fringe.c 47.5 KB
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/* Fringe handling (split from xdisp.c).
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   Copyright (C) 1985-1988, 1993-1995, 1997-2011  Free Software Foundation, Inc.
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This file is part of GNU Emacs.

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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
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along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.  */
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#include <config.h>
#include <stdio.h>
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#include <setjmp.h>
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#include "lisp.h"
#include "frame.h"
#include "window.h"
#include "dispextern.h"
#include "buffer.h"
#include "blockinput.h"
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#include "termhooks.h"
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#ifdef HAVE_WINDOW_SYSTEM

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/* Fringe bitmaps are represented in three different ways:

   Logical bitmaps are used internally to denote things like
   'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.

   Physical bitmaps specify the visual appearence of the bitmap,
   e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
   User defined bitmaps are physical bitmaps.

   Internally, fringe bitmaps for a specific display row are
   represented as a simple integer that is used as an index
   into the table of all defined bitmaps.  This index is stored
   in the `fringe' property of the physical bitmap symbol.

   Logical bitmaps are mapped to physical bitmaps through the
   buffer-local `fringe-indicator-alist' variable.

   Each element of this alist is a cons (LOGICAL . PHYSICAL)
   mapping a logical bitmap to a physical bitmap.
   PHYSICAL is either a symbol to use in both left and right fringe,
   or a cons of two symbols (LEFT . RIGHT) denoting different
   bitmaps to use in left and right fringe.

   LOGICAL is first looked up in the window's buffer's buffer-local
   value of the fringe-indicator-alist variable, and if not present,
   in the global value of fringe-indicator-alist.

   If LOGICAL is not present in either alist, or the PHYSICAL value
   found is nil, no bitmap is shown for the logical bitmap.

   The `left-fringe' and `right-fringe' display properties
   must specify physical bitmap symbols.
*/

Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
Lisp_Object Qempty_line, Qtop_bottom;
Lisp_Object Qhollow_small;
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enum fringe_bitmap_align
{
  ALIGN_BITMAP_CENTER = 0,
  ALIGN_BITMAP_TOP,
  ALIGN_BITMAP_BOTTOM
};

struct fringe_bitmap
{
  unsigned short *bits;
  unsigned height : 8;
  unsigned width : 8;
  unsigned period : 8;
  unsigned align : 2;
  unsigned dynamic : 1;
};


/***********************************************************************
			       Fringe bitmaps
 ***********************************************************************/

/* Undefined bitmap.  A question mark.  */
/*
  ..xxxx..
  .xxxxxx.
  xx....xx
  xx....xx
  ....xx..
  ...xx...
  ...xx...
  ........
  ...xx...
  ...xx...
*/
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static unsigned short question_mark_bits[] = {
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  0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};

/* An arrow like this: `<-'.  */
/*
  ...xx...
  ..xx....
  .xx.....
  xxxxxx..
  xxxxxx..
  .xx.....
  ..xx....
  ...xx...
*/
static unsigned short left_arrow_bits[] = {
   0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};


/* Right truncation arrow bitmap `->'.  */
/*
  ...xx...
  ....xx..
  .....xx.
  ..xxxxxx
  ..xxxxxx
  .....xx.
  ....xx..
  ...xx...
*/
static unsigned short right_arrow_bits[] = {
   0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};


/* Up arrow bitmap.  */
/*
  ...xx...
  ..xxxx..
  .xxxxxx.
  xxxxxxxx
  ...xx...
  ...xx...
  ...xx...
  ...xx...
*/
static unsigned short up_arrow_bits[] = {
   0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};


/* Down arrow bitmap.  */
/*
  ...xx...
  ...xx...
  ...xx...
  ...xx...
  xxxxxxxx
  .xxxxxx.
  ..xxxx..
  ...xx...
*/
static unsigned short down_arrow_bits[] = {
   0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};

/* Marker for continuation lines.  */
/*
  ..xxxx..
  .xxxxx..
  xx......
  xxx..x..
  xxxxxx..
  .xxxxx..
  ..xxxx..
  .xxxxx..
*/
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static unsigned short left_curly_arrow_bits[] = {
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   0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};

