xdisp.c 67.1 KB
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/* Display generation from window structure and buffer text.
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   Copyright (C) 1985, 1986, 1987, 1988, 1992 Free Software Foundation, Inc.
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This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */


#include "config.h"
#include <stdio.h>
/*#include <ctype.h>*/
#undef NULL
#include "lisp.h"
#include "screen.h"
#include "window.h"
#include "termchar.h"
#include "dispextern.h"
#include "buffer.h"
#include "indent.h"
#include "commands.h"
#include "macros.h"
#include "disptab.h"

extern int interrupt_input;
extern int command_loop_level;

/* Nonzero means print newline before next minibuffer message.  */

int noninteractive_need_newline;

#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) > (b) ? (a) : (b))

/* The buffer position of the first character appearing
 entirely or partially on the current screen line.
 Or zero, which disables the optimization for the current screen line. */
static int this_line_bufpos;

/* Number of characters past the end of this line,
   including the terminating newline */
static int this_line_endpos;

/* The vertical position of this screen line. */
static int this_line_vpos;

/* Hpos value for start of display on this screen line.
   Usually zero, but negative if first character really began
   on previous line */
static int this_line_start_hpos;

/* Buffer that this_line variables are describing. */
static struct buffer *this_line_buffer;

/* Set by try_window_id to the vpos of first of any lines
   scrolled on to the bottom of the screen.  These lines should
   not be included in any general scroll computation.  */
static int scroll_bottom_vpos;

/* Value of echo_area_glyphs when it was last acted on.
  If this is nonzero, there is a message on the screen
  in the minibuffer and it should be erased as soon
  as it is no longer requested to appear. */
char *previous_echo_glyphs;

/* Nonzero means truncate lines in all windows less wide than the screen */
int truncate_partial_width_windows;

Lisp_Object Vglobal_mode_string;

/* Marker for where to display an arrow on top of the buffer text.  */
Lisp_Object Voverlay_arrow_position;

/* String to display for the arrow.  */
Lisp_Object Voverlay_arrow_string;

/* Values of those variables at last redisplay.  */
Lisp_Object last_arrow_position, last_arrow_string;

/* Nonzero if overlay arrow has been displayed once in this window.  */
static int overlay_arrow_seen;

/* If cursor motion alone moves point off screen,
   Try scrolling this many lines up or down if that will bring it back.  */
int scroll_step;

/* Nonzero if try_window_id has made blank lines at window bottom
 since the last redisplay that paused */
static int blank_end_of_window;

/* Number of windows showing the buffer of the selected window.
   keyboard.c refers to this.  */
int buffer_shared;

/* display_text_line sets these to the screen position (origin 0) of point,
   whether the window is selected or not.
   Set one to -1 first to determine whether point was found afterwards.  */

static int cursor_vpos;
static int cursor_hpos;

int debug_end_pos;

/* Nonzero means display mode line highlighted */
int mode_line_inverse_video;

static void echo_area_display ();
void mark_window_display_accurate ();
static void redisplay_windows ();
static void redisplay_window ();
static void try_window ();
static int try_window_id ();
static struct position *display_text_line ();
static void display_mode_line ();
static int display_mode_element ();
static char *fmodetrunc ();
static char *decode_mode_spec ();
static int display_string ();

/* Prompt to display in front of the minibuffer contents */
char *minibuf_prompt;

/* Width in columns of current minibuffer prompt.  */
int minibuf_prompt_width;

/* Message to display instead of minibuffer contents
   This is what the functions error and message make,
   and command echoing uses it as well.
   It overrides the minibuf_prompt as well as the buffer.  */
char *echo_area_glyphs;

/* true iff we should redraw the mode lines on the next redisplay */
int update_mode_lines;

/* Smallest number of characters before the gap
   at any time since last redisplay that finished.
   Valid for current buffer when try_window_id can be called.  */
int beg_unchanged;

/* Smallest number of characters after the gap
   at any time since last redisplay that finished.
   Valid for current buffer when try_window_id can be called.  */
int end_unchanged;

/* MODIFF as of last redisplay that finished;
   if it matches MODIFF, beg_unchanged and end_unchanged
   contain no useful information */
int unchanged_modified;

