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/* xfaces.c -- "Face" primitives.
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   Copyright (C) 1993, 1994, 1998, 1999, 2000, 2001
   Free Software Foundation.
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This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */
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/* New face implementation by Gerd Moellmann <gerd@gnu.org>.  */

/* Faces.

   When using Emacs with X, the display style of characters can be
   changed by defining `faces'.  Each face can specify the following
   display attributes:

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   1. Font family name.
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   2. Relative proportionate width, aka character set width or set
   width (swidth), e.g. `semi-compressed'.
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   3. Font height in 1/10pt.
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   4. Font weight, e.g. `bold'.
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   5. Font slant, e.g. `italic'.
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   6. Foreground color.
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   7. Background color.

   8. Whether or not characters should be underlined, and in what color.

   9. Whether or not characters should be displayed in inverse video.

   10. A background stipple, a bitmap.

   11. Whether or not characters should be overlined, and in what color.

   12. Whether or not characters should be strike-through, and in what
   color.

   13. Whether or not a box should be drawn around characters, the box
   type, and, for simple boxes, in what color.

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   14. Font or fontset pattern, or nil.  This is a special attribute.
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   When this attribute is specified, the face uses a font opened by
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   that pattern as is.  In addition, all the other font-related
   attributes (1st thru 5th) are generated from the opened font name.
   On the other hand, if one of the other font-related attributes are
   specified, this attribute is set to nil.  In that case, the face
   doesn't inherit this attribute from the `default' face, and uses a
   font determined by the other attributes (those may be inherited
   from the `default' face).

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   15. A face name or list of face names from which to inherit attributes.

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   16. A specified average font width, which is invisible from Lisp,
   and is used to ensure that a font specified on the command line,
   for example, can be matched exactly.

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   Faces are frame-local by nature because Emacs allows to define the
   same named face (face names are symbols) differently for different
   frames.  Each frame has an alist of face definitions for all named
   faces.  The value of a named face in such an alist is a Lisp vector
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   with the symbol `face' in slot 0, and a slot for each of the face
   attributes mentioned above.
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   There is also a global face alist `Vface_new_frame_defaults'.  Face
   definitions from this list are used to initialize faces of newly
   created frames.
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   A face doesn't have to specify all attributes.  Those not specified
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   have a value of `unspecified'.  Faces specifying all attributes but
   the 14th are called `fully-specified'.
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   Face merging.

   The display style of a given character in the text is determined by
   combining several faces.  This process is called `face merging'.
   Any aspect of the display style that isn't specified by overlays or
   text properties is taken from the `default' face.  Since it is made
   sure that the default face is always fully-specified, face merging
   always results in a fully-specified face.


   Face realization.
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   After all face attributes for a character have been determined by
   merging faces of that character, that face is `realized'.  The
   realization process maps face attributes to what is physically
   available on the system where Emacs runs.  The result is a
   `realized face' in form of a struct face which is stored in the
   face cache of the frame on which it was realized.

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   Face realization is done in the context of the character to display
   because different fonts may be used for different characters.  In
   other words, for characters that have different font
   specifications, different realized faces are needed to display
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   them.

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   Font specification is done by fontsets.  See the comment in
   fontset.c for the details.  In the current implementation, all ASCII
   characters share the same font in a fontset.

   Faces are at first realized for ASCII characters, and, at that
   time, assigned a specific realized fontset.  Hereafter, we call
   such a face as `ASCII face'.  When a face for a multibyte character
   is realized, it inherits (thus shares) a fontset of an ASCII face
   that has the same attributes other than font-related ones.

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   Thus, all realized face have a realized fontset.
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   Unibyte text.

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   Unibyte text (i.e. raw 8-bit characters) is displayed with the same
   font as ASCII characters.  That is because it is expected that
   unibyte text users specify a font that is suitable both for ASCII
   and raw 8-bit characters.

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   Font selection.

   Font selection tries to find the best available matching font for a
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   given (character, face) combination.
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   If the face specifies a fontset name, that fontset determines a
   pattern for fonts of the given character.  If the face specifies a
   font name or the other font-related attributes, a fontset is
   realized from the default fontset.  In that case, that
   specification determines a pattern for ASCII characters and the
   default fontset determines a pattern for multibyte characters.
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   Available fonts on the system on which Emacs runs are then matched
   against the font pattern.  The result of font selection is the best
   match for the given face attributes in this font list.

   Font selection can be influenced by the user.

   1. The user can specify the relative importance he gives the face
   attributes width, height, weight, and slant by setting
   face-font-selection-order (faces.el) to a list of face attribute
   names.  The default is '(:width :height :weight :slant), and means
   that font selection first tries to find a good match for the font
   width specified by a face, then---within fonts with that
   width---tries to find a best match for the specified font height,
   etc.