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/* Marker for continued lines.  */
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/*
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  ..xxxx..
  ..xxxxx.
  ......xx
  ..x..xxx
  ..xxxxxx
  ..xxxxx.
  ..xxxx..
  ..xxxxx.
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*/
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static unsigned short right_curly_arrow_bits[] = {
   0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
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/* Reverse Overlay arrow bitmap.  A triangular arrow.  */
/*
  ......xx
  ....xxxx
  ...xxxxx
  ..xxxxxx
  ..xxxxxx
  ...xxxxx
  ....xxxx
  ......xx
*/
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static unsigned short left_triangle_bits[] = {
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   0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
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/* Overlay arrow bitmap.  A triangular arrow.  */
/*
  xx......
  xxxx....
  xxxxx...
  xxxxxx..
  xxxxxx..
  xxxxx...
  xxxx....
  xx......
*/
static unsigned short right_triangle_bits[] = {
   0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
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/* First line bitmap.  An top-left angle.  */
/*
  xxxxxx..
  xxxxxx..
  xx......
  xx......
  xx......
  xx......
  xx......
  ........
*/
static unsigned short top_left_angle_bits[] = {
   0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};

/* First line bitmap.  An right-up angle.  */
/*
  ..xxxxxx
  ..xxxxxx
  ......xx
  ......xx
  ......xx
  ......xx
  ......xx
  ........
*/
static unsigned short top_right_angle_bits[] = {
   0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};

/* Last line bitmap.  An left-down angle.  */
/*
  ........
  xx......
  xx......
  xx......
  xx......
  xx......
  xxxxxx..
  xxxxxx..
*/
static unsigned short bottom_left_angle_bits[] = {
   0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};

/* Last line bitmap.  An right-down angle.  */
/*
  ........
  ......xx
  ......xx
  ......xx
  ......xx
  ......xx
  ..xxxxxx
  ..xxxxxx
*/
static unsigned short bottom_right_angle_bits[] = {
   0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};

/* First/last line bitmap.  An left bracket.  */
/*
  xxxxxx..
  xxxxxx..
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
  xxxxxx..
  xxxxxx..
*/
static unsigned short left_bracket_bits[] = {
   0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};

/* First/last line bitmap.  An right bracket.  */
/*
  ..xxxxxx
  ..xxxxxx
  ......xx
  ......xx
  ......xx
  ......xx
  ......xx
  ......xx
  ..xxxxxx
  ..xxxxxx
*/
static unsigned short right_bracket_bits[] = {
  0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};

/* Filled box cursor bitmap.  A filled box; max 13 pixels high.  */
/*
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
  xxxxxxx.
*/
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static unsigned short filled_rectangle_bits[] = {
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   0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};

/* Hollow box cursor bitmap.  A hollow box; max 13 pixels high.  */
/*
  xxxxxxx.
  x.....x.
  x.....x.
  x.....x.
  x.....x.
  x.....x.
  x.....x.
  x.....x.
  x.....x.
  x.....x.
  x.....x.
  x.....x.
  xxxxxxx.
*/
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static unsigned short hollow_rectangle_bits[] = {
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   0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};

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/* Hollow square bitmap.  */
/*
  .xxxxxx.
  .x....x.
  .x....x.
  .x....x.
  .x....x.
  .xxxxxx.
*/
static unsigned short hollow_square_bits[] = {
   0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};

/* Filled square bitmap.  */
/*
  .xxxxxx.
  .xxxxxx.
  .xxxxxx.
  .xxxxxx.
  .xxxxxx.
  .xxxxxx.
*/
static unsigned short filled_square_bits[] = {
   0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};

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/* Bar cursor bitmap.  A vertical bar; max 13 pixels high.  */
/*
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
  xx......
*/
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static unsigned short vertical_bar_bits[] = {
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   0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};

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/* HBar cursor bitmap.  A horizontal bar; 2 pixels high.  */
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/*
  xxxxxxx.
  xxxxxxx.
*/
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static unsigned short horizontal_bar_bits[] = {
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  0xfe, 0xfe};


/* Bitmap drawn to indicate lines not displaying text if
   `indicate-empty-lines' is non-nil.  */
/*
  ........
  ..xxxx..
  ........
  ........
  ..xxxx..
  ........
*/
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static unsigned short empty_line_bits[] = {
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  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};


#define BYTES_PER_BITMAP_ROW  (sizeof (unsigned short))
#define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
#define FRBITS(bits)  bits, STANDARD_BITMAP_HEIGHT (bits)

