* REG_EBRACE */
    gettext_noop ("Invalid content of \\{\\}"), /* REG_BADBR */
    gettext_noop ("Invalid range end"),	/* REG_ERANGE */
    gettext_noop ("Memory exhausted"), /* REG_ESPACE */
    gettext_noop ("Invalid preceding regular expression"), /* REG_BADRPT */
    gettext_noop ("Premature end of regular expression"), /* REG_EEND */
    gettext_noop ("Regular expression too big"), /* REG_ESIZE */
    gettext_noop ("Unmatched ) or \\)"), /* REG_ERPAREN */
954 955 956 957 958 959 960 961 962 963 964 965
  };

/* Avoiding alloca during matching, to placate r_alloc.  */

/* Define MATCH_MAY_ALLOCATE unless we need to make sure that the
   searching and matching functions should not call alloca.  On some
   systems, alloca is implemented in terms of malloc, and if we're
   using the relocating allocator routines, then malloc could cause a
   relocation, which might (if the strings being searched are in the
   ralloc heap) shift the data out from underneath the regexp
   routines.

966
   Here's another reason to avoid allocation: Emacs
967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996
   processes input from X in a signal handler; processing X input may
   call malloc; if input arrives while a matching routine is calling
   malloc, then we're scrod.  But Emacs can't just block input while
   calling matching routines; then we don't notice interrupts when
   they come in.  So, Emacs blocks input around all regexp calls
   except the matching calls, which it leaves unprotected, in the
   faith that they will not malloc.  */

/* Normally, this is fine.  */
#define MATCH_MAY_ALLOCATE

/* When using GNU C, we are not REALLY using the C alloca, no matter
   what config.h may say.  So don't take precautions for it.  */
#ifdef __GNUC__
#undef C_ALLOCA
#endif

/* The match routines may not allocate if (1) they would do it with malloc
   and (2) it's not safe for them to use malloc.
   Note that if REL_ALLOC is defined, matching would not use malloc for the
   failure stack, but we would still use it for the register vectors;
   so REL_ALLOC should not affect this.  */
#if (defined (C_ALLOCA) || defined (REGEX_MALLOC)) && defined (emacs)
#undef MATCH_MAY_ALLOCATE
#endif


/* Failure stack declarations and macros; both re_compile_fastmap and
   re_match_2 use a failure stack.  These have to be macros because of
   REGEX_ALLOCATE_STACK.  */
997

998 999 1000 1001 1002 1003 1004 1005 1006

/* Number of failure points for which to initially allocate space
   when matching.  If this number is exceeded, we allocate more
   space, so it is not a hard limit.  */
#ifndef INIT_FAILURE_ALLOC
#define INIT_FAILURE_ALLOC 5
#endif

/* Roughly the maximum number of failure points on the stack.  Would be
1007
   exactly that if always used MAX_FAILURE_ITEMS items each time we failed.
1008 1009 1010
   This is a variable only so users of regex can assign to it; we never
   change it ourselves.  */
#if defined (MATCH_MAY_ALLOCATE)
1011
/* 4400 was enough to cause a crash on Alpha OSF/1,
1012
   whose default stack limit is 2mb.  */
1013
int re_max_failures = 4000;
1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067
#else
int re_max_failures = 2000;
#endif

union fail_stack_elt
{
  unsigned char *pointer;
  int integer;
};

typedef union fail_stack_elt fail_stack_elt_t;

typedef struct
{
  fail_stack_elt_t *stack;
  unsigned size;
  unsigned avail;			/* Offset of next open position.  */
} fail_stack_type;

#define FAIL_STACK_EMPTY()     (fail_stack.avail == 0)
#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0)
#define FAIL_STACK_FULL()      (fail_stack.avail == fail_stack.size)


/* Define macros to initialize and free the failure stack.
   Do `return -2' if the alloc fails.  */

#ifdef MATCH_MAY_ALLOCATE
#define INIT_FAIL_STACK()						\
  do {									\
    fail_stack.stack = (fail_stack_elt_t *)				\
      REGEX_ALLOCATE_STACK (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t));	\
									\
    if (fail_stack.stack == NULL)					\
      return -2;							\
									\
    fail_stack.size = INIT_FAILURE_ALLOC;				\
    fail_stack.avail = 0;						\
  } while (0)

#define RESET_FAIL_STACK()  REGEX_FREE_STACK (fail_stack.stack)
#else
#define INIT_FAIL_STACK()						\
  do {									\
    fail_stack.avail = 0;						\
  } while (0)

#define RESET_FAIL_STACK()
#endif


/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items.