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   2. Setting face-font-family-alternatives allows the user to
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   specify alternative font families to try if a family specified by a
   face doesn't exist.

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   3. Setting face-font-registry-alternatives allows the user to
   specify all alternative font registries to try for a face
   specifying a registry.

   4. Setting face-ignored-fonts allows the user to ignore specific
   fonts.

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   Character composition.
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   Usually, the realization process is already finished when Emacs
   actually reflects the desired glyph matrix on the screen.  However,
   on displaying a composition (sequence of characters to be composed
   on the screen), a suitable font for the components of the
   composition is selected and realized while drawing them on the
   screen, i.e.  the realization process is delayed but in principle
   the same.
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   Initialization of basic faces.

   The faces `default', `modeline' are considered `basic faces'.
   When redisplay happens the first time for a newly created frame,
   basic faces are realized for CHARSET_ASCII.  Frame parameters are
   used to fill in unspecified attributes of the default face.  */

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#include <config.h>
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#include <sys/types.h>
#include <sys/stat.h>
#include "lisp.h"
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#include "charset.h"
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#include "keyboard.h"
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#include "frame.h"

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#ifdef HAVE_WINDOW_SYSTEM
#include "fontset.h"
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#endif /* HAVE_WINDOW_SYSTEM */

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#ifdef HAVE_X_WINDOWS
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#include "xterm.h"
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#ifdef USE_MOTIF
#include <Xm/Xm.h>
#include <Xm/XmStrDefs.h>
#endif /* USE_MOTIF */
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#endif /* HAVE_X_WINDOWS */
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#ifdef MSDOS
#include "dosfns.h"
#endif
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#ifdef WINDOWSNT
#include "w32term.h"
#include "fontset.h"
/* Redefine X specifics to W32 equivalents to avoid cluttering the
   code with #ifdef blocks. */
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#undef FRAME_X_DISPLAY_INFO
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#define FRAME_X_DISPLAY_INFO FRAME_W32_DISPLAY_INFO
#define x_display_info w32_display_info
#define FRAME_X_FONT_TABLE FRAME_W32_FONT_TABLE
#define check_x check_w32
#define x_list_fonts w32_list_fonts
#define GCGraphicsExposures 0
/* For historic reasons, FONT_WIDTH refers to average width on W32,
   not maximum as on X. Redefine here. */
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#undef FONT_WIDTH
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#define FONT_WIDTH FONT_MAX_WIDTH
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#endif /* WINDOWSNT */
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#ifdef macintosh
#include "macterm.h"
#define x_display_info mac_display_info
#define check_x check_mac

extern XGCValues *XCreateGC (void *, WindowPtr, unsigned long, XGCValues *);

static INLINE GC
x_create_gc (f, mask, xgcv)
     struct frame *f;
     unsigned long mask;
     XGCValues *xgcv;
{
  GC gc;
  gc = XCreateGC (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f), mask, xgcv);
  return gc;
}

static INLINE void
x_free_gc (f, gc)
     struct frame *f;
     GC gc;
{
  XFreeGC (FRAME_MAC_DISPLAY (f), gc);
}
#endif

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#include "buffer.h"
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#include "dispextern.h"
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#include "blockinput.h"
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#include "window.h"
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#include "intervals.h"
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#ifdef HAVE_X_WINDOWS
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/* Compensate for a bug in Xos.h on some systems, on which it requires
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   time.h.  On some such systems, Xos.h tries to redefine struct
   timeval and struct timezone if USG is #defined while it is
   #included.  */

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#ifdef XOS_NEEDS_TIME_H
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#include <time.h>
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#undef USG
#include <X11/Xos.h>
#define USG
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#define __TIMEVAL__
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#else /* not XOS_NEEDS_TIME_H */
#include <X11/Xos.h>
#endif /* not XOS_NEEDS_TIME_H */
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#endif /* HAVE_X_WINDOWS */
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#include <stdio.h>
#include <ctype.h>
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#ifndef max
#define max(A, B)	((A) > (B) ? (A) : (B))
#define min(A, B)	((A) < (B) ? (A) : (B))
#define abs(X)		((X) < 0 ? -(X) : (X))
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#endif
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/* Number of pt per inch (from the TeXbook).  */

#define PT_PER_INCH 72.27

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/* Non-zero if face attribute ATTR is unspecified.  */

#define UNSPECIFIEDP(ATTR) EQ ((ATTR), Qunspecified)

/* Value is the number of elements of VECTOR.  */

#define DIM(VECTOR) (sizeof (VECTOR) / sizeof *(VECTOR))

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/* Make a copy of string S on the stack using alloca.  Value is a pointer
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   to the copy.  */

#define STRDUPA(S) strcpy ((char *) alloca (strlen ((S)) + 1), (S))
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/* Make a copy of the contents of Lisp string S on the stack using
   alloca.  Value is a pointer to the copy.  */