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/* NOTE:  The order of these bitmaps must match the sequence
   used in fringe.el to define the corresponding symbols.  */

struct fringe_bitmap standard_bitmaps[] =
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{
  { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
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  { FRBITS (question_mark_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
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  { FRBITS (left_arrow_bits),         8, 0, ALIGN_BITMAP_CENTER, 0 },
  { FRBITS (right_arrow_bits),        8, 0, ALIGN_BITMAP_CENTER, 0 },
  { FRBITS (up_arrow_bits),           8, 0, ALIGN_BITMAP_TOP,    0 },
  { FRBITS (down_arrow_bits),         8, 0, ALIGN_BITMAP_BOTTOM, 0 },
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  { FRBITS (left_curly_arrow_bits),   8, 0, ALIGN_BITMAP_CENTER, 0 },
  { FRBITS (right_curly_arrow_bits),  8, 0, ALIGN_BITMAP_CENTER, 0 },
  { FRBITS (left_triangle_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
  { FRBITS (right_triangle_bits),     8, 0, ALIGN_BITMAP_CENTER, 0 },
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  { FRBITS (top_left_angle_bits),     8, 0, ALIGN_BITMAP_TOP,    0 },
  { FRBITS (top_right_angle_bits),    8, 0, ALIGN_BITMAP_TOP,    0 },
  { FRBITS (bottom_left_angle_bits),  8, 0, ALIGN_BITMAP_BOTTOM, 0 },
  { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
  { FRBITS (left_bracket_bits),       8, 0, ALIGN_BITMAP_CENTER, 0 },
  { FRBITS (right_bracket_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
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  { FRBITS (filled_rectangle_bits),   8, 0, ALIGN_BITMAP_CENTER, 0 },
  { FRBITS (hollow_rectangle_bits),   8, 0, ALIGN_BITMAP_CENTER, 0 },
  { FRBITS (filled_square_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
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  { FRBITS (hollow_square_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
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  { FRBITS (vertical_bar_bits),       8, 0, ALIGN_BITMAP_CENTER, 0 },
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  { FRBITS (horizontal_bar_bits),     8, 0, ALIGN_BITMAP_BOTTOM, 0 },
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  { FRBITS (empty_line_bits),         8, 3, ALIGN_BITMAP_TOP,    0 },
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};

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#define NO_FRINGE_BITMAP 0
#define UNDEF_FRINGE_BITMAP 1
#define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))

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static struct fringe_bitmap **fringe_bitmaps;
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static Lisp_Object *fringe_faces;
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static int max_fringe_bitmaps;
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int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
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/* Lookup bitmap number for symbol BITMAP.
   Return 0 if not a bitmap.  */
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int
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lookup_fringe_bitmap (Lisp_Object bitmap)
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{
  int bn;

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  bitmap = Fget (bitmap, Qfringe);
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  if (!INTEGERP (bitmap))
    return 0;

  bn = XINT (bitmap);
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  if (bn > NO_FRINGE_BITMAP
      && bn < max_used_fringe_bitmap
      && (bn < MAX_STANDARD_FRINGE_BITMAPS
	  || fringe_bitmaps[bn] != NULL))
    return bn;

  return 0;
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}

/* Get fringe bitmap name for bitmap number BN.

   Found by traversing Vfringe_bitmaps comparing BN to the
   fringe property for each symbol.

   Return BN if not found in Vfringe_bitmaps.  */

static Lisp_Object
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get_fringe_bitmap_name (int bn)
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{
  Lisp_Object bitmaps;
  Lisp_Object num;

  /* Zero means no bitmap -- return nil.  */
  if (bn <= 0)
    return Qnil;

  bitmaps = Vfringe_bitmaps;
  num = make_number (bn);

  while (CONSP (bitmaps))
    {
      Lisp_Object bitmap = XCAR (bitmaps);
      if (EQ (num, Fget (bitmap, Qfringe)))
	return bitmap;
      bitmaps = XCDR (bitmaps);
    }

  return num;
}


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/* Draw the bitmap WHICH in one of the left or right fringes of
   window W.  ROW is the glyph row for which to display the bitmap; it
   determines the vertical position at which the bitmap has to be
   drawn.
   LEFT_P is 1 for left fringe, 0 for right fringe.
*/

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static void
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draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
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{
  struct frame *f = XFRAME (WINDOW_FRAME (w));
  struct draw_fringe_bitmap_params p;
  struct fringe_bitmap *fb;
  int period;
  int face_id = DEFAULT_FACE_ID;
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  int offset, header_line_height;
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  p.overlay_p = (overlay & 1) == 1;
  p.cursor_p = (overlay & 2) == 2;

  if (which != NO_FRINGE_BITMAP)
    {
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      offset = 0;
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    }
  else if (left_p)
    {
      which = row->left_fringe_bitmap;
      face_id = row->left_fringe_face_id;
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      offset = row->left_fringe_offset;
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    }
  else
    {
      which = row->right_fringe_bitmap;
      face_id = row->right_fringe_face_id;
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      offset = row->right_fringe_offset;
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    }

  if (face_id == DEFAULT_FACE_ID)
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    {
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      Lisp_Object face = fringe_faces[which];
      face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
	: lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
      if (face_id < 0)
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	face_id = FRINGE_FACE_ID;
    }
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  fb = fringe_bitmaps[which];
  if (fb == NULL)
    fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
			   ? which : UNDEF_FRINGE_BITMAP];

  period = fb->period;

