xfns.c 120 KB
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/* Functions for the X window system.
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   Copyright (C) 1989, 1992, 1993, 1994 Free Software Foundation.
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This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */

/* Completely rewritten by Richard Stallman.  */

/* Rewritten for X11 by Joseph Arceneaux */

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#include <signal.h>
#include <config.h>

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#if 0
#include <stdio.h>
#endif
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/* This makes the fields of a Display accessible, in Xlib header files.  */
#define XLIB_ILLEGAL_ACCESS

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#include "lisp.h"
#include "xterm.h"
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#include "frame.h"
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#include "window.h"
#include "buffer.h"
#include "dispextern.h"
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#include "keyboard.h"
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#include "blockinput.h"
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#include "paths.h"
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#ifdef HAVE_X_WINDOWS
extern void abort ();

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#ifndef VMS
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#if 1 /* Used to be #ifdef EMACS_BITMAP_FILES, but this should always work.  */
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#include "bitmaps/gray.xbm"
#else
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#include <X11/bitmaps/gray>
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#endif
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#else
#include "[.bitmaps]gray.xbm"
#endif
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#ifdef USE_X_TOOLKIT
#include <X11/Shell.h>

#include <X11/Xaw/Paned.h>
#include <X11/Xaw/Label.h>

#ifdef USG
#undef USG	/* ####KLUDGE for Solaris 2.2 and up */
#include <X11/Xos.h>
#define USG
#else
#include <X11/Xos.h>
#endif

#include "widget.h"

#include "../lwlib/lwlib.h"

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/* Do the EDITRES protocol if running X11R5 */
#if (XtSpecificationRelease >= 5)
#define HACK_EDITRES
extern void _XEditResCheckMessages();
#endif /* R5 + Athena */

/* Unique id counter for widgets created by the Lucid Widget
   Library. */
extern LWLIB_ID widget_id_tick;

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/* The one and only application context associated with the connection
   to the one and only X display that Emacs uses.  */
XtAppContext Xt_app_con;

/* The one and only application shell.  Emacs screens are popup shells of this
   application.  */
Widget Xt_app_shell;

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extern void free_frame_menubar ();
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extern void free_frame_menubar ();
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#endif /* USE_X_TOOLKIT */

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#define min(a,b) ((a) < (b) ? (a) : (b))
#define max(a,b) ((a) > (b) ? (a) : (b))

/* X Resource data base */
static XrmDatabase xrdb;

/* The class of this X application.  */
#define EMACS_CLASS "Emacs"

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#ifdef HAVE_X11R4
#define MAXREQUEST(dpy) (XMaxRequestSize (dpy))
#else
#define MAXREQUEST(dpy) ((dpy)->max_request_size)
#endif

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/* The name we're using in resource queries.  */
Lisp_Object Vx_resource_name;
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/* Title name and application name for X stuff. */
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extern char *x_id_name;
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/* The background and shape of the mouse pointer, and shape when not
   over text or in the modeline. */
Lisp_Object Vx_pointer_shape, Vx_nontext_pointer_shape, Vx_mode_pointer_shape;
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/* The shape when over mouse-sensitive text.  */
Lisp_Object Vx_sensitive_text_pointer_shape;
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/* Color of chars displayed in cursor box. */
Lisp_Object Vx_cursor_fore_pixel;

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/* The screen being used.  */
static Screen *x_screen;

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/* The X Visual we are using for X windows (the default) */
Visual *screen_visual;

/* Height of this X screen in pixels. */
int x_screen_height;

/* Width of this X screen in pixels. */
int x_screen_width;

/* Number of planes for this screen. */
int x_screen_planes;

/* Non nil if no window manager is in use. */
Lisp_Object Vx_no_window_manager;

/* `t' if a mouse button is depressed. */

Lisp_Object Vmouse_depressed;

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/* Search path for bitmap files.  */
Lisp_Object Vx_bitmap_file_path;

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/* For now, we have just one x_display structure since we only support
   one X display.  */
static struct x_screen the_x_screen;

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extern unsigned int x_mouse_x, x_mouse_y, x_mouse_grabbed;

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/* Atom for indicating window state to the window manager. */
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extern Atom Xatom_wm_change_state;
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/* Communication with window managers. */
extern Atom Xatom_wm_protocols;

/* Kinds of protocol things we may receive. */
extern Atom Xatom_wm_take_focus;
extern Atom Xatom_wm_save_yourself;
extern Atom Xatom_wm_delete_window;

/* Other WM communication */
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extern Atom Xatom_wm_configure_denied; /* When our config request is denied */
extern Atom Xatom_wm_window_moved;     /* When the WM moves us. */
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/* EditRes protocol */
extern Atom Xatom_editres_name;

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/* The last 23 bits of the timestamp of the last mouse button event. */
Time mouse_timestamp;

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/* Evaluate this expression to rebuild the section of syms_of_xfns
   that initializes and staticpros the symbols declared below.  Note
   that Emacs 18 has a bug that keeps C-x C-e from being able to
   evaluate this expression.