#define LSTRDUPA(S) STRDUPA (XSTRING ((S))->data)

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/* Size of hash table of realized faces in face caches (should be a
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   prime number).  */

#define FACE_CACHE_BUCKETS_SIZE 1001

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/* A definition of XColor for non-X frames.  */
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#ifndef HAVE_X_WINDOWS
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typedef struct
{
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  unsigned long pixel;
  unsigned short red, green, blue;
  char flags;
  char pad;
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}
XColor;

#endif /* not HAVE_X_WINDOWS */
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/* Keyword symbols used for face attribute names.  */

Lisp_Object QCfamily, QCheight, QCweight, QCslant, QCunderline;
Lisp_Object QCinverse_video, QCforeground, QCbackground, QCstipple;
Lisp_Object QCwidth, QCfont, QCbold, QCitalic;
Lisp_Object QCreverse_video;
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Lisp_Object QCoverline, QCstrike_through, QCbox, QCinherit;
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/* Symbols used for attribute values.  */

Lisp_Object Qnormal, Qbold, Qultra_light, Qextra_light, Qlight;
Lisp_Object Qsemi_light, Qsemi_bold, Qextra_bold, Qultra_bold;
Lisp_Object Qoblique, Qitalic, Qreverse_oblique, Qreverse_italic;
Lisp_Object Qultra_condensed, Qextra_condensed, Qcondensed;
Lisp_Object Qsemi_condensed, Qsemi_expanded, Qexpanded, Qextra_expanded;
Lisp_Object Qultra_expanded;
Lisp_Object Qreleased_button, Qpressed_button;
Lisp_Object QCstyle, QCcolor, QCline_width;
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Lisp_Object Qunspecified;

char unspecified_fg[] = "unspecified-fg", unspecified_bg[] = "unspecified-bg";
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/* The name of the function to call when the background of the frame
   has changed, frame_update_face_colors.  */

Lisp_Object Qframe_update_face_colors;

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/* Names of basic faces.  */

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Lisp_Object Qdefault, Qtool_bar, Qregion, Qfringe;
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Lisp_Object Qheader_line, Qscroll_bar, Qcursor, Qborder, Qmouse, Qmenu;
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extern Lisp_Object Qmode_line;
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/* The symbol `face-alias'.  A symbols having that property is an
   alias for another face.  Value of the property is the name of
   the aliased face.  */

Lisp_Object Qface_alias;

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/* Names of frame parameters related to faces.  */

extern Lisp_Object Qscroll_bar_foreground, Qscroll_bar_background;
extern Lisp_Object Qborder_color, Qcursor_color, Qmouse_color;
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/* Default stipple pattern used on monochrome displays.  This stipple
   pattern is used on monochrome displays instead of shades of gray
   for a face background color.  See `set-face-stipple' for possible
   values for this variable.  */

Lisp_Object Vface_default_stipple;

/* Alist of alternative font families.  Each element is of the form
   (FAMILY FAMILY1 FAMILY2 ...).  If fonts of FAMILY can't be loaded,
   try FAMILY1, then FAMILY2, ...  */

Lisp_Object Vface_alternative_font_family_alist;

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/* Alist of alternative font registries.  Each element is of the form
   (REGISTRY REGISTRY1 REGISTRY2...).  If fonts of REGISTRY can't be
   loaded, try REGISTRY1, then REGISTRY2, ...  */

Lisp_Object Vface_alternative_font_registry_alist;

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/* Allowed scalable fonts.  A value of nil means don't allow any
   scalable fonts.  A value of t means allow the use of any scalable
   font.  Otherwise, value must be a list of regular expressions.  A
   font may be scaled if its name matches a regular expression in the
   list.  */

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Lisp_Object Vscalable_fonts_allowed, Qscalable_fonts_allowed;
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/* List of regular expressions that matches names of fonts to ignore. */

Lisp_Object Vface_ignored_fonts;

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/* Maximum number of fonts to consider in font_list.  If not an
   integer > 0, DEFAULT_FONT_LIST_LIMIT is used instead.  */

Lisp_Object Vfont_list_limit;
#define DEFAULT_FONT_LIST_LIMIT 100

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/* The symbols `foreground-color' and `background-color' which can be
   used as part of a `face' property.  This is for compatibility with
   Emacs 20.2.  */

Lisp_Object Qforeground_color, Qbackground_color;

/* The symbols `face' and `mouse-face' used as text properties.  */
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Lisp_Object Qface;
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extern Lisp_Object Qmouse_face;