   Return 1 if succeeds, and 0 if either ran out of memory
1068 1069
   allocating space for it or it was already too large.

1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085
   REGEX_REALLOCATE_STACK requires `destination' be declared.   */

#define DOUBLE_FAIL_STACK(fail_stack)					\
  ((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS		\
   ? 0									\
   : ((fail_stack).stack = (fail_stack_elt_t *)				\
        REGEX_REALLOCATE_STACK ((fail_stack).stack, 			\
          (fail_stack).size * sizeof (fail_stack_elt_t),		\
          ((fail_stack).size << 1) * sizeof (fail_stack_elt_t)),	\
									\
      (fail_stack).stack == NULL					\
      ? 0								\
      : ((fail_stack).size <<= 1, 					\
         1)))


1086
/* Push pointer POINTER on FAIL_STACK.
1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130
   Return 1 if was able to do so and 0 if ran out of memory allocating
   space to do so.  */
#define PUSH_PATTERN_OP(POINTER, FAIL_STACK)				\
  ((FAIL_STACK_FULL ()							\
    && !DOUBLE_FAIL_STACK (FAIL_STACK))					\
   ? 0									\
   : ((FAIL_STACK).stack[(FAIL_STACK).avail++].pointer = POINTER,	\
      1))

/* Push a pointer value onto the failure stack.
   Assumes the variable `fail_stack'.  Probably should only
   be called from within `PUSH_FAILURE_POINT'.  */
#define PUSH_FAILURE_POINTER(item)					\
  fail_stack.stack[fail_stack.avail++].pointer = (unsigned char *) (item)

/* This pushes an integer-valued item onto the failure stack.
   Assumes the variable `fail_stack'.  Probably should only
   be called from within `PUSH_FAILURE_POINT'.  */
#define PUSH_FAILURE_INT(item)					\
  fail_stack.stack[fail_stack.avail++].integer = (item)

/* Push a fail_stack_elt_t value onto the failure stack.
   Assumes the variable `fail_stack'.  Probably should only
   be called from within `PUSH_FAILURE_POINT'.  */
#define PUSH_FAILURE_ELT(item)					\
  fail_stack.stack[fail_stack.avail++] =  (item)

/* These three POP... operations complement the three PUSH... operations.
   All assume that `fail_stack' is nonempty.  */
#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail].pointer
#define POP_FAILURE_INT() fail_stack.stack[--fail_stack.avail].integer
#define POP_FAILURE_ELT() fail_stack.stack[--fail_stack.avail]

/* Used to omit pushing failure point id's when we're not debugging.  */
#ifdef DEBUG
#define DEBUG_PUSH PUSH_FAILURE_INT
#define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_INT ()
#else
#define DEBUG_PUSH(item)
#define DEBUG_POP(item_addr)
#endif


/* Push the information about the state we will need
1131 1132
   if we ever fail back to it.

1133 1134 1135
   Requires variables fail_stack, regstart, regend, reg_info, and
   num_regs be declared.  DOUBLE_FAIL_STACK requires `destination' be
   declared.
1136

1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168
   Does `return FAILURE_CODE' if runs out of memory.  */

