register.el 7.73 KB
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;;; register.el --- register commands for Emacs.

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;; Copyright (C) 1985 Free Software Foundation, Inc.

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;; Maintainer: FSF
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;; Keywords: internal
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;; This file is part of GNU Emacs.

;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation; either version 2, or (at your option)
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;; any later version.

;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;; GNU General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING.  If not, write to
;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.

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;;; Code:
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(defvar register-alist nil
  "Alist of elements (NAME . CONTENTS), one for each Emacs register.
NAME is a character (a number).  CONTENTS is a string, number,
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frame configuration, mark or list.
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A list represents a rectangle; its elements are strings.")
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(defun get-register (char)
  "Return contents of Emacs register named CHAR, or nil if none."
  (cdr (assq char register-alist)))

(defun set-register (char value)
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  "Set contents of Emacs register named CHAR to VALUE.  Returns VALUE."
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  (let ((aelt (assq char register-alist)))
    (if aelt
	(setcdr aelt value)
      (setq aelt (cons char value))
      (setq register-alist (cons aelt register-alist)))
    value))

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(defun point-to-register (char &optional arg)
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  "Store current location of point in register REGISTER.
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With prefix argument, store current frame configuration.
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Use \\[jump-to-register] to go to that location or restore that configuration.
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Argument is a character, naming the register."
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  (interactive "cPoint to register: \nP")
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  (set-register char (if arg (current-frame-configuration) (point-marker))))
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(defun window-configuration-to-register (char &optional arg)
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  "Store the window configuration of the selected frame in register REGISTER.
Use \\[jump-to-register] to restore the configuration.
Argument is a character, naming the register."
  (interactive "cPoint to register: \nP")
  (set-register char (current-window-configuration)))

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(defun frame-configuration-to-register (char &optional arg)
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  "Store the window configuration of all frames in register REGISTER.
Use \\[jump-to-register] to restore the configuration.
Argument is a character, naming the register."
  (interactive "cPoint to register: \nP")
  (set-register char (current-frame-configuration)))

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(fset 'register-to-point 'jump-to-register)
(defun jump-to-register (char)
  "Move point to location stored in a register.
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If the register contains a window configuration (one frame) or a frame
configuration (all frames), restore that frame or all frames accordingly.
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Argument is a character, naming the register."
  (interactive "cJump to register: ")
  (let ((val (get-register char)))
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    (cond
     ((frame-configuration-p val)
      (set-frame-configuration val))
     ((window-configuration-p val)
      (set-window-configuration val))
     ((markerp val)
      (switch-to-buffer (marker-buffer val))
      (goto-char val))
     (t
      (error "Register doesn't contain a buffer position or configuration")))))
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;(defun number-to-register (arg char)
;  "Store a number in a register.
;Two args, NUMBER and REGISTER (a character, naming the register).
;If NUMBER is nil, digits in the buffer following point are read
;to get the number to store.
;Interactively, NUMBER is the prefix arg (none means nil)."
;  (interactive "P\ncNumber to register: ")
;  (set-register char 
;		(if arg
;		    (prefix-numeric-value arg)
;		  (if (looking-at "[0-9][0-9]*")
;		      (save-excursion
;		       (save-restriction
;			(narrow-to-region (point)
;					  (progn (skip-chars-forward "0-9")
;						 (point)))
;			(goto-char (point-min))
;			(read (current-buffer))))
;		    0))))

;(defun increment-register (arg char)
;  "Add NUMBER to the contents of register REGISTER.
;Interactively, NUMBER is the prefix arg (none means nil)." 
;  (interactive "p\ncNumber to register: ")
;  (or (integerp (get-register char))
;      (error "Register does not contain a number"))
;  (set-register char (+ arg (get-register char))))

(defun view-register (char)
  "Display what is contained in register named REGISTER.
REGISTER is a character."
  (interactive "cView register: ")
  (let ((val (get-register char)))
    (if (null val)
	(message "Register %s is empty" (single-key-description char))
      (with-output-to-temp-buffer "*Output*"
	(princ "Register ")
	(princ (single-key-description char))
	(princ " contains ")
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	(cond
	 ((integerp val)
	  (princ val))

	 ((markerp val)
	  (princ "a buffer position:\nbuffer ")
	  (princ (buffer-name (marker-buffer val)))
	  (princ ", position ")
	  (princ (+ 0 val)))

	 ((window-configuration-p val)
	  (princ "a window configuration."))

	 ((frame-configuration-p val)
	  (princ "a frame configuration."))

	 ((consp val)
	  (princ "the rectangle:\n")
	  (while val
	    (princ (car val))
	    (terpri)
	    (setq val (cdr val))))

	 ((stringp val)
	  (princ "the text:\n")
	  (princ val))

	 (t
	  (princ "Garbage:\n")
	  (prin1 val)))))))
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(defun insert-register (char &optional arg)
  "Insert contents of register REG.  REG is a character.
Normally puts point before and mark after the inserted text.
If optional second arg is non-nil, puts mark before and point after.
Interactively, second arg is non-nil if prefix arg is supplied."
  (interactive "cInsert register: \nP")
  (push-mark)
  (let ((val (get-register char)))
    (if (consp val)
	(insert-rectangle val)
      (if (stringp val)
	  (insert val)
	(if (or (integerp val) (markerp val))
	    (princ (+ 0 val) (current-buffer))
	  (error "Register does not contain text")))))
  (if (not arg) (exchange-point-and-mark)))

(defun copy-to-register (char start end &optional delete-flag)
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  "Copy region into register REG.  With prefix arg, delete as well.
Called from program, takes four args: REG, START, END and DELETE-FLAG.
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START and END are buffer positions indicating what to copy."
  (interactive "cCopy to register: \nr\nP")
  (set-register char (buffer-substring start end))
  (if delete-flag (delete-region start end)))

(defun append-to-register (char start end &optional delete-flag)
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  "Append region to text in register REG.  With prefix arg, delete as well.
Called from program, takes four args: REG, START, END and DELETE-FLAG.
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START and END are buffer positions indicating what to append."
  (interactive "cAppend to register: \nr\nP")
  (or (stringp (get-register char))
      (error "Register does not contain text"))
  (set-register char (concat (get-register char)
			     (buffer-substring start end)))
  (if delete-flag (delete-region start end)))

(defun prepend-to-register (char start end &optional delete-flag)
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  "Prepend region to text in register REG.  With prefix arg, delete as well.
Called from program, takes four args: REG, START, END and DELETE-FLAG.
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START and END are buffer positions indicating what to prepend."
  (interactive "cPrepend to register: \nr\nP")
  (or (stringp (get-register char))
      (error "Register does not contain text"))
  (set-register char (concat (buffer-substring start end)
			     (get-register char)))
  (if delete-flag (delete-region start end)))

(defun copy-rectangle-to-register (char start end &optional delete-flag)
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  "Copy rectangular region into register REG.  With prefix arg, delete as well.
Called from program, takes four args: REG, START, END and DELETE-FLAG.
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START and END are buffer positions giving two corners of rectangle."
  (interactive "cCopy rectangle to register: \nr\nP")
  (set-register char
		(if delete-flag
		    (delete-extract-rectangle start end)
		  (extract-rectangle start end))))
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;;; register.el ends here