(progn
  ;; Accumulate a list of the symbols we want to initialize from the
  ;; declarations at the top of the file.
  (goto-char (point-min))
  (search-forward "/\*&&& symbols declared here &&&*\/\n")
  (let (symbol-list)
    (while (looking-at "Lisp_Object \\(Q[a-z_]+\\)")
      (setq symbol-list
	    (cons (buffer-substring (match-beginning 1) (match-end 1))
		  symbol-list))
      (forward-line 1))
    (setq symbol-list (nreverse symbol-list))
    ;; Delete the section of syms_of_... where we initialize the symbols.
    (search-forward "\n  /\*&&& init symbols here &&&*\/\n")
    (let ((start (point)))
      (while (looking-at "^  Q")
	(forward-line 2))
      (kill-region start (point)))
    ;; Write a new symbol initialization section.
    (while symbol-list
      (insert (format "  %s = intern (\"" (car symbol-list)))
      (let ((start (point)))
	(insert (substring (car symbol-list) 1))
	(subst-char-in-region start (point) ?_ ?-))
      (insert (format "\");\n  staticpro (&%s);\n" (car symbol-list)))
      (setq symbol-list (cdr symbol-list)))))

  */        

/*&&& symbols declared here &&&*/
Lisp_Object Qauto_raise;
Lisp_Object Qauto_lower;
Lisp_Object Qbackground_color;
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Lisp_Object Qbar;
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Lisp_Object Qborder_color;
Lisp_Object Qborder_width;
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Lisp_Object Qbox;
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Lisp_Object Qcursor_color;
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Lisp_Object Qcursor_type;
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Lisp_Object Qfont;
Lisp_Object Qforeground_color;
Lisp_Object Qgeometry;
Lisp_Object Qicon_left;
Lisp_Object Qicon_top;
Lisp_Object Qicon_type;
Lisp_Object Qinternal_border_width;
Lisp_Object Qleft;
Lisp_Object Qmouse_color;
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Lisp_Object Qnone;
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Lisp_Object Qparent_id;
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Lisp_Object Qscroll_bar_width;
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Lisp_Object Qsuppress_icon;
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Lisp_Object Qtop;
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Lisp_Object Qundefined_color;
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Lisp_Object Qvertical_scroll_bars;
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Lisp_Object Qvisibility;
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Lisp_Object Qwindow_id;
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Lisp_Object Qx_frame_parameter;
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Lisp_Object Qx_resource_name;
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Lisp_Object Quser_position;
Lisp_Object Quser_size;
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/* The below are defined in frame.c. */
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extern Lisp_Object Qheight, Qminibuffer, Qname, Qonly, Qwidth;
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extern Lisp_Object Qunsplittable, Qmenu_bar_lines;
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extern Lisp_Object Vwindow_system_version;


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/* Error if we are not connected to X.  */
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void
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check_x ()
{
  if (x_current_display == 0)
    error ("X windows are not in use or not initialized");
}

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/* Nonzero if using X for display.  */

int
using_x_p ()
{
  return x_current_display != 0;
}

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/* Return the Emacs frame-object corresponding to an X window.
   It could be the frame's main window or an icon window.  */
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/* This function can be called during GC, so use XGCTYPE.  */

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struct frame *
x_window_to_frame (wdesc)
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     int wdesc;
{
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  Lisp_Object tail, frame;
  struct frame *f;
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  for (tail = Vframe_list; XGCTYPE (tail) == Lisp_Cons;
       tail = XCONS (tail)->cdr)
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    {
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      frame = XCONS (tail)->car;
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      if (XGCTYPE (frame) != Lisp_Frame)
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        continue;
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      f = XFRAME (frame);
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#ifdef USE_X_TOOLKIT
      if (f->display.nothing == 1) 
	return 0;
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      if ((f->display.x->edit_widget 
	   && XtWindow (f->display.x->edit_widget) == wdesc)
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          || f->display.x->icon_desc == wdesc)
        return f;
#else /* not USE_X_TOOLKIT */
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      if (FRAME_X_WINDOW (f) == wdesc
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          || f->display.x->icon_desc == wdesc)
        return f;
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#endif /* not USE_X_TOOLKIT */
    }
  return 0;
}

#ifdef USE_X_TOOLKIT
/* Like x_window_to_frame but also compares the window with the widget's
   windows.  */

struct frame *
x_any_window_to_frame (wdesc)
     int wdesc;
{
  Lisp_Object tail, frame;
  struct frame *f;
  struct x_display *x;

  for (tail = Vframe_list; XGCTYPE (tail) == Lisp_Cons;
       tail = XCONS (tail)->cdr)
    {
      frame = XCONS (tail)->car;
      if (XGCTYPE (frame) != Lisp_Frame)
        continue;
      f = XFRAME (frame);
      if (f->display.nothing == 1) 
	return 0;
      x = f->display.x;
      /* This frame matches if the window is any of its widgets.  */
      if (wdesc == XtWindow (x->widget) 
	  || wdesc == XtWindow (x->column_widget) 
	  || wdesc == XtWindow (x->edit_widget))
	return f;
      /* Match if the window is this frame's menubar.  */
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      if (lw_window_is_in_menubar (wdesc, x->menubar_widget))
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	return f;
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    }
  return 0;
}
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/* Return the frame whose principal (outermost) window is WDESC.
   If WDESC is some other (smaller) window, we return 0.  */