#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code)	\
  do {									\
    char *destination;							\
    /* Must be int, so when we don't save any registers, the arithmetic	\
       of 0 + -1 isn't done as unsigned.  */				\
    int this_reg;							\
    									\
    DEBUG_STATEMENT (failure_id++);					\
    DEBUG_STATEMENT (nfailure_points_pushed++);				\
    DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id);		\
    DEBUG_PRINT2 ("  Before push, next avail: %d\n", (fail_stack).avail);\
    DEBUG_PRINT2 ("                     size: %d\n", (fail_stack).size);\
									\
    DEBUG_PRINT2 ("  slots needed: %d\n", NUM_FAILURE_ITEMS);		\
    DEBUG_PRINT2 ("     available: %d\n", REMAINING_AVAIL_SLOTS);	\
									\
    /* Ensure we have enough space allocated for what we will push.  */	\
    while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS)			\
      {									\
        if (!DOUBLE_FAIL_STACK (fail_stack))				\
          return failure_code;						\
									\
        DEBUG_PRINT2 ("\n  Doubled stack; size now: %d\n",		\
		       (fail_stack).size);				\
        DEBUG_PRINT2 ("  slots available: %d\n", REMAINING_AVAIL_SLOTS);\
      }									\
									\
    /* Push the info, starting with the registers.  */			\
    DEBUG_PRINT1 ("\n");						\
									\
1169
    if (1)								\
1170 1171 1172 1173 1174
      for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \
	   this_reg++)							\
	{								\
	  DEBUG_PRINT2 ("  Pushing reg: %d\n", this_reg);		\
	  DEBUG_STATEMENT (num_regs_pushed++);				\
1175
									\
1176 1177
	  DEBUG_PRINT2 ("    start: 0x%x\n", regstart[this_reg]);	\
	  PUSH_FAILURE_POINTER (regstart[this_reg]);			\
1178
									\
1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192
	  DEBUG_PRINT2 ("    end: 0x%x\n", regend[this_reg]);		\
	  PUSH_FAILURE_POINTER (regend[this_reg]);			\
									\
	  DEBUG_PRINT2 ("    info: 0x%x\n      ", reg_info[this_reg]);	\
	  DEBUG_PRINT2 (" match_null=%d",				\
			REG_MATCH_NULL_STRING_P (reg_info[this_reg]));	\
	  DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg]));	\
	  DEBUG_PRINT2 (" matched_something=%d",			\
			MATCHED_SOMETHING (reg_info[this_reg]));	\
	  DEBUG_PRINT2 (" ever_matched=%d",				\
			EVER_MATCHED_SOMETHING (reg_info[this_reg]));	\
	  DEBUG_PRINT1 ("\n");						\
	  PUSH_FAILURE_ELT (reg_info[this_reg].word);			\
	}								\
1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225
									\
    DEBUG_PRINT2 ("  Pushing  low active reg: %d\n", lowest_active_reg);\
    PUSH_FAILURE_INT (lowest_active_reg);				\
									\
    DEBUG_PRINT2 ("  Pushing high active reg: %d\n", highest_active_reg);\
    PUSH_FAILURE_INT (highest_active_reg);				\
									\
    DEBUG_PRINT2 ("  Pushing pattern 0x%x: ", pattern_place);		\
    DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend);		\
    PUSH_FAILURE_POINTER (pattern_place);				\
									\
    DEBUG_PRINT2 ("  Pushing string 0x%x: `", string_place);		\
    DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2,   \
				 size2);				\
    DEBUG_PRINT1 ("'\n");						\
    PUSH_FAILURE_POINTER (string_place);				\
									\
    DEBUG_PRINT2 ("  Pushing failure id: %u\n", failure_id);		\
    DEBUG_PUSH (failure_id);						\
  } while (0)

/* This is the number of items that are pushed and popped on the stack
   for each register.  */
#define NUM_REG_ITEMS  3

/* Individual items aside from the registers.  */
#ifdef DEBUG
#define NUM_NONREG_ITEMS 5 /* Includes failure point id.  */
#else
#define NUM_NONREG_ITEMS 4
#endif

/* We push at most this many items on the stack.  */
1226 1227 1228 1229
/* We used to use (num_regs - 1), which is the number of registers
   this regexp will save; but that was changed to 5
   to avoid stack overflow for a regexp with lots of parens.  */
#define MAX_FAILURE_ITEMS (5 * NUM_REG_ITEMS + NUM_NONREG_ITEMS)
1230 1231

/* We actually push this many items.  */
1232
#define NUM_FAILURE_ITEMS				\
1233
  (((0							\
1234 1235 1236
     ? 0 : highest_active_reg - lowest_active_reg + 1)	\
    * NUM_REG_ITEMS)					\
   + NUM_NONREG_ITEMS)
1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249

/* How many items can still be added to the stack without overflowing it.  */
#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail)


/* Pops what PUSH_FAIL_STACK pushes.