  /* Convert row to frame coordinates.  */
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  p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
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  p.which = which;
  p.bits = fb->bits;
  p.wd = fb->width;

  p.h = fb->height;
  p.dh = (period > 0 ? (p.y % period) : 0);
  p.h -= p.dh;
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  /* Adjust y to the offset in the row to start drawing the bitmap.  */
  switch (fb->align)
    {
    case ALIGN_BITMAP_CENTER:
      p.y += (row->height - p.h) / 2;
      break;
    case ALIGN_BITMAP_BOTTOM:
      p.y += (row->visible_height - p.h);
      break;
    case ALIGN_BITMAP_TOP:
      break;
    }
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  p.face = FACE_FROM_ID (f, face_id);

  if (p.face == NULL)
    {
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      /* This could happen after clearing face cache.
	 But it shouldn't happen anymore.  ++kfs */
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      return;
    }

  PREPARE_FACE_FOR_DISPLAY (f, p.face);

  /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
     the fringe.  */
  p.bx = -1;
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  header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
  p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
  p.ny = row->visible_height;
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  if (left_p)
    {
      int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
      int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
				   ? LEFT_MARGIN_AREA
				   : TEXT_AREA));
      if (p.wd > wd)
	p.wd = wd;
      p.x = x - p.wd - (wd - p.wd) / 2;

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      if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
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	{
	  /* If W has a vertical border to its left, don't draw over it.  */
	  wd -= ((!WINDOW_LEFTMOST_P (w)
		  && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
		 ? 1 : 0);
	  p.bx = x - wd;
	  p.nx = wd;
	}
    }
  else
    {
      int x = window_box_right (w,
				(WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
				 ? RIGHT_MARGIN_AREA
				 : TEXT_AREA));
      int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
      if (p.wd > wd)
	p.wd = wd;
      p.x = x + (wd - p.wd) / 2;
      /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
	 the fringe.  */
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      if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
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	{
	  p.bx = x;
	  p.nx = wd;
	}
    }

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  FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
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}

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static int
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get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
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{
  Lisp_Object cmap, bm = Qnil;

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  if ((cmap = BVAR (XBUFFER (w->buffer), fringe_cursor_alist)), !NILP (cmap))
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    {
      bm = Fassq (cursor, cmap);
      if (CONSP (bm))
	{
	  if ((bm = XCDR (bm)), NILP (bm))
	    return NO_FRINGE_BITMAP;
	  return lookup_fringe_bitmap (bm);
	}
    }
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  if (EQ (cmap, BVAR (&buffer_defaults, fringe_cursor_alist)))
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    return NO_FRINGE_BITMAP;
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  bm = Fassq (cursor, BVAR (&buffer_defaults, fringe_cursor_alist));
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  if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
    return NO_FRINGE_BITMAP;
  return lookup_fringe_bitmap (bm);
}

static int
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get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
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{
  Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
  int ln1 = 0, ln2 = 0;
  int ix1 = right_p;
  int ix2 = ix1 + (partial_p ? 2 : 0);

  /* Lookup in buffer-local fringe-indicator-alist before global alist.

     Elements are:
	BITMAP		-- use for all
	(L R)		-- use for left right (whether partial or not)
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	(L R PL PR)	-- use for left right partial-left partial-right
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	If any value in local binding is not present or t, use global value.

     If partial, lookup partial bitmap in default value if not found here.
     If not partial, or no partial spec is present, use non-partial bitmap.  */

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  if ((cmap = BVAR (XBUFFER (w->buffer), fringe_indicator_alist)), !NILP (cmap))
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    {
      bm1 = Fassq (bitmap, cmap);
      if (CONSP (bm1))
	{
	  if ((bm1 = XCDR (bm1)), NILP (bm1))
	    return NO_FRINGE_BITMAP;
	  if (CONSP (bm1))
	    {
	      ln1 = XINT (Flength (bm1));
	      if (partial_p)
		{
		  if (ln1 > ix2)
		    {
		      bm = Fnth (make_number (ix2), bm1);
		      if (!EQ (bm, Qt))
			goto found;
		    }
		}
	      else
		{
		  if (ln1 > ix1)
		    {
		      bm = Fnth (make_number (ix1), bm1);
		      if (!EQ (bm, Qt))
			goto found;
		    }
		}
	    }
	  else if ((bm = bm1, !EQ (bm, Qt)))
	    goto found;
	}
    }