struct frame *
x_top_window_to_frame (wdesc)
     int wdesc;
{
  Lisp_Object tail, frame;
  struct frame *f;
  struct x_display *x;

  for (tail = Vframe_list; XGCTYPE (tail) == Lisp_Cons;
       tail = XCONS (tail)->cdr)
    {
      frame = XCONS (tail)->car;
      if (XGCTYPE (frame) != Lisp_Frame)
        continue;
      f = XFRAME (frame);
      if (f->display.nothing == 1) 
	return 0;
      x = f->display.x;
      /* This frame matches if the window is its topmost widget.  */
      if (wdesc == XtWindow (x->widget))
	return f;
      /* Match if the window is this frame's menubar.  */
      if (x->menubar_widget 
	  && wdesc == XtWindow (x->menubar_widget))
	return f;
    }
  return 0;
}
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#endif /* USE_X_TOOLKIT */
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/* Code to deal with bitmaps.  Bitmaps are referenced by their bitmap
   id, which is just an int that this section returns.  Bitmaps are
   reference counted so they can be shared among frames.

   Bitmap indices are guaranteed to be > 0, so a negative number can
   be used to indicate no bitmap.

   If you use x_create_bitmap_from_data, then you must keep track of
   the bitmaps yourself.  That is, creating a bitmap from the same
   data more than once will not be caught. */


/* Structure recording X pixmap and reference count.
   If REFCOUNT is 0 then this record is free to be reused.  */

struct x_bitmap_record
{
  Pixmap pixmap;
  char *file;
  int refcount;
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  /* Record some info about this pixmap.  */
  int height, width, depth;
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};

/* Pointer to bitmap records.  */
static struct x_bitmap_record *x_bitmaps;

/* Allocated size of x_bitmaps.  */
static int x_bitmaps_size;

/* Last used bitmap index.  */
static int x_bitmaps_last;

/* Count of free bitmaps before X_BITMAPS_LAST.  */
static int x_bitmaps_free;

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/* Functions to access the contents of a bitmap, given an id.  */

int
x_bitmap_height (f, id)
     FRAME_PTR f;
     int id;
{
  return x_bitmaps[id - 1].height;
}

int
x_bitmap_width (f, id)
     FRAME_PTR f;
     int id;
{
  return x_bitmaps[id - 1].width;
}

int
x_bitmap_pixmap (f, id)
     FRAME_PTR f;
     int id;
{
  return x_bitmaps[id - 1].pixmap;
}


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/* Allocate a new bitmap record.  Returns index of new record.  */

static int
x_allocate_bitmap_record ()
{
  if (x_bitmaps == NULL)
    {
      x_bitmaps_size = 10;
      x_bitmaps
	= (struct x_bitmap_record *) xmalloc (x_bitmaps_size * sizeof (struct x_bitmap_record));
      x_bitmaps_last = 1;
      return 1;
    }

  if (x_bitmaps_last < x_bitmaps_size)
    return ++x_bitmaps_last;

  if (x_bitmaps_free > 0)
    {
      int i;
      for (i = 0; i < x_bitmaps_size; ++i)
	{
	  if (x_bitmaps[i].refcount == 0)
	    {
	      --x_bitmaps_free;
	      return i + 1;
	    }
	}
    }

  x_bitmaps_size *= 2;
  x_bitmaps = (struct x_bitmap_record *) xrealloc (x_bitmaps, x_bitmaps_size * sizeof (struct x_bitmap_record));
  return ++x_bitmaps_last;
}

/* Add one reference to the reference count of the bitmap with id ID.  */

void
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x_reference_bitmap (f, id)
     FRAME_PTR f;
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     int id;
{
  ++x_bitmaps[id - 1].refcount;
}

/* Create a bitmap for frame F from a HEIGHT x WIDTH array of bits at BITS.  */

int
x_create_bitmap_from_data (f, bits, width, height)
     struct frame *f;
     char *bits;
     unsigned int width, height;
{
  Pixmap bitmap;
  int id;

  bitmap = XCreateBitmapFromData (x_current_display, FRAME_X_WINDOW (f),
				  bits, width, height);

  if (! bitmap)
    return -1;

  id = x_allocate_bitmap_record ();
  x_bitmaps[id - 1].pixmap = bitmap;
  x_bitmaps[id - 1].file = NULL;
  x_bitmaps[id - 1].refcount = 1;
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  x_bitmaps[id - 1].depth = 1;
  x_bitmaps[id - 1].height = height;
  x_bitmaps[id - 1].width = width;
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  return id;
}

/* Create bitmap from file FILE for frame F.  */

int
x_create_bitmap_from_file (f, file)
     struct frame *f;
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     Lisp_Object file;
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{
  unsigned int width, height;
  Pixmap bitmap;
  int xhot, yhot, result, id;
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  Lisp_Object found;
  int fd;
  char *filename;
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  /* Look for an existing bitmap with the same name.  */
  for (id = 0; id < x_bitmaps_last; ++id)
    {
      if (x_bitmaps[id].refcount
	  && x_bitmaps[id].file
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	  && !strcmp (x_bitmaps[id].file, (char *) XSTRING (file)->data))
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	{
	  ++x_bitmaps[id].refcount;
	  return id + 1;
	}
    }