   We restore into the parameters, all of which should be lvalues:
     STR -- the saved data position.
     PAT -- the saved pattern position.
     LOW_REG, HIGH_REG -- the highest and lowest active registers.
     REGSTART, REGEND -- arrays of string positions.
     REG_INFO -- array of information about each subexpression.
1250

1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293
   Also assumes the variables `fail_stack' and (if debugging), `bufp',
   `pend', `string1', `size1', `string2', and `size2'.  */

#define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\
{									\
  DEBUG_STATEMENT (fail_stack_elt_t failure_id;)			\
  int this_reg;								\
  const unsigned char *string_temp;					\
									\
  assert (!FAIL_STACK_EMPTY ());					\
									\
  /* Remove failure points and point to how many regs pushed.  */	\
  DEBUG_PRINT1 ("POP_FAILURE_POINT:\n");				\
  DEBUG_PRINT2 ("  Before pop, next avail: %d\n", fail_stack.avail);	\
  DEBUG_PRINT2 ("                    size: %d\n", fail_stack.size);	\
									\
  assert (fail_stack.avail >= NUM_NONREG_ITEMS);			\
									\
  DEBUG_POP (&failure_id);						\
  DEBUG_PRINT2 ("  Popping failure id: %u\n", failure_id);		\
									\
  /* If the saved string location is NULL, it came from an		\
     on_failure_keep_string_jump opcode, and we want to throw away the	\
     saved NULL, thus retaining our current position in the string.  */	\
  string_temp = POP_FAILURE_POINTER ();					\
  if (string_temp != NULL)						\
    str = (const char *) string_temp;					\
									\
  DEBUG_PRINT2 ("  Popping string 0x%x: `", str);			\
  DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2);	\
  DEBUG_PRINT1 ("'\n");							\
									\
  pat = (unsigned char *) POP_FAILURE_POINTER ();			\
  DEBUG_PRINT2 ("  Popping pattern 0x%x: ", pat);			\
  DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend);			\
									\
  /* Restore register info.  */						\
  high_reg = (unsigned) POP_FAILURE_INT ();				\
  DEBUG_PRINT2 ("  Popping high active reg: %d\n", high_reg);		\
									\
  low_reg = (unsigned) POP_FAILURE_INT ();				\
  DEBUG_PRINT2 ("  Popping  low active reg: %d\n", low_reg);		\
									\
1294
  if (1)								\
1295 1296 1297
    for (this_reg = high_reg; this_reg >= low_reg; this_reg--)		\
      {									\
	DEBUG_PRINT2 ("    Popping reg: %d\n", this_reg);		\
1298
									\
1299 1300
	reg_info[this_reg].word = POP_FAILURE_ELT ();			\
	DEBUG_PRINT2 ("      info: 0x%x\n", reg_info[this_reg]);	\
1301
									\
1302 1303
	regend[this_reg] = (const char *) POP_FAILURE_POINTER ();	\
	DEBUG_PRINT2 ("      end: 0x%x\n", regend[this_reg]);		\
1304
									\
1305 1306 1307
	regstart[this_reg] = (const char *) POP_FAILURE_POINTER ();	\
	DEBUG_PRINT2 ("      start: 0x%x\n", regstart[this_reg]);	\
      }									\
1308 1309 1310 1311
  else									\
    {									\
      for (this_reg = highest_active_reg; this_reg > high_reg; this_reg--) \
	{								\
1312
	  reg_info[this_reg].word.integer = 0;				\
1313 1314 1315 1316 1317
	  regend[this_reg] = 0;						\
	  regstart[this_reg] = 0;					\
	}								\
      highest_active_reg = high_reg;					\
    }									\
1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328
									\
  set_regs_matched_done = 0;						\
  DEBUG_STATEMENT (nfailure_points_popped++);				\
} /* POP_FAILURE_POINT */



/* Structure for per-register (a.k.a. per-group) information.
   Other register information, such as the
   starting and ending positions (which are addresses), and the list of
   inner groups (which is a bits list) are maintained in separate
1329 1330
   variables.