/* Error symbol for wrong_type_argument in load_pixmap.  */

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Lisp_Object Qbitmap_spec_p;
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/* Alist of global face definitions.  Each element is of the form
   (FACE . LFACE) where FACE is a symbol naming a face and LFACE
   is a Lisp vector of face attributes.  These faces are used
   to initialize faces for new frames.  */
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Lisp_Object Vface_new_frame_defaults;
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/* The next ID to assign to Lisp faces.  */
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static int next_lface_id;
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/* A vector mapping Lisp face Id's to face names.  */
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static Lisp_Object *lface_id_to_name;
static int lface_id_to_name_size;
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/* TTY color-related functions (defined in tty-colors.el).  */

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Lisp_Object Qtty_color_desc, Qtty_color_by_index;
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/* The name of the function used to compute colors on TTYs.  */

Lisp_Object Qtty_color_alist;

/* An alist of defined terminal colors and their RGB values.  */

Lisp_Object Vtty_defined_color_alist;

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/* Counter for calls to clear_face_cache.  If this counter reaches
   CLEAR_FONT_TABLE_COUNT, and a frame has more than
   CLEAR_FONT_TABLE_NFONTS load, unused fonts are freed.  */

static int clear_font_table_count;
#define CLEAR_FONT_TABLE_COUNT	100
#define CLEAR_FONT_TABLE_NFONTS	10

/* Non-zero means face attributes have been changed since the last
   redisplay.  Used in redisplay_internal.  */

int face_change_count;

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/* Incremented for every change in the `menu' face.  */

int menu_face_change_count;

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/* Non-zero means don't display bold text if a face's foreground
   and background colors are the inverse of the default colors of the
   display.   This is a kluge to suppress `bold black' foreground text
   which is hard to read on an LCD monitor.  */

int tty_suppress_bold_inverse_default_colors_p;

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/* A list of the form `((x . y))' used to avoid consing in
   Finternal_set_lisp_face_attribute.  */

static Lisp_Object Vparam_value_alist;

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/* The total number of colors currently allocated.  */

#if GLYPH_DEBUG
static int ncolors_allocated;
static int npixmaps_allocated;
static int ngcs;
#endif



/* Function prototypes.  */

struct font_name;
struct table_entry;