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  if (!EQ (cmap, BVAR (&buffer_defaults, fringe_indicator_alist))
      && !NILP (BVAR (&buffer_defaults, fringe_indicator_alist)))
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    {
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      bm2 = Fassq (bitmap, BVAR (&buffer_defaults, fringe_indicator_alist));
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      if (CONSP (bm2))
	{
	  if ((bm2 = XCDR (bm2)), !NILP (bm2))
	    {
	      if (CONSP (bm2))
		{
		  ln2 = XINT (Flength (bm2));
		  if (partial_p)
		    {
		      if (ln2 > ix2)
			{
			  bm = Fnth (make_number (ix2), bm2);
			  if (!EQ (bm, Qt))
			    goto found;
			}
		    }
		}
	    }
	}
    }

  if (ln1 > ix1)
    {
      bm = Fnth (make_number (ix1), bm1);
      if (!EQ (bm, Qt))
	goto found;
    }

  if (ln2 > ix1)
    {
      bm = Fnth (make_number (ix1), bm2);
      if (!EQ (bm, Qt))
	goto found;
      return NO_FRINGE_BITMAP;
    }
  else if ((bm = bm2, NILP (bm)))
    return NO_FRINGE_BITMAP;

 found:
  return lookup_fringe_bitmap (bm);
}


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void
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draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
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{
  int overlay = 0;

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  if (left_p == row->reversed_p && row->cursor_in_fringe_p)
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    {
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      Lisp_Object cursor = Qnil;
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      switch (w->phys_cursor_type)
	{
	case HOLLOW_BOX_CURSOR:
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	  if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
	    cursor = Qhollow;
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	  else
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	    cursor = Qhollow_small;
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	  break;
	case FILLED_BOX_CURSOR:
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	  cursor = Qbox;
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	  break;
	case BAR_CURSOR:
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	  cursor = Qbar;
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	  break;
	case HBAR_CURSOR:
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	  cursor = Qhbar;
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	  break;
	case NO_CURSOR:
	default:
	  w->phys_cursor_on_p = 0;
	  row->cursor_in_fringe_p = 0;
	  break;
	}
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      if (!NILP (cursor))
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	{
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	  int bm = get_logical_cursor_bitmap (w, cursor);
	  if (bm != NO_FRINGE_BITMAP)
	    {
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	      draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
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	      overlay = EQ (cursor, Qbox) ? 3 : 1;
	    }
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	}
    }

  draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);

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  if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
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    draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
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}


/* Draw fringe bitmaps for glyph row ROW on window W.  Call this
   function with input blocked.  */

void
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draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
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{
  xassert (interrupt_input_blocked);

  /* If row is completely invisible, because of vscrolling, we
     don't have to draw anything.  */
  if (row->visible_height <= 0)
    return;

  if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
    draw_fringe_bitmap (w, row, 1);

  if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
    draw_fringe_bitmap (w, row, 0);
}

/* Draw the fringes of window W.  Only fringes for rows marked for
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   update in redraw_fringe_bitmaps_p are drawn.
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   Return >0 if left or right fringe was redrawn in any way.

   If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.

   A return value >0 indicates that the vertical line between windows
   needs update (as it may be drawn in the fringe).
*/

int
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draw_window_fringes (struct window *w, int no_fringe)
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{
  struct glyph_row *row;
  int yb = window_text_bottom_y (w);
  int nrows = w->current_matrix->nrows;
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  int y, rn;
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  int updated = 0;
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  if (w->pseudo_window_p)
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    return 0;

  /* Must draw line if no fringe */
  if (no_fringe
      && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
	  || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
    updated++;
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  for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
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       y < yb && rn < nrows;
       y += row->height, ++row, ++rn)
    {
      if (!row->redraw_fringe_bitmaps_p)
	continue;
      draw_row_fringe_bitmaps (w, row);
      row->redraw_fringe_bitmaps_p = 0;
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      updated++;
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    }
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  return updated;
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}


/* Recalculate the bitmaps to show in the fringes of window W.
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   Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.