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  /* Search bitmap-file-path for the file, if appropriate.  */
  fd = openp (Vx_bitmap_file_path, file, "", &found, 0);
  if (fd < 0)
    return -1;
  close (fd);

  filename = (char *) XSTRING (found)->data;

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  result = XReadBitmapFile (x_current_display, FRAME_X_WINDOW (f),
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			    filename, &width, &height, &bitmap, &xhot, &yhot);
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  if (result != BitmapSuccess)
    return -1;

  id = x_allocate_bitmap_record ();
  x_bitmaps[id - 1].pixmap = bitmap;
  x_bitmaps[id - 1].refcount = 1;
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  x_bitmaps[id - 1].file = (char *) xmalloc (XSTRING (file)->size + 1);
  x_bitmaps[id - 1].depth = 1;
  x_bitmaps[id - 1].height = height;
  x_bitmaps[id - 1].width = width;
  strcpy (x_bitmaps[id - 1].file, XSTRING (file)->data);
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  return id;
}

/* Remove reference to bitmap with id number ID.  */

int
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x_destroy_bitmap (f, id)
     FRAME_PTR f;
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     int id;
{
  if (id > 0)
    {
      --x_bitmaps[id - 1].refcount;
      if (! x_bitmaps[id - 1].refcount)
	{
	  XFreePixmap (x_current_display, x_bitmaps[id - 1].pixmap);
	  if (x_bitmaps[id - 1].file)
	    {
	      free (x_bitmaps[id - 1].file);
	      x_bitmaps[id - 1].file = NULL;
	    }
	}
    }
}

/* Return pixmap given bitmap id.  */

Pixmap
x_lookup_pixmap (id)
     int id;
{
  return x_bitmaps[id - 1].pixmap;
}
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/* Connect the frame-parameter names for X frames
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   to the ways of passing the parameter values to the window system.

   The name of a parameter, as a Lisp symbol,
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   has an `x-frame-parameter' property which is an integer in Lisp
   but can be interpreted as an `enum x_frame_parm' in C.  */
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enum x_frame_parm
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{
  X_PARM_FOREGROUND_COLOR,
  X_PARM_BACKGROUND_COLOR,
  X_PARM_MOUSE_COLOR,
  X_PARM_CURSOR_COLOR,
  X_PARM_BORDER_COLOR,
  X_PARM_ICON_TYPE,
  X_PARM_FONT,
  X_PARM_BORDER_WIDTH,
  X_PARM_INTERNAL_BORDER_WIDTH,
  X_PARM_NAME,
  X_PARM_AUTORAISE,
  X_PARM_AUTOLOWER,
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  X_PARM_VERT_SCROLL_BAR,
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  X_PARM_VISIBILITY,
  X_PARM_MENU_BAR_LINES
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};


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struct x_frame_parm_table
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{
  char *name;
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  void (*setter)( /* struct frame *frame, Lisp_Object val, oldval */ );
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};

void x_set_foreground_color ();
void x_set_background_color ();
void x_set_mouse_color ();
void x_set_cursor_color ();
void x_set_border_color ();
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void x_set_cursor_type ();
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void x_set_icon_type ();
void x_set_font ();
void x_set_border_width ();
void x_set_internal_border_width ();
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void x_explicitly_set_name ();
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void x_set_autoraise ();
void x_set_autolower ();
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void x_set_vertical_scroll_bars ();
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void x_set_visibility ();
void x_set_menu_bar_lines ();
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void x_set_scroll_bar_width ();
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static struct x_frame_parm_table x_frame_parms[] =
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{
  "foreground-color", x_set_foreground_color,
  "background-color", x_set_background_color,
  "mouse-color", x_set_mouse_color,
  "cursor-color", x_set_cursor_color,
  "border-color", x_set_border_color,
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  "cursor-type", x_set_cursor_type,
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  "icon-type", x_set_icon_type,
  "font", x_set_font,
  "border-width", x_set_border_width,
  "internal-border-width", x_set_internal_border_width,
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  "name", x_explicitly_set_name,
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  "auto-raise", x_set_autoraise,
  "auto-lower", x_set_autolower,
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  "vertical-scroll-bars", x_set_vertical_scroll_bars,
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  "visibility", x_set_visibility,
  "menu-bar-lines", x_set_menu_bar_lines,
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  "scroll-bar-width", x_set_scroll_bar_width,
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};

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/* Attach the `x-frame-parameter' properties to
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   the Lisp symbol names of parameters relevant to X.  */

init_x_parm_symbols ()
{
  int i;

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  for (i = 0; i < sizeof (x_frame_parms) / sizeof (x_frame_parms[0]); i++)
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    Fput (intern (x_frame_parms[i].name), Qx_frame_parameter,
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	  make_number (i));
}

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/* Change the parameters of FRAME as specified by ALIST.
   If a parameter is not specially recognized, do nothing;
   otherwise call the `x_set_...' function for that parameter.  */
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void
x_set_frame_parameters (f, alist)
     FRAME_PTR f;
     Lisp_Object alist;
{
  Lisp_Object tail;