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static void map_tty_color P_ ((struct frame *, struct face *,
			       enum lface_attribute_index, int *));
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static Lisp_Object resolve_face_name P_ ((Lisp_Object));
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static int may_use_scalable_font_p P_ ((char *));
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static void set_font_frame_param P_ ((Lisp_Object, Lisp_Object));
static int better_font_p P_ ((int *, struct font_name *, struct font_name *,
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			      int, int));
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static int x_face_list_fonts P_ ((struct frame *, char *,
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				  struct font_name *, int, int));
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static int font_scalable_p P_ ((struct font_name *));
static int get_lface_attributes P_ ((struct frame *, Lisp_Object, Lisp_Object *, int));
static int load_pixmap P_ ((struct frame *, Lisp_Object, unsigned *, unsigned *));
static unsigned char *xstrlwr P_ ((unsigned char *));
static void signal_error P_ ((char *, Lisp_Object));
static struct frame *frame_or_selected_frame P_ ((Lisp_Object, int));
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static void load_face_font P_ ((struct frame *, struct face *, int));
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static void load_face_colors P_ ((struct frame *, struct face *, Lisp_Object *));
static void free_face_colors P_ ((struct frame *, struct face *));
static int face_color_gray_p P_ ((struct frame *, char *));
static char *build_font_name P_ ((struct font_name *));
static void free_font_names P_ ((struct font_name *, int));
static int sorted_font_list P_ ((struct frame *, char *,
				 int (*cmpfn) P_ ((const void *, const void *)),
				 struct font_name **));
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static int font_list_1 P_ ((struct frame *, Lisp_Object, Lisp_Object,
			    Lisp_Object, struct font_name **));
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static int font_list P_ ((struct frame *, Lisp_Object, Lisp_Object,
			  Lisp_Object, struct font_name **));
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static int try_font_list P_ ((struct frame *, Lisp_Object *, 
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			      Lisp_Object, Lisp_Object, struct font_name **));
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static int try_alternative_families P_ ((struct frame *f, Lisp_Object,
					 Lisp_Object, struct font_name **));
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static int cmp_font_names P_ ((const void *, const void *));
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static struct face *realize_face P_ ((struct face_cache *, Lisp_Object *, int,
				      struct face *, int));
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static struct face *realize_x_face P_ ((struct face_cache *,
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					Lisp_Object *, int, struct face *));
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static struct face *realize_tty_face P_ ((struct face_cache *,
					  Lisp_Object *, int));
static int realize_basic_faces P_ ((struct frame *));
static int realize_default_face P_ ((struct frame *));
static void realize_named_face P_ ((struct frame *, Lisp_Object, int));
static int lface_fully_specified_p P_ ((Lisp_Object *));
static int lface_equal_p P_ ((Lisp_Object *, Lisp_Object *));
static unsigned hash_string_case_insensitive P_ ((Lisp_Object));
static unsigned lface_hash P_ ((Lisp_Object *));
static int lface_same_font_attributes_p P_ ((Lisp_Object *, Lisp_Object *));
static struct face_cache *make_face_cache P_ ((struct frame *));
static void free_realized_face P_ ((struct frame *, struct face *));
static void clear_face_gcs P_ ((struct face_cache *));
static void free_face_cache P_ ((struct face_cache *));
static int face_numeric_weight P_ ((Lisp_Object));
static int face_numeric_slant P_ ((Lisp_Object));
static int face_numeric_swidth P_ ((Lisp_Object));
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static int face_fontset P_ ((Lisp_Object *));
static char *choose_face_font P_ ((struct frame *, Lisp_Object *, int, int));
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static void merge_face_vectors P_ ((struct frame *, Lisp_Object *, Lisp_Object*, Lisp_Object));
static void merge_face_inheritance P_ ((struct frame *f, Lisp_Object,
					Lisp_Object *, Lisp_Object));
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static void merge_face_vector_with_property P_ ((struct frame *, Lisp_Object *,
						 Lisp_Object));
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static int set_lface_from_font_name P_ ((struct frame *, Lisp_Object,
					 Lisp_Object, int, int));
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static Lisp_Object lface_from_face_name P_ ((struct frame *, Lisp_Object, int));
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static struct face *make_realized_face P_ ((Lisp_Object *));
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static void free_realized_faces P_ ((struct face_cache *));
static char *best_matching_font P_ ((struct frame *, Lisp_Object *,
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				     struct font_name *, int, int));
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static void cache_face P_ ((struct face_cache *, struct face *, unsigned));
static void uncache_face P_ ((struct face_cache *, struct face *));
static int xlfd_numeric_slant P_ ((struct font_name *));
static int xlfd_numeric_weight P_ ((struct font_name *));
static int xlfd_numeric_swidth P_ ((struct font_name *));
static Lisp_Object xlfd_symbolic_slant P_ ((struct font_name *));
static Lisp_Object xlfd_symbolic_weight P_ ((struct font_name *));
static Lisp_Object xlfd_symbolic_swidth P_ ((struct font_name *));
static int xlfd_fixed_p P_ ((struct font_name *));
static int xlfd_numeric_value P_ ((struct table_entry *, int, struct font_name *,
				   int, int));
static Lisp_Object xlfd_symbolic_value P_ ((struct table_entry *, int,
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					    struct font_name *, int,
					    Lisp_Object));
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static struct table_entry *xlfd_lookup_field_contents P_ ((struct table_entry *, int,
							   struct font_name *, int));

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#ifdef HAVE_WINDOW_SYSTEM
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static int split_font_name P_ ((struct frame *, struct font_name *, int));
static int xlfd_point_size P_ ((struct frame *, struct font_name *));
static void sort_fonts P_ ((struct frame *, struct font_name *, int,
			       int (*cmpfn) P_ ((const void *, const void *))));
static GC x_create_gc P_ ((struct frame *, unsigned long, XGCValues *));
static void x_free_gc P_ ((struct frame *, GC));
static void clear_font_table P_ ((struct frame *));

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#ifdef WINDOWSNT
extern Lisp_Object w32_list_fonts P_ ((struct frame *, Lisp_Object, int, int));
#endif /* WINDOWSNT */

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#ifdef USE_X_TOOLKIT
static void x_update_menu_appearance P_ ((struct frame *));
#endif /* USE_X_TOOLKIT */

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#endif /* HAVE_WINDOW_SYSTEM */
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612

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/***********************************************************************
			      Utilities
 ***********************************************************************/
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#ifdef HAVE_X_WINDOWS
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#ifdef DEBUG_X_COLORS

/* The following is a poor mans infrastructure for debugging X color
   allocation problems on displays with PseudoColor-8.  Some X servers
   like 3.3.5 XF86_SVGA with Matrox cards apparently don't implement
   color reference counts completely so that they don't signal an
   error when a color is freed whose reference count is already 0.
   Other X servers do.  To help me debug this, the following code
   implements a simple reference counting schema of its own, for a
   single display/screen.  --gerd.  */

/* Reference counts for pixel colors.  */

int color_count[256];

/* Register color PIXEL as allocated.  */

void
register_color (pixel)
     unsigned long pixel;
{
  xassert (pixel < 256);
  ++color_count[pixel];
}


/* Register color PIXEL as deallocated.  */

void
unregister_color (pixel)
     unsigned long pixel;
{
  xassert (pixel < 256);
  if (color_count[pixel] > 0)
    --color_count[pixel];
  else
    abort ();
}