   If KEEP_CURRENT_P is 0, update current_matrix too.  */
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int
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update_window_fringes (struct window *w, int keep_current_p)
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{
  struct glyph_row *row, *cur = 0;
  int yb = window_text_bottom_y (w);
  int rn, nrows = w->current_matrix->nrows;
  int y;
  int redraw_p = 0;
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  Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
  Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
  Lisp_Object empty_pos;
  Lisp_Object ind = Qnil;
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#define MAX_BITMAP_CACHE (8*4)
  int bitmap_cache[MAX_BITMAP_CACHE];
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  int top_ind_rn, bot_ind_rn;
  int top_ind_min_y, bot_ind_max_y;
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  /* FIXME: Do these need to be initialized?  If not, please change
     their "= 0"s to "IF_LINT (= 0)"s.  Either way, please explain.  */
  int top_row_ends_at_zv_p = 0, bot_row_ends_at_zv_p = 0;
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  if (w->pseudo_window_p)
    return 0;

  if (!MINI_WINDOW_P (w)
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      && (ind = BVAR (XBUFFER (w->buffer), indicate_buffer_boundaries), !NILP (ind)))
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    {
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      if (EQ (ind, Qleft) || EQ (ind, Qright))
	boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
      else if (CONSP (ind) && CONSP (XCAR (ind)))
	{
	  Lisp_Object pos;
	  if (pos = Fassq (Qt, ind), !NILP (pos))
	    boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
	  if (pos = Fassq (Qtop, ind), !NILP (pos))
	    boundary_top = XCDR (pos);
	  if (pos = Fassq (Qbottom, ind), !NILP (pos))
	    boundary_bot = XCDR (pos);
	  if (pos = Fassq (Qup, ind), !NILP (pos))
	    arrow_top = XCDR (pos);
	  if (pos = Fassq (Qdown, ind), !NILP (pos))
	    arrow_bot = XCDR (pos);
	}
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      else
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	/* Anything else means boundary on left and no arrows.  */
	boundary_top = boundary_bot = Qleft;
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    }
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  top_ind_rn = bot_ind_rn = -1;
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  if (!NILP (ind))
    {
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      for (y = w->vscroll, rn = 0;
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	   y < yb && rn < nrows;
	   y += row->height, ++rn)
	{
	  unsigned indicate_bob_p, indicate_top_line_p;
	  unsigned indicate_eob_p, indicate_bottom_line_p;

	  row = w->desired_matrix->rows + rn;
	  if (!row->enabled_p)
	    row = w->current_matrix->rows + rn;

	  indicate_bob_p = row->indicate_bob_p;
	  indicate_top_line_p = row->indicate_top_line_p;
	  indicate_eob_p = row->indicate_eob_p;
	  indicate_bottom_line_p = row->indicate_bottom_line_p;

	  row->indicate_bob_p = row->indicate_top_line_p = 0;
	  row->indicate_eob_p = row->indicate_bottom_line_p = 0;

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	  if (!row->mode_line_p)
	    {
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	      if (top_ind_rn < 0 && row->visible_height > 0)
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		{
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		  if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
		      && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
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		    row->indicate_bob_p = !NILP (boundary_top);
		  else
		    row->indicate_top_line_p = !NILP (arrow_top);
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		  top_ind_rn = rn;
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		}
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	      if (bot_ind_rn < 0)
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		{
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		  if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
		      && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
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		    row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
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		  else if (y + row->height >= yb)
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		    row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
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		}
	    }
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	}
    }

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  empty_pos = BVAR (XBUFFER (w->buffer), indicate_empty_lines);
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  if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
    empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
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  for (y = 0; y < MAX_BITMAP_CACHE; y++)
    bitmap_cache[y] = -1;

#define LEFT_FRINGE(cache, which, partial_p)			\
  (bitmap_cache[cache*4+partial_p] >= 0				\
   ? bitmap_cache[cache*4+partial_p]				\
   : (bitmap_cache[cache*4+partial_p] =				\
      get_logical_fringe_bitmap (w, which, 0, partial_p)))

#define RIGHT_FRINGE(cache, which, partial_p)			\
  (bitmap_cache[cache*4+2+partial_p] >= 0			\
   ? bitmap_cache[cache*4+2+partial_p]				\
   : (bitmap_cache[cache*4+2+partial_p] =			\
      get_logical_fringe_bitmap (w, which, 1, partial_p)))