  /* If both of these parameters are present, it's more efficient to
     set them both at once.  So we wait until we've looked at the
     entire list before we set them.  */
  Lisp_Object width, height;

  /* Same here.  */
  Lisp_Object left, top;

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  /* Record in these vectors all the parms specified.  */
  Lisp_Object *parms;
  Lisp_Object *values;
  int i;
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  int left_no_change = 0, top_no_change = 0;
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  i = 0;
  for (tail = alist; CONSP (tail); tail = Fcdr (tail))
    i++;

  parms = (Lisp_Object *) alloca (i * sizeof (Lisp_Object));
  values = (Lisp_Object *) alloca (i * sizeof (Lisp_Object));
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  /* Extract parm names and values into those vectors.  */

  i = 0;
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  for (tail = alist; CONSP (tail); tail = Fcdr (tail))
    {
      Lisp_Object elt, prop, val;

      elt = Fcar (tail);
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      parms[i] = Fcar (elt);
      values[i] = Fcdr (elt);
      i++;
    }

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  width = height = top = left = Qunbound;
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  /* Now process them in reverse of specified order.  */
  for (i--; i >= 0; i--)
    {
      Lisp_Object prop, val;

      prop = parms[i];
      val = values[i];

      if (EQ (prop, Qwidth))
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	width = val;
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      else if (EQ (prop, Qheight))
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	height = val;
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      else if (EQ (prop, Qtop))
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	top = val;
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      else if (EQ (prop, Qleft))
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	left = val;
      else
	{
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	  register Lisp_Object param_index, old_value;
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	  param_index = Fget (prop, Qx_frame_parameter);
	  old_value = get_frame_param (f, prop);
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	  store_frame_param (f, prop, val);
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 	  if (INTEGERP (param_index)
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	      && XINT (param_index) >= 0
	      && (XINT (param_index)
		  < sizeof (x_frame_parms)/sizeof (x_frame_parms[0])))
	    (*x_frame_parms[XINT (param_index)].setter)(f, val, old_value);
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	}
    }

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  /* Don't die if just one of these was set.  */
  if (EQ (left, Qunbound))
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    {
      left_no_change = 1;
      if (f->display.x->left_pos < 0)
	left = Fcons (Qplus, Fcons (make_number (f->display.x->left_pos), Qnil));
      else
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	XSETINT (left, f->display.x->left_pos);
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    }
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  if (EQ (top, Qunbound))
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    {
      top_no_change = 1;
      if (f->display.x->top_pos < 0)
	top = Fcons (Qplus, Fcons (make_number (f->display.x->top_pos), Qnil));
      else
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	XSETINT (top, f->display.x->top_pos);
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    }
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  /* Don't die if just one of these was set.  */
  if (EQ (width, Qunbound))
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    XSETINT (width, FRAME_WIDTH (f));
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  if (EQ (height, Qunbound))
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    XSETINT (height, FRAME_HEIGHT (f));
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  /* Don't set these parameters these unless they've been explicitly
     specified.  The window might be mapped or resized while we're in
     this function, and we don't want to override that unless the lisp
     code has asked for it.

     Don't set these parameters unless they actually differ from the
     window's current parameters; the window may not actually exist
     yet.  */
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  {
    Lisp_Object frame;

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    check_frame_size (f, &height, &width);

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    XSETFRAME (frame, f);
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    if ((NUMBERP (width) && XINT (width) != FRAME_WIDTH (f))
	|| (NUMBERP (height) && XINT (height) != FRAME_HEIGHT (f)))
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      Fset_frame_size (frame, width, height);
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    if ((!NILP (left) || !NILP (top))
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	&& ! (left_no_change && top_no_change)
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	&& ! (NUMBERP (left) && XINT (left) == f->display.x->left_pos
	      && NUMBERP (top) && XINT (top) == f->display.x->top_pos))
      {
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	int leftpos = 0;
	int toppos = 0;
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	/* Record the signs.  */
	f->display.x->size_hint_flags &= ~ (XNegative | YNegative);
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	if (EQ (left, Qminus))
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	  f->display.x->size_hint_flags |= XNegative;
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	else if (INTEGERP (left))
	  {
	    leftpos = XINT (left);
	    if (leftpos < 0)
	      f->display.x->size_hint_flags |= XNegative;
	  }
	else if (CONSP (left) && EQ (XCONS (left)->car, Qminus)
		 && CONSP (XCONS (left)->cdr)
		 && INTEGERP (XCONS (XCONS (left)->cdr)->car))
	  {
	    leftpos = - XINT (XCONS (XCONS (left)->cdr)->car);
	    f->display.x->size_hint_flags |= XNegative;
	  }
	else if (CONSP (left) && EQ (XCONS (left)->car, Qplus)
		 && CONSP (XCONS (left)->cdr)
		 && INTEGERP (XCONS (XCONS (left)->cdr)->car))
	  {
	    leftpos = XINT (XCONS (XCONS (left)->cdr)->car);
	  }