/* Register N colors from PIXELS as deallocated.  */

void
unregister_colors (pixels, n)
     unsigned long *pixels;
     int n;
{
  int i;
  for (i = 0; i < n; ++i)
    unregister_color (pixels[i]);
}

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DEFUN ("dump-colors", Fdump_colors, Sdump_colors, 0, 0, 0,
  "Dump currently allocated colors and their reference counts to stderr.")
  ()
{
  int i, n;

  fputc ('\n', stderr);
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  for (i = n = 0; i < sizeof color_count / sizeof color_count[0]; ++i)
    if (color_count[i])
      {
	fprintf (stderr, "%3d: %5d", i, color_count[i]);
	++n;
	if (n % 5 == 0)
	  fputc ('\n', stderr);
	else
	  fputc ('\t', stderr);
      }

  if (n % 5 != 0)
    fputc ('\n', stderr);
  return Qnil;
}

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#endif /* DEBUG_X_COLORS */

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/* Free colors used on frame F.  PIXELS is an array of NPIXELS pixel
   color values.  Interrupt input must be blocked when this function
   is called.  */

void
x_free_colors (f, pixels, npixels)
     struct frame *f;
     unsigned long *pixels;
     int npixels;
{
  int class = FRAME_X_DISPLAY_INFO (f)->visual->class;

  /* If display has an immutable color map, freeing colors is not
     necessary and some servers don't allow it.  So don't do it.  */
  if (class != StaticColor && class != StaticGray && class != TrueColor)
    {
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#ifdef DEBUG_X_COLORS
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      unregister_colors (pixels, npixels);
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#endif
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      XFreeColors (FRAME_X_DISPLAY (f), FRAME_X_COLORMAP (f),
		   pixels, npixels, 0);
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    }
}


/* Free colors used on frame F.  PIXELS is an array of NPIXELS pixel
   color values.  Interrupt input must be blocked when this function
   is called.  */

void
x_free_dpy_colors (dpy, screen, cmap, pixels, npixels)
     Display *dpy;
     Screen *screen;
     Colormap cmap;
     unsigned long *pixels;
     int npixels;
{
  struct x_display_info *dpyinfo = x_display_info_for_display (dpy);
  int class = dpyinfo->visual->class;

  /* If display has an immutable color map, freeing colors is not
     necessary and some servers don't allow it.  So don't do it.  */
  if (class != StaticColor && class != StaticGray && class != TrueColor)
    {
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      unregister_colors (pixels, npixels);
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#endif
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      XFreeColors (dpy, cmap, pixels, npixels, 0);
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    }
}

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/* Create and return a GC for use on frame F.  GC values and mask
   are given by XGCV and MASK.  */

static INLINE GC
x_create_gc (f, mask, xgcv)
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     struct frame *f;
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     unsigned long mask;
     XGCValues *xgcv;
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{
  GC gc;
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  BLOCK_INPUT;
  gc = XCreateGC (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), mask, xgcv);
  UNBLOCK_INPUT;
  IF_DEBUG (++ngcs);
  return gc;
}
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/* Free GC which was used on frame F.  */

static INLINE void
x_free_gc (f, gc)
     struct frame *f;
     GC gc;
{
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  BLOCK_INPUT;
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  xassert (--ngcs >= 0);
  XFreeGC (FRAME_X_DISPLAY (f), gc);
  UNBLOCK_INPUT;
}
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#endif /* HAVE_X_WINDOWS */
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#ifdef WINDOWSNT
/* W32 emulation of GCs */

static INLINE GC
x_create_gc (f, mask, xgcv)
     struct frame *f;
     unsigned long mask;
     XGCValues *xgcv;
{
  GC gc;
  BLOCK_INPUT;
  gc = XCreateGC (NULL, FRAME_W32_WINDOW (f), mask, xgcv);
  UNBLOCK_INPUT;
  IF_DEBUG (++ngcs);
  return gc;
}


/* Free GC which was used on frame F.  */

static INLINE void
x_free_gc (f, gc)
     struct frame *f;
     GC gc;
{
  BLOCK_INPUT;
  xassert (--ngcs >= 0);
  xfree (gc);
  UNBLOCK_INPUT;
}