1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389
   We are making a (strictly speaking) nonportable assumption here: that
   the compiler will pack our bit fields into something that fits into
   the type of `word', i.e., is something that fits into one item on the
   failure stack.  */

typedef union
{
  fail_stack_elt_t word;
  struct
  {
      /* This field is one if this group can match the empty string,
         zero if not.  If not yet determined,  `MATCH_NULL_UNSET_VALUE'.  */
#define MATCH_NULL_UNSET_VALUE 3
    unsigned match_null_string_p : 2;
    unsigned is_active : 1;
    unsigned matched_something : 1;
    unsigned ever_matched_something : 1;
  } bits;
} register_info_type;

#define REG_MATCH_NULL_STRING_P(R)  ((R).bits.match_null_string_p)
#define IS_ACTIVE(R)  ((R).bits.is_active)
#define MATCHED_SOMETHING(R)  ((R).bits.matched_something)
#define EVER_MATCHED_SOMETHING(R)  ((R).bits.ever_matched_something)


/* Call this when have matched a real character; it sets `matched' flags
   for the subexpressions which we are currently inside.  Also records
   that those subexprs have matched.  */
#define SET_REGS_MATCHED()						\
  do									\
    {									\
      if (!set_regs_matched_done)					\
	{								\
	  unsigned r;							\
	  set_regs_matched_done = 1;					\
	  for (r = lowest_active_reg; r <= highest_active_reg; r++)	\
	    {								\
	      MATCHED_SOMETHING (reg_info[r])				\
		= EVER_MATCHED_SOMETHING (reg_info[r])			\
		= 1;							\
	    }								\
	}								\
    }									\
  while (0)

/* Registers are set to a sentinel when they haven't yet matched.  */
static char reg_unset_dummy;
#define REG_UNSET_VALUE (&reg_unset_dummy)
#define REG_UNSET(e) ((e) == REG_UNSET_VALUE)

/* Subroutine declarations and macros for regex_compile.  */

static void store_op1 (), store_op2 ();
static void insert_op1 (), insert_op2 ();
static boolean at_begline_loc_p (), at_endline_loc_p ();
static boolean group_in_compile_stack ();
static reg_errcode_t compile_range ();

1390
/* Fetch the next character in the uncompiled pattern---translating it
1391 1392 1393
   if necessary.  Also cast from a signed character in the constant
   string passed to us by the user to an unsigned char that we can use
   as an array index (in, e.g., `translate').  */
1394
#ifndef PATFETCH
1395 1396 1397
#define PATFETCH(c)							\
  do {if (p == pend) return REG_EEND;					\
    c = (unsigned char) *p++;						\
1398
    if (translate) c = (unsigned char) translate[c];			\
1399
  } while (0)
1400
#endif
1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416

/* Fetch the next character in the uncompiled pattern, with no
   translation.  */
#define PATFETCH_RAW(c)							\
  do {if (p == pend) return REG_EEND;					\
    c = (unsigned char) *p++; 						\
  } while (0)

/* Go backwards one character in the pattern.  */
#define PATUNFETCH p--


/* If `translate' is non-null, return translate[D], else just D.  We
   cast the subscript to translate because some data is declared as
   `char *', to avoid warnings when a string constant is passed.  But
   when we use a character as a subscript we must make it unsigned.  */
1417 1418 1419 1420
#ifndef TRANSLATE
#define TRANSLATE(d) \
  (translate ? (char) translate[(unsigned char) (d)] : (d))
#endif
1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534


/* Macros for outputting the compiled pattern into `buffer'.  */

/* If the buffer isn't allocated when it comes in, use this.  */
#define INIT_BUF_SIZE  32

/* Make sure we have at least N more bytes of space in buffer.  */
#define GET_BUFFER_SPACE(n)						\
    while (b - bufp->buffer + (n) > bufp->allocated)			\
      EXTEND_BUFFER ()

/* Make sure we have one more byte of buffer space and then add C to it.  */
#define BUF_PUSH(c)							\
  do {									\
    GET_BUFFER_SPACE (1);						\
    *b++ = (unsigned char) (c);						\
  } while (0)