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  /* Extend top-aligned top indicator (or bottom-aligned bottom
     indicator) to adjacent rows if it doesn't fit in one row.  */
  top_ind_min_y = bot_ind_max_y = -1;
  if (top_ind_rn >= 0)
    {
      int bn = NO_FRINGE_BITMAP;

      row = w->desired_matrix->rows + top_ind_rn;
      if (!row->enabled_p)
	row = w->current_matrix->rows + top_ind_rn;

      top_row_ends_at_zv_p = row->ends_at_zv_p;
      if (row->indicate_bob_p)
	{
	  if (EQ (boundary_top, Qleft))
	    bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
		  ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
		  : LEFT_FRINGE (2, Qtop, 0));
	  else
	    bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
		  ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
		  : RIGHT_FRINGE (2, Qtop, 0));
	}
      else if (row->indicate_top_line_p)
	{
	  if (EQ (arrow_top, Qleft))
	    bn = LEFT_FRINGE (6, Qup, 0);
	  else
	    bn = RIGHT_FRINGE (6, Qup, 0);
	}

      if (bn != NO_FRINGE_BITMAP)
	{
	  struct fringe_bitmap *fb;

	  fb = fringe_bitmaps[bn];
	  if (fb == NULL)
	    fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
				   ? bn : UNDEF_FRINGE_BITMAP];
	  if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
	    {
	      struct glyph_row *row1;
	      int top_ind_max_y;

	      top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
	      top_ind_max_y = top_ind_min_y + fb->height;
	      if (top_ind_max_y > yb)
		top_ind_max_y = yb;

	      for (y = row->y + row->height, rn = top_ind_rn + 1;
		   y < top_ind_max_y && rn < nrows;
		   y += row1->height, rn++)
		{
		  if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
		    break;

		  row1 = w->desired_matrix->rows + rn;
		  if (!row1->enabled_p)
		    row1 = w->current_matrix->rows + rn;

		  row1->indicate_bob_p = row->indicate_bob_p;
		  row1->indicate_top_line_p = row->indicate_top_line_p;
		}
	    }
	}
    }
  if (bot_ind_rn >= 0)
    {
      int bn = NO_FRINGE_BITMAP;

      row = w->desired_matrix->rows + bot_ind_rn;
      if (!row->enabled_p)
	row = w->current_matrix->rows + bot_ind_rn;

      bot_row_ends_at_zv_p = row->ends_at_zv_p;
      if (row->indicate_eob_p)
	{
	  if (EQ (boundary_bot, Qleft))
	    bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
	  else
	    bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
	}
      else if (row->indicate_bottom_line_p)
	{
	  if (EQ (arrow_bot, Qleft))
	    bn = LEFT_FRINGE (7, Qdown, 0);
	  else
	    bn = RIGHT_FRINGE (7, Qdown, 0);
	}

      if (bn != NO_FRINGE_BITMAP)
	{
	  struct fringe_bitmap *fb;

	  fb = fringe_bitmaps[bn];
	  if (fb == NULL)
	    fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
				   ? bn : UNDEF_FRINGE_BITMAP];
	  if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
	    {
	      struct glyph_row *row1;
	      int bot_ind_min_y;

	      bot_ind_max_y = row->y + row->visible_height;
	      bot_ind_min_y = bot_ind_max_y - fb->height;
	      if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
		bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);

	      for (y = row->y, rn = bot_ind_rn - 1;
		   y >= bot_ind_min_y && rn >= 0;
		   y -= row1->height, rn--)
		{
		  if (top_ind_rn >= 0 && rn <= top_ind_rn)
		    break;

		  row1 = w->desired_matrix->rows + rn;
		  if (!row1->enabled_p)
		    row1 = w->current_matrix->rows + rn;

		  row1->indicate_eob_p = row->indicate_eob_p;
		  row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
		}
	    }
	}
    }

  for (y = w->vscroll, rn = 0;
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       y < yb && rn < nrows;
       y += row->height, rn++)
    {
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      int left, right;
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      unsigned left_face_id, right_face_id;
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      int left_offset, right_offset;
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      row = w->desired_matrix->rows + rn;
      cur = w->current_matrix->rows + rn;
      if (!row->enabled_p)
	row = cur;