	if (EQ (top, Qminus))
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	  f->display.x->size_hint_flags |= YNegative;
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	else if (INTEGERP (top))
	  {
	    toppos = XINT (top);
	    if (toppos < 0)
	      f->display.x->size_hint_flags |= YNegative;
	  }
	else if (CONSP (top) && EQ (XCONS (top)->car, Qminus)
		 && CONSP (XCONS (top)->cdr)
		 && INTEGERP (XCONS (XCONS (top)->cdr)->car))
	  {
	    toppos = - XINT (XCONS (XCONS (top)->cdr)->car);
	    f->display.x->size_hint_flags |= YNegative;
	  }
	else if (CONSP (top) && EQ (XCONS (top)->car, Qplus)
		 && CONSP (XCONS (top)->cdr)
		 && INTEGERP (XCONS (XCONS (top)->cdr)->car))
	  {
	    toppos = XINT (XCONS (XCONS (top)->cdr)->car);
	  }


	/* Store the numeric value of the position.  */
	f->display.x->top_pos = toppos;
	f->display.x->left_pos = leftpos;

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	f->display.x->win_gravity = NorthWestGravity;

	/* Actually set that position, and convert to absolute.  */
	x_set_offset (f, leftpos, toppos, 0);
      }
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  }
}
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/* Store the positions of frame F into XPTR and YPTR.
   These are the positions of the containing window manager window,
   not Emacs's own window.  */

void
x_real_positions (f, xptr, yptr)
     FRAME_PTR f;
     int *xptr, *yptr;
{
  int win_x = 0, win_y = 0;
  Window child;

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  /* This is pretty gross, but seems to be the easiest way out of
     the problem that arises when restarting window-managers.  */

#ifdef USE_X_TOOLKIT
  Window outer = XtWindow (f->display.x->widget);
#else
  Window outer = f->display.x->window_desc;
#endif
  Window tmp_root_window;
  Window *tmp_children;
  int tmp_nchildren;

  XQueryTree (x_current_display, outer, &tmp_root_window,
	      &f->display.x->parent_desc,
	      &tmp_children, &tmp_nchildren);
  xfree (tmp_children);

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  /* Find the position of the outside upper-left corner of
     the inner window, with respect to the outer window.  */
  if (f->display.x->parent_desc != ROOT_WINDOW)
    {
      BLOCK_INPUT;
      XTranslateCoordinates (x_current_display,
			       
			     /* From-window, to-window.  */
#ifdef USE_X_TOOLKIT
			     XtWindow (f->display.x->widget),
#else
			     f->display.x->window_desc,
#endif
			     f->display.x->parent_desc,

			     /* From-position, to-position.  */
			     0, 0, &win_x, &win_y,

			     /* Child of win.  */
			     &child);
      UNBLOCK_INPUT;

      win_x += f->display.x->border_width;
      win_y += f->display.x->border_width;
    }
  *xptr = f->display.x->left_pos - win_x;
  *yptr = f->display.x->top_pos - win_y;
}

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/* Insert a description of internally-recorded parameters of frame X
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   into the parameter alist *ALISTPTR that is to be given to the user.
   Only parameters that are specific to the X window system
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   and whose values are not correctly recorded in the frame's
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   param_alist need to be considered here.  */

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x_report_frame_params (f, alistptr)
     struct frame *f;
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     Lisp_Object *alistptr;
{
  char buf[16];

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  store_in_alist (alistptr, Qleft, make_number (f->display.x->left_pos));
  store_in_alist (alistptr, Qtop, make_number (f->display.x->top_pos));
  store_in_alist (alistptr, Qborder_width,
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       	   make_number (f->display.x->border_width));
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  store_in_alist (alistptr, Qinternal_border_width,
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       	   make_number (f->display.x->internal_border_width));
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  sprintf (buf, "%ld", (long) FRAME_X_WINDOW (f));
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  store_in_alist (alistptr, Qwindow_id,
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       	   build_string (buf));
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  FRAME_SAMPLE_VISIBILITY (f);
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  store_in_alist (alistptr, Qvisibility,
		  (FRAME_VISIBLE_P (f) ? Qt
		   : FRAME_ICONIFIED_P (f) ? Qicon : Qnil));
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}

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/* Decide if color named COLOR is valid for the display associated with
   the selected frame; if so, return the rgb values in COLOR_DEF.
   If ALLOC is nonzero, allocate a new colormap cell.  */

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int
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defined_color (color, color_def, alloc)
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     char *color;
     Color *color_def;
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     int alloc;
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{
  register int foo;
  Colormap screen_colormap;

  BLOCK_INPUT;
  screen_colormap
    = DefaultColormap (x_current_display, XDefaultScreen (x_current_display));

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  foo = XParseColor (x_current_display, screen_colormap, color, color_def);
  if (foo && alloc)
    foo = XAllocColor (x_current_display, screen_colormap, color_def);
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  UNBLOCK_INPUT;

  if (foo)
    return 1;
  else
    return 0;
}

/* Given a string ARG naming a color, compute a pixel value from it
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   suitable for screen F.
   If F is not a color screen, return DEF (default) regardless of what
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   ARG says.  */

int
x_decode_color (arg, def)
     Lisp_Object arg;
     int def;
{
  Color cdef;

  CHECK_STRING (arg, 0);

  if (strcmp (XSTRING (arg)->data, "black") == 0)
    return BLACK_PIX_DEFAULT;
  else if (strcmp (XSTRING (arg)->data, "white") == 0)
    return WHITE_PIX_DEFAULT;

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  if (x_screen_planes == 1)
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    return def;

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  if (defined_color (XSTRING (arg)->data, &cdef, 1))
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    return cdef.pixel;
  else
    Fsignal (Qundefined_color, Fcons (arg, Qnil));
}

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/* Functions called only from `x_set_frame_param'
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   to set individual parameters.