/* Ensure we have two more bytes of buffer space and then append C1 and C2.  */
#define BUF_PUSH_2(c1, c2)						\
  do {									\
    GET_BUFFER_SPACE (2);						\
    *b++ = (unsigned char) (c1);					\
    *b++ = (unsigned char) (c2);					\
  } while (0)


/* As with BUF_PUSH_2, except for three bytes.  */
#define BUF_PUSH_3(c1, c2, c3)						\
  do {									\
    GET_BUFFER_SPACE (3);						\
    *b++ = (unsigned char) (c1);					\
    *b++ = (unsigned char) (c2);					\
    *b++ = (unsigned char) (c3);					\
  } while (0)


/* Store a jump with opcode OP at LOC to location TO.  We store a
   relative address offset by the three bytes the jump itself occupies.  */
#define STORE_JUMP(op, loc, to) \
  store_op1 (op, loc, (to) - (loc) - 3)

/* Likewise, for a two-argument jump.  */
#define STORE_JUMP2(op, loc, to, arg) \
  store_op2 (op, loc, (to) - (loc) - 3, arg)

/* Like `STORE_JUMP', but for inserting.  Assume `b' is the buffer end.  */
#define INSERT_JUMP(op, loc, to) \
  insert_op1 (op, loc, (to) - (loc) - 3, b)

/* Like `STORE_JUMP2', but for inserting.  Assume `b' is the buffer end.  */
#define INSERT_JUMP2(op, loc, to, arg) \
  insert_op2 (op, loc, (to) - (loc) - 3, arg, b)


/* This is not an arbitrary limit: the arguments which represent offsets
   into the pattern are two bytes long.  So if 2^16 bytes turns out to
   be too small, many things would have to change.  */
#define MAX_BUF_SIZE (1L << 16)


/* Extend the buffer by twice its current size via realloc and
   reset the pointers that pointed into the old block to point to the
   correct places in the new one.  If extending the buffer results in it
   being larger than MAX_BUF_SIZE, then flag memory exhausted.  */
#define EXTEND_BUFFER()							\
  do { 									\
    unsigned char *old_buffer = bufp->buffer;				\
    if (bufp->allocated == MAX_BUF_SIZE) 				\
      return REG_ESIZE;							\
    bufp->allocated <<= 1;						\
    if (bufp->allocated > MAX_BUF_SIZE)					\
      bufp->allocated = MAX_BUF_SIZE; 					\
    bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\
    if (bufp->buffer == NULL)						\
      return REG_ESPACE;						\
    /* If the buffer moved, move all the pointers into it.  */		\
    if (old_buffer != bufp->buffer)					\
      {									\
        b = (b - old_buffer) + bufp->buffer;				\
        begalt = (begalt - old_buffer) + bufp->buffer;			\
        if (fixup_alt_jump)						\
          fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\
        if (laststart)							\
          laststart = (laststart - old_buffer) + bufp->buffer;		\
        if (pending_exact)						\
          pending_exact = (pending_exact - old_buffer) + bufp->buffer;	\
      }									\
  } while (0)


/* Since we have one byte reserved for the register number argument to
   {start,stop}_memory, the maximum number of groups we can report
   things about is what fits in that byte.  */
#define MAX_REGNUM 255

/* But patterns can have more than `MAX_REGNUM' registers.  We just
   ignore the excess.  */
typedef unsigned regnum_t;


/* Macros for the compile stack.  */

/* Since offsets can go either forwards or backwards, this type needs to
   be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1.  */
typedef int pattern_offset_t;

typedef struct
{
  pattern_offset_t begalt_offset;
  pattern_offset_t fixup_alt_jump;
  pattern_offset_t inner_group_offset;
1535
  pattern_offset_t laststart_offset;
1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577
  regnum_t regnum;
} compile_stack_elt_t;


typedef struct
{
  compile_stack_elt_t *stack;
  unsigned size;
  unsigned avail;			/* Offset of next open position.  */
} compile_stack_type;


#define INIT_COMPILE_STACK_SIZE 32

#define COMPILE_STACK_EMPTY  (compile_stack.avail == 0)
#define COMPILE_STACK_FULL  (compile_stack.avail == compile_stack.size)