      left_face_id = right_face_id = DEFAULT_FACE_ID;
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      left_offset = right_offset = 0;
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      /* Decide which bitmap to draw in the left fringe.  */
      if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
	left = NO_FRINGE_BITMAP;
      else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
	{
	  left = row->left_user_fringe_bitmap;
	  left_face_id = row->left_user_fringe_face_id;
	}
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      else if ((!row->reversed_p && row->truncated_on_left_p)
	       || (row->reversed_p && row->truncated_on_right_p))
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	left = LEFT_FRINGE(0, Qtruncation, 0);
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      else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
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	{
	  left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
		  ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
		  : LEFT_FRINGE (2, Qtop, 0));
	  if (top_ind_min_y >= 0)
	    left_offset = top_ind_min_y - row->y;
	}
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      else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
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	{
	  left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
	  if (bot_ind_max_y >= 0)
	    left_offset = bot_ind_max_y - (row->y + row->visible_height);
	}
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      else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
	       || (row->reversed_p && row->continued_p))
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	left = LEFT_FRINGE (4, Qcontinuation, 0);
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      else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
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	left = LEFT_FRINGE (5, Qempty_line, 0);
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      else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
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	{
	  left = LEFT_FRINGE (6, Qup, 0);
	  if (top_ind_min_y >= 0)
	    left_offset = top_ind_min_y - row->y;
	}
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      else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
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	{
	  left = LEFT_FRINGE (7, Qdown, 0);
	  if (bot_ind_max_y >= 0)
	    left_offset = bot_ind_max_y - (row->y + row->visible_height);
	}
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      else
	left = NO_FRINGE_BITMAP;

      /* Decide which bitmap to draw in the right fringe.  */
      if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
	right = NO_FRINGE_BITMAP;
      else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
	{
	  right = row->right_user_fringe_bitmap;
	  right_face_id = row->right_user_fringe_face_id;
	}
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      else if ((!row->reversed_p && row->truncated_on_right_p)
	       || (row->reversed_p && row->truncated_on_left_p))
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	right = RIGHT_FRINGE (0, Qtruncation, 0);
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      else if (row->indicate_bob_p && EQ (boundary_top, Qright))
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	{
	  right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
		   ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
		   : RIGHT_FRINGE (2, Qtop, 0));
	  if (top_ind_min_y >= 0)
	    right_offset = top_ind_min_y - row->y;
	}
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      else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
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	{
	  right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
	  if (bot_ind_max_y >= 0)
	    right_offset = bot_ind_max_y - (row->y + row->visible_height);
	}
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      else if ((!row->reversed_p && row->continued_p)
	       || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
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	right = RIGHT_FRINGE (4, Qcontinuation, 0);
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      else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
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	{
	  right = RIGHT_FRINGE (6, Qup, 0);
	  if (top_ind_min_y >= 0)
	    right_offset = top_ind_min_y - row->y;
	}
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      else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
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	{
	  right = RIGHT_FRINGE (7, Qdown, 0);
	  if (bot_ind_max_y >= 0)
	    right_offset = bot_ind_max_y - (row->y + row->visible_height);
	}
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      else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
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	right = RIGHT_FRINGE (5, Qempty_line, 0);
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      else
	right = NO_FRINGE_BITMAP;

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      if (row->y != cur->y
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	  || row->visible_height != cur->visible_height
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	  || row->ends_at_zv_p != cur->ends_at_zv_p
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	  || left != cur->left_fringe_bitmap
	  || right != cur->right_fringe_bitmap
	  || left_face_id != cur->left_fringe_face_id
	  || right_face_id != cur->right_fringe_face_id
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	  || left_offset != cur->left_fringe_offset
	  || right_offset != cur->right_fringe_offset
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	  || cur->redraw_fringe_bitmaps_p)
	{
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	  redraw_p = row->redraw_fringe_bitmaps_p = 1;
	  if (!keep_current_p)
	    {
	      cur->redraw_fringe_bitmaps_p = 1;
	      cur->left_fringe_bitmap = left;
	      cur->right_fringe_bitmap = right;
	      cur->left_fringe_face_id = left_face_id;
	      cur->right_fringe_face_id = right_face_id;
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	      cur->left_fringe_offset = left_offset;
	      cur->right_fringe_offset = right_offset;
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	    }
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	}

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      if (row->overlay_arrow_bitmap < 0)
	row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);

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      if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
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	{
	  redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
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	  cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
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	}

      row->left_fringe_bitmap = left;
      row->right_fringe_bitmap = right;
      row->left_fringe_face_id = left_face_id;
      row->right_fringe_face_id = right_face_id;
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      row->left_fringe_offset = left_offset;
      row->right_fringe_offset = right_offset;
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    }

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  return redraw_p && !keep_current_p;
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}


/* Compute actual fringe widths for frame F.

   If REDRAW is 1, redraw F if the fringe settings was actually
   modified and F is visible.

   Since the combined left and right fringe must occupy an integral
   number of columns, we may need to add some pixels to each fringe.
   Typically, we add an equal amount (+/- 1 pixel) to each fringe,
   but a negative width value is taken literally (after negating it).

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   We never make the fringes narrower than specified.
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*/

void
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compute_fringe_widths (struct frame *f, int redraw)
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