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   If FRAME_X_WINDOW (f) is 0,
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   the frame is being created and its X-window does not exist yet.
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   In that case, just record the parameter's new value
   in the standard place; do not attempt to change the window.  */

void
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x_set_foreground_color (f, arg, oldval)
     struct frame *f;
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     Lisp_Object arg, oldval;
{
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  f->display.x->foreground_pixel = x_decode_color (arg, BLACK_PIX_DEFAULT);
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  if (FRAME_X_WINDOW (f) != 0)
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    {
      BLOCK_INPUT;
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      XSetForeground (x_current_display, f->display.x->normal_gc,
		      f->display.x->foreground_pixel);
      XSetBackground (x_current_display, f->display.x->reverse_gc,
		      f->display.x->foreground_pixel);
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      UNBLOCK_INPUT;
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      recompute_basic_faces (f);
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      if (FRAME_VISIBLE_P (f))
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        redraw_frame (f);
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    }
}

void
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x_set_background_color (f, arg, oldval)
     struct frame *f;
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     Lisp_Object arg, oldval;
{
  Pixmap temp;
  int mask;

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  f->display.x->background_pixel = x_decode_color (arg, WHITE_PIX_DEFAULT);
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  if (FRAME_X_WINDOW (f) != 0)
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    {
      BLOCK_INPUT;
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      /* The main frame area. */
      XSetBackground (x_current_display, f->display.x->normal_gc,
		      f->display.x->background_pixel);
      XSetForeground (x_current_display, f->display.x->reverse_gc,
		      f->display.x->background_pixel);
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      XSetForeground (x_current_display, f->display.x->cursor_gc,
		      f->display.x->background_pixel);
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      XSetWindowBackground (x_current_display, FRAME_X_WINDOW (f),
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			    f->display.x->background_pixel);
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      {
	Lisp_Object bar;
	for (bar = FRAME_SCROLL_BARS (f); !NILP (bar);
	     bar = XSCROLL_BAR (bar)->next)
	  XSetWindowBackground (x_current_display,
				SCROLL_BAR_X_WINDOW (XSCROLL_BAR (bar)),
				f->display.x->background_pixel);
      }
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      UNBLOCK_INPUT;

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      recompute_basic_faces (f);

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      if (FRAME_VISIBLE_P (f))
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        redraw_frame (f);
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    }
}

void
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x_set_mouse_color (f, arg, oldval)
     struct frame *f;
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     Lisp_Object arg, oldval;
{
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  Cursor cursor, nontext_cursor, mode_cursor, cross_cursor;
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  int mask_color;

  if (!EQ (Qnil, arg))
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    f->display.x->mouse_pixel = x_decode_color (arg, BLACK_PIX_DEFAULT);
  mask_color = f->display.x->background_pixel;
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				/* No invisible pointers. */
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  if (mask_color == f->display.x->mouse_pixel
	&& mask_color == f->display.x->background_pixel)
    f->display.x->mouse_pixel = f->display.x->foreground_pixel;
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  BLOCK_INPUT;
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  /* It's not okay to crash if the user selects a screwy cursor.  */
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  x_catch_errors ();

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  if (!EQ (Qnil, Vx_pointer_shape))
    {
      CHECK_NUMBER (Vx_pointer_shape, 0);
      cursor = XCreateFontCursor (x_current_display, XINT (Vx_pointer_shape));
    }
  else
    cursor = XCreateFontCursor (x_current_display, XC_xterm);
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  x_check_errors ("bad text pointer cursor: %s");
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  if (!EQ (Qnil, Vx_nontext_pointer_shape))
    {
      CHECK_NUMBER (Vx_nontext_pointer_shape, 0);
      nontext_cursor = XCreateFontCursor (x_current_display,
					  XINT (Vx_nontext_pointer_shape));
    }
  else
    nontext_cursor = XCreateFontCursor (x_current_display, XC_left_ptr);
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  x_check_errors ("bad nontext pointer cursor: %s");
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  if (!EQ (Qnil, Vx_mode_pointer_shape))
    {
      CHECK_NUMBER (Vx_mode_pointer_shape, 0);
      mode_cursor = XCreateFontCursor (x_current_display,
					  XINT (Vx_mode_pointer_shape));
    }
  else
    mode_cursor = XCreateFontCursor (x_current_display, XC_xterm);
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  x_check_errors ("bad modeline pointer cursor: %s");