#endif  /* WINDOWSNT */
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/* Like stricmp.  Used to compare parts of font names which are in
   ISO8859-1.  */

int
xstricmp (s1, s2)
     unsigned char *s1, *s2;
{
  while (*s1 && *s2)
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    {
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      unsigned char c1 = tolower (*s1);
      unsigned char c2 = tolower (*s2);
      if (c1 != c2)
	return c1 < c2 ? -1 : 1;
      ++s1, ++s2;
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    }
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  if (*s1 == 0)
    return *s2 == 0 ? 0 : -1;
  return 1;
}
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/* Like strlwr, which might not always be available.  */
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static unsigned char *
xstrlwr (s)
     unsigned char *s;
{
  unsigned char *p = s;

  for (p = s; *p; ++p)
    *p = tolower (*p);

  return s;
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}
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/* Signal `error' with message S, and additional argument ARG.  */

static void
signal_error (s, arg)
     char *s;
     Lisp_Object arg;
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{
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  Fsignal (Qerror, Fcons (build_string (s), Fcons (arg, Qnil)));
}
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/* If FRAME is nil, return a pointer to the selected frame.
   Otherwise, check that FRAME is a live frame, and return a pointer
   to it.  NPARAM is the parameter number of FRAME, for
   CHECK_LIVE_FRAME.  This is here because it's a frequent pattern in
   Lisp function definitions.  */
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static INLINE struct frame *
frame_or_selected_frame (frame, nparam)
     Lisp_Object frame;
     int nparam;
{
  if (NILP (frame))
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    frame = selected_frame;
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  CHECK_LIVE_FRAME (frame, nparam);
  return XFRAME (frame);
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}
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883

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/***********************************************************************
			   Frames and faces
 ***********************************************************************/
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/* Initialize face cache and basic faces for frame F.  */
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void
init_frame_faces (f)
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     struct frame *f;
{
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  /* Make a face cache, if F doesn't have one.  */
  if (FRAME_FACE_CACHE (f) == NULL)
    FRAME_FACE_CACHE (f) = make_face_cache (f);
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#ifdef HAVE_WINDOW_SYSTEM
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  /* Make the image cache.  */
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  if (FRAME_WINDOW_P (f))
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    {
      if (FRAME_X_IMAGE_CACHE (f) == NULL)
	FRAME_X_IMAGE_CACHE (f) = make_image_cache ();
      ++FRAME_X_IMAGE_CACHE (f)->refcount;
    }
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#endif /* HAVE_WINDOW_SYSTEM */
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  /* Realize basic faces.  Must have enough information in frame
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     parameters to realize basic faces at this point.  */
#ifdef HAVE_X_WINDOWS
  if (!FRAME_X_P (f) || FRAME_X_WINDOW (f))
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#endif
#ifdef WINDOWSNT
  if (!FRAME_WINDOW_P (f) || FRAME_W32_WINDOW (f))
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#endif
    if (!realize_basic_faces (f))
      abort ();
}
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/* Free face cache of frame F.  Called from Fdelete_frame.  */
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void
free_frame_faces (f)
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     struct frame *f;
{
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  struct face_cache *face_cache = FRAME_FACE_CACHE (f);
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  if (face_cache)
    {
      free_face_cache (face_cache);
      FRAME_FACE_CACHE (f) = NULL;
    }
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#ifdef HAVE_WINDOW_SYSTEM
  if (FRAME_WINDOW_P (f))
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    {
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      struct image_cache *image_cache = FRAME_X_IMAGE_CACHE (f);
      if (image_cache)
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	{
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	  --image_cache->refcount;
	  if (image_cache->refcount == 0)
	    free_image_cache (f);
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	}
    }
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#endif /* HAVE_WINDOW_SYSTEM */
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}

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/* Clear face caches, and recompute basic faces for frame F.  Call
   this after changing frame parameters on which those faces depend,
   or when realized faces have been freed due to changing attributes
   of named faces. */
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void
recompute_basic_faces (f)
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     struct frame *f;
{
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  if (FRAME_FACE_CACHE (f))
    {
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      clear_face_cache (0);
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      if (!realize_basic_faces (f))
	abort ();
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    }
}
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/* Clear the face caches of all frames.  CLEAR_FONTS_P non-zero means
   try to free unused fonts, too.  */
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void
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clear_face_cache (clear_fonts_p)
     int clear_fonts_p;
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{
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#ifdef HAVE_WINDOW_SYSTEM
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  Lisp_Object tail, frame;
  struct frame *f;
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  if (clear_fonts_p
      || ++clear_font_table_count == CLEAR_FONT_TABLE_COUNT)
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    {
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      /* From time to time see if we can unload some fonts.  This also
	 frees all realized faces on all frames.  Fonts needed by
	 faces will be loaded again when faces are realized again.  */
      clear_font_table_count = 0;
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      FOR_EACH_FRAME (tail, frame)
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	{
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	  f = XFRAME (frame);
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	  if (FRAME_WINDOW_P (f)
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	      && FRAME_X_DISPLAY_INFO (f)->n_fonts > CLEAR_FONT_TABLE_NFONTS)
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	    {
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	      free_all_realized_faces (frame);
	      clear_font_table (f);
	    }
	}
    }
  else
    {
      /* Clear GCs of realized faces.  */
      FOR_EACH_FRAME (tail, frame)
	{
	  f = XFRAME (frame);
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	  if (FRAME_WINDOW_P (f))
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	    {
	      clear_face_gcs (FRAME_FACE_CACHE (f));
	      clear_image_cache (f, 0);
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	    }
	}
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    }
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#endif /* HAVE_WINDOW_SYSTEM */
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}