/* The next available element.  */
#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail])


/* Set the bit for character C in a list.  */
#define SET_LIST_BIT(c)                               \
  (b[((unsigned char) (c)) / BYTEWIDTH]               \
   |= 1 << (((unsigned char) c) % BYTEWIDTH))


/* Get the next unsigned number in the uncompiled pattern.  */
#define GET_UNSIGNED_NUMBER(num) 					\
  { if (p != pend)							\
     {									\
       PATFETCH (c); 							\
       while (ISDIGIT (c)) 						\
         { 								\
           if (num < 0)							\
              num = 0;							\
           num = num * 10 + c - '0'; 					\
           if (p == pend) 						\
              break; 							\
           PATFETCH (c);						\
         } 								\
       } 								\
1578
    }
1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608

#define CHAR_CLASS_MAX_LENGTH  6 /* Namely, `xdigit'.  */

#define IS_CHAR_CLASS(string)						\
   (STREQ (string, "alpha") || STREQ (string, "upper")			\
    || STREQ (string, "lower") || STREQ (string, "digit")		\
    || STREQ (string, "alnum") || STREQ (string, "xdigit")		\
    || STREQ (string, "space") || STREQ (string, "print")		\
    || STREQ (string, "punct") || STREQ (string, "graph")		\
    || STREQ (string, "cntrl") || STREQ (string, "blank"))

#ifndef MATCH_MAY_ALLOCATE

/* If we cannot allocate large objects within re_match_2_internal,
   we make the fail stack and register vectors global.
   The fail stack, we grow to the maximum size when a regexp
   is compiled.
   The register vectors, we adjust in size each time we
   compile a regexp, according to the number of registers it needs.  */

static fail_stack_type fail_stack;

/* Size with which the following vectors are currently allocated.
   That is so we can make them bigger as needed,
   but never make them smaller.  */
static int regs_allocated_size;

static const char **     regstart, **     regend;
static const char ** old_regstart, ** old_regend;
static const char **best_regstart, **best_regend;
1609
static register_info_type *reg_info;
1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651
static const char **reg_dummy;
static register_info_type *reg_info_dummy;

/* Make the register vectors big enough for NUM_REGS registers,
   but don't make them smaller.  */

static
regex_grow_registers (num_regs)
     int num_regs;
{
  if (num_regs > regs_allocated_size)
    {
      RETALLOC_IF (regstart,	 num_regs, const char *);
      RETALLOC_IF (regend,	 num_regs, const char *);
      RETALLOC_IF (old_regstart, num_regs, const char *);
      RETALLOC_IF (old_regend,	 num_regs, const char *);
      RETALLOC_IF (best_regstart, num_regs, const char *);
      RETALLOC_IF (best_regend,	 num_regs, const char *);
      RETALLOC_IF (reg_info,	 num_regs, register_info_type);
      RETALLOC_IF (reg_dummy,	 num_regs, const char *);
      RETALLOC_IF (reg_info_dummy, num_regs, register_info_type);

      regs_allocated_size = num_regs;
    }
}

#endif /* not MATCH_MAY_ALLOCATE */

/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX.
   Returns one of error codes defined in `regex.h', or zero for success.

   Assumes the `allocated' (and perhaps `buffer') and `translate'
   fields are set in BUFP on entry.

   If it succeeds, results are put in BUFP (if it returns an error, the
   contents of BUFP are undefined):
     `buffer' is the compiled pattern;
     `syntax' is set to SYNTAX;
     `used' is set to the length of the compiled pattern;
     `fastmap_accurate' is zero;
     `re_nsub' is the number of subexpressions in PATTERN;
     `not_bol' and `not_eol' are zero;
1652

1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670
   The `fastmap' and `newline_anchor' fields are neither
   examined nor set.  */

/* Return, freeing storage we allocated.  */
#define FREE_STACK_RETURN(value)		\
  return (free (compile_stack.stack), value)

static reg_errcode_t
regex_compile (pattern, size, syntax, bufp)
     const char *pattern;
     int size;
     reg_syntax_t syntax;
     struct re_pattern_buffer *bufp;
{
  /* We fetch characters from PATTERN here.  Even though PATTERN is
     `char *' (i.e., signed), we declare these variables as unsigned, so
     they can be reliably used as array indices.  */
  register unsigned char c, c1;
1671