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  if (!EQ (Qnil, Vx_sensitive_text_pointer_shape))
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    {
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      CHECK_NUMBER (Vx_sensitive_text_pointer_shape, 0);
      cross_cursor
	= XCreateFontCursor (x_current_display,
			     XINT (Vx_sensitive_text_pointer_shape));
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    }
  else
    cross_cursor = XCreateFontCursor (x_current_display, XC_crosshair);
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  /* Check and report errors with the above calls.  */
  x_check_errors ("can't set cursor shape: %s");
  x_uncatch_errors ();

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  {
    XColor fore_color, back_color;

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    fore_color.pixel = f->display.x->mouse_pixel;
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    back_color.pixel = mask_color;
    XQueryColor (x_current_display,
		 DefaultColormap (x_current_display,
				  DefaultScreen (x_current_display)),
		 &fore_color);
    XQueryColor (x_current_display,
		 DefaultColormap (x_current_display,
				  DefaultScreen (x_current_display)),
		 &back_color);
    XRecolorCursor (x_current_display, cursor,
		    &fore_color, &back_color);
    XRecolorCursor (x_current_display, nontext_cursor,
		    &fore_color, &back_color);
    XRecolorCursor (x_current_display, mode_cursor,
		    &fore_color, &back_color);
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    XRecolorCursor (x_current_display, cross_cursor,
                    &fore_color, &back_color);
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  }

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  if (FRAME_X_WINDOW (f) != 0)
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    {
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      XDefineCursor (XDISPLAY FRAME_X_WINDOW (f), cursor);
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    }

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  if (cursor != f->display.x->text_cursor && f->display.x->text_cursor != 0)
      XFreeCursor (XDISPLAY f->display.x->text_cursor);
  f->display.x->text_cursor = cursor;
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  if (nontext_cursor != f->display.x->nontext_cursor
      && f->display.x->nontext_cursor != 0)
      XFreeCursor (XDISPLAY f->display.x->nontext_cursor);
  f->display.x->nontext_cursor = nontext_cursor;

  if (mode_cursor != f->display.x->modeline_cursor
      && f->display.x->modeline_cursor != 0)
      XFreeCursor (XDISPLAY f->display.x->modeline_cursor);
  f->display.x->modeline_cursor = mode_cursor;
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  if (cross_cursor != f->display.x->cross_cursor
      && f->display.x->cross_cursor != 0)
      XFreeCursor (XDISPLAY f->display.x->cross_cursor);
  f->display.x->cross_cursor = cross_cursor;
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  XFlushQueue ();
  UNBLOCK_INPUT;
}

void
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x_set_cursor_color (f, arg, oldval)
     struct frame *f;
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     Lisp_Object arg, oldval;
{
  unsigned long fore_pixel;

  if (!EQ (Vx_cursor_fore_pixel, Qnil))
    fore_pixel = x_decode_color (Vx_cursor_fore_pixel, WHITE_PIX_DEFAULT);
  else
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    fore_pixel = f->display.x->background_pixel;
  f->display.x->cursor_pixel = x_decode_color (arg, BLACK_PIX_DEFAULT);
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  /* Make sure that the cursor color differs from the background color.  */
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  if (f->display.x->cursor_pixel == f->display.x->background_pixel)
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    {
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      f->display.x->cursor_pixel = f->display.x->mouse_pixel;
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      if (f->display.x->cursor_pixel == fore_pixel)
	fore_pixel = f->display.x->background_pixel;
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    }
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  f->display.x->cursor_foreground_pixel = fore_pixel;
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  if (FRAME_X_WINDOW (f) != 0)
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    {
      BLOCK_INPUT;
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      XSetBackground (x_current_display, f->display.x->cursor_gc,
		      f->display.x->cursor_pixel);
      XSetForeground (x_current_display, f->display.x->cursor_gc,
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		      fore_pixel);
      UNBLOCK_INPUT;

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      if (FRAME_VISIBLE_P (f))
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	{
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	  x_display_cursor (f, 0);
	  x_display_cursor (f, 1);
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	}
    }
}

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/* Set the border-color of frame F to value described by ARG.
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   ARG can be a string naming a color.
   The border-color is used for the border that is drawn by the X server.
   Note that this does not fully take effect if done before
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   F has an x-window; it must be redone when the window is created.
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   Note: this is done in two routines because of the way X10 works.

   Note: under X11, this is normally the province of the window manager,
   and so emacs' border colors may be overridden. */

void
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x_set_border_color (f, arg, oldval)
     struct frame *f;
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     Lisp_Object arg, oldval;
{
  unsigned char *str;
  int pix;

  CHECK_STRING (arg, 0);
  str = XSTRING (arg)->data;

    pix = x_decode_color (arg, BLACK_PIX_DEFAULT);

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  x_set_border_pixel (f, pix);
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}

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/* Set the border-color of frame F to pixel value PIX.
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   Note that this does not fully take effect if done before
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   F has an x-window.  */
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x_set_border_pixel (f, pix)
     struct frame *f;
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     int pix;
{
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  f->display.x->border_pixel = pix;
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  if (FRAME_X_WINDOW (f) != 0 && f->display.x->border_width > 0)
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    {
      Pixmap temp;
      int mask;

      BLOCK_INPUT;
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