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DEFUN ("clear-face-cache", Fclear_face_cache, Sclear_face_cache, 0, 1, 0,
  "Clear face caches on all frames.\n\
Optional THOROUGHLY non-nil means try to free unused fonts, too.")
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  (thoroughly)
     Lisp_Object thoroughly;
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{
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  clear_face_cache (!NILP (thoroughly));
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  ++face_change_count;
  ++windows_or_buffers_changed;
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  return Qnil;
}



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#ifdef HAVE_WINDOW_SYSTEM
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/* Remove those fonts from the font table of frame F exept for the
   default ASCII font for the frame.  Called from clear_face_cache
   from time to time.  */
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static void
clear_font_table (f)
     struct frame *f;
{
  struct x_display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
  int i;

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  xassert (FRAME_WINDOW_P (f));
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  /* Free those fonts that are not used by the frame F as the default.  */
  for (i = 0; i < dpyinfo->n_fonts; ++i)
    {
      struct font_info *font_info = dpyinfo->font_table + i;
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      if (!font_info->name
	  || font_info->font == FRAME_FONT (f))
	continue;
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      /* Free names.  */
      if (font_info->full_name != font_info->name)
	xfree (font_info->full_name);
      xfree (font_info->name);
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      /* Free the font.  */
      BLOCK_INPUT;
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#ifdef HAVE_X_WINDOWS
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      XFreeFont (dpyinfo->display, font_info->font);
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#endif
#ifdef WINDOWSNT
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      w32_unload_font (dpyinfo, font_info->font);
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#endif
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      UNBLOCK_INPUT;
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      /* Mark font table slot free.  */
      font_info->font = NULL;
      font_info->name = font_info->full_name = NULL;
    }
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}

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#endif /* HAVE_WINDOW_SYSTEM */
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/***********************************************************************
			      X Pixmaps
 ***********************************************************************/

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#ifdef HAVE_WINDOW_SYSTEM
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DEFUN ("bitmap-spec-p", Fbitmap_spec_p, Sbitmap_spec_p, 1, 1, 0,
  "Value is non-nil if OBJECT is a valid bitmap specification.\n\
A bitmap specification is either a string, a file name, or a list\n\
(WIDTH HEIGHT DATA) where WIDTH is the pixel width of the bitmap,\n\
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HEIGHT is its height, and DATA is a string containing the bits of\n\
the pixmap.  Bits are stored row by row, each row occupies\n\
(WIDTH + 7)/8 bytes.")
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  (object)
     Lisp_Object object;
{
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  int pixmap_p = 0;
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  if (STRINGP (object))
    /* If OBJECT is a string, it's a file name.  */
    pixmap_p = 1;
  else if (CONSP (object))
    {
      /* Otherwise OBJECT must be (WIDTH HEIGHT DATA), WIDTH and
	 HEIGHT must be integers > 0, and DATA must be string large
	 enough to hold a bitmap of the specified size.  */
      Lisp_Object width, height, data;

      height = width = data = Qnil;
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      if (CONSP (object))
	{
	  width = XCAR (object);
	  object = XCDR (object);
	  if (CONSP (object))
	    {
	      height = XCAR (object);
	      object = XCDR (object);
	      if (CONSP (object))
		data = XCAR (object);
	    }
	}
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      if (NATNUMP (width) && NATNUMP (height) && STRINGP (data))
	{
	  int bytes_per_row = ((XFASTINT (width) + BITS_PER_CHAR - 1)
			       / BITS_PER_CHAR);
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	  if (STRING_BYTES (XSTRING (data)) >= bytes_per_row * XINT (height))
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	    pixmap_p = 1;
	}
    }

  return pixmap_p ? Qt : Qnil;
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}


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/* Load a bitmap according to NAME (which is either a file name or a
   pixmap spec) for use on frame F.  Value is the bitmap_id (see
   xfns.c).  If NAME is nil, return with a bitmap id of zero.  If
   bitmap cannot be loaded, display a message saying so, and return
   zero.  Store the bitmap width in *W_PTR and its height in *H_PTR,
   if these pointers are not null.  */
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static int
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load_pixmap (f, name, w_ptr, h_ptr)
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     FRAME_PTR f;
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     Lisp_Object name;
     unsigned int *w_ptr, *h_ptr;
{
  int bitmap_id;
  Lisp_Object tem;

  if (NILP (name))
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    return 0;
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  tem = Fbitmap_spec_p (name);
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  if (NILP (tem))
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    wrong_type_argument (Qbitmap_spec_p, name);