1672 1673 1674 1675 1676
  /* A random temporary spot in PATTERN.  */
  const char *p1;

  /* Points to the end of the buffer, where we should append.  */
  register unsigned char *b;
1677

1678 1679 1680 1681 1682 1683
  /* Keeps track of unclosed groups.  */
  compile_stack_type compile_stack;

  /* Points to the current (ending) position in the pattern.  */
  const char *p = pattern;
  const char *pend = pattern + size;
1684

1685
  /* How to translate the characters in the pattern.  */
1686
  RE_TRANSLATE_TYPE translate = bufp->translate;
1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704

  /* Address of the count-byte of the most recently inserted `exactn'
     command.  This makes it possible to tell if a new exact-match
     character can be added to that command or if the character requires
     a new `exactn' command.  */
  unsigned char *pending_exact = 0;

  /* Address of start of the most recently finished expression.
     This tells, e.g., postfix * where to find the start of its
     operand.  Reset at the beginning of groups and alternatives.  */
  unsigned char *laststart = 0;

  /* Address of beginning of regexp, or inside of last group.  */
  unsigned char *begalt;

  /* Place in the uncompiled pattern (i.e., the {) to
     which to go back if the interval is invalid.  */
  const char *beg_interval;
1705

1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720
  /* Address of the place where a forward jump should go to the end of
     the containing expression.  Each alternative of an `or' -- except the
     last -- ends with a forward jump of this sort.  */
  unsigned char *fixup_alt_jump = 0;

  /* Counts open-groups as they are encountered.  Remembered for the
     matching close-group on the compile stack, so the same register
     number is put in the stop_memory as the start_memory.  */
  regnum_t regnum = 0;

#ifdef DEBUG
  DEBUG_PRINT1 ("\nCompiling pattern: ");
  if (debug)
    {
      unsigned debug_count;
1721

1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744
      for (debug_count = 0; debug_count < size; debug_count++)
        putchar (pattern[debug_count]);
      putchar ('\n');
    }
#endif /* DEBUG */

  /* Initialize the compile stack.  */
  compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t);
  if (compile_stack.stack == NULL)
    return REG_ESPACE;

  compile_stack.size = INIT_COMPILE_STACK_SIZE;
  compile_stack.avail = 0;

  /* Initialize the pattern buffer.  */
  bufp->syntax = syntax;
  bufp->fastmap_accurate = 0;
  bufp->not_bol = bufp->not_eol = 0;

  /* Set `used' to zero, so that if we return an error, the pattern
     printer (for debugging) will think there's no pattern.  We reset it
     at the end.  */
  bufp->used = 0;
1745

1746
  /* Always count groups, whether or not bufp->no_sub is set.  */
1747
  bufp->re_nsub = 0;
1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797

#if !defined (emacs) && !defined (SYNTAX_TABLE)
  /* Initialize the syntax table.  */
   init_syntax_once ();
#endif

  if (bufp->allocated == 0)
    {
      if (bufp->buffer)
	{ /* If zero allocated, but buffer is non-null, try to realloc
             enough space.  This loses if buffer's address is bogus, but
             that is the user's responsibility.  */
          RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char);
        }
      else
        { /* Caller did not allocate a buffer.  Do it for them.  */
          bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char);
        }
      if (!bufp->buffer) FREE_STACK_RETURN (REG_ESPACE);

      bufp->allocated = INIT_BUF_SIZE;
    }

  begalt = b = bufp->buffer;

  /* Loop through the uncompiled pattern until we're at the end.  */
  while (p != pend)
    {
      PATFETCH (c);

      switch (c)
        {
        case '^':
          {
            if (   /* If at start of pattern, it's an operator.  */
                   p == pattern + 1
                   /* If context independent, it's an operator.  */
                || syntax & RE_CONTEXT_INDEP_ANCHORS
                   /* Otherwise, depends on what's come before.  */
                || at_begline_loc_p (pattern, p, syntax))
              BUF_PUSH (begline);
            else
              goto normal_char;
          }
          break;


        case '$':