/* Nonzero if head_clip or tail_clip of current buffer has changed
   since last redisplay that finished */
int clip_changed;

/* Nonzero if window sizes or contents have changed
   since last redisplay that finished */
int windows_or_buffers_changed;


#ifndef MULTI_SCREEN

DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
  "Clear the screen and output again what is supposed to appear on it.")
  ()
{
  if (screen_height == 0) abort (); /* Some bug zeros some core */
  clear_screen ();
  fflush (stdout);
  clear_screen_records ();
  if (screen_height == 0) abort (); /* Some bug zeros some core */
  windows_or_buffers_changed++;
  /* Mark all windows as INaccurate,
     so that every window will have its redisplay done.  */
  mark_window_display_accurate (XWINDOW (minibuf_window)->prev, 0);
  if (screen_height == 0) abort (); /* Some bug zeros some core */
  return Qnil;
}

#endif /* not MULTI_SCREEN */

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/* Buffer used for messages formatted by `message'.  */
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char *message_buf;

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/* Nonzero if message_buf is being used by print;
   zero if being used by message.  */
int message_buf_print;

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/* dump an informative message to the minibuf */
/* VARARGS 1 */

void
message (m, a1, a2, a3)
     char *m;
{
  if (noninteractive)
    {
      if (noninteractive_need_newline)
	putc ('\n', stderr);
      noninteractive_need_newline = 0;
      fprintf (stderr, m, a1, a2, a3);
      fprintf (stderr, "\n");
      fflush (stderr);
    }
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  /* A null message buffer means that the screen hasn't really been
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     initialized yet.  Error messages get reported properly by
     cmd_error, so this must be just an informative message; toss it.  */
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  else if (INTERACTIVE && SCREEN_MESSAGE_BUF (selected_screen))
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    {
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#ifdef MULTI_SCREEN
      choose_minibuf_screen ();
      Fmake_screen_visible (WINDOW_SCREEN (XWINDOW (minibuf_window)));
#endif

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      {
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#ifdef NO_ARG_ARRAY
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	int a[3];
	a[0] = a1;
	a[1] = a2;
	a[2] = a3;
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	doprnt (SCREEN_MESSAGE_BUF (selected_screen),
		SCREEN_WIDTH (selected_screen), m, 0, 3, a);
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#else
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	doprnt (SCREEN_MESSAGE_BUF (selected_screen),
		SCREEN_WIDTH (selected_screen), m, 0, 3, &a1);
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#endif				/* NO_ARG_ARRAY */
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      }
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      echo_area_glyphs = SCREEN_MESSAGE_BUF (selected_screen);
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      /* Print should start at the beginning of the message
	 buffer next time.  */
      message_buf_print = 0;

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      do_pending_window_change ();
      echo_area_display ();
      update_screen (XSCREEN (XWINDOW (minibuf_window)->screen), 1, 1);
      do_pending_window_change ();
    }
}

/* Specify m, a string, as a message in the minibuf.  */
void
message1 (m)
     char *m;
{
  if (noninteractive)
    {
      if (noninteractive_need_newline)
	putc ('\n', stderr);
      noninteractive_need_newline = 0;
      fprintf (stderr, "%s\n", m);
      fflush (stderr);
    }
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  /* A null message buffer means that the screen hasn't really been
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     initialized yet.  Error messages get reported properly by
     cmd_error, so this must be just an informative message; toss it.  */
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  else if (INTERACTIVE && SCREEN_MESSAGE_BUF (selected_screen))
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    {
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#ifdef MULTI_SCREEN
      choose_minibuf_screen ();
      Fmake_screen_visible (WINDOW_SCREEN (XWINDOW (minibuf_window)));
#endif

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      echo_area_glyphs = m;
      do_pending_window_change ();
      echo_area_display ();
      update_screen (XSCREEN (XWINDOW (minibuf_window)->screen), 1, 1);
      do_pending_window_change ();
    }
}

static void
echo_area_display ()
{
  register int vpos;
  SCREEN_PTR s;

#ifdef MULTI_SCREEN
  choose_minibuf_screen ();
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  s = XSCREEN (WINDOW_SCREEN (XWINDOW (minibuf_window)));
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  if (! SCREEN_VISIBLE_P (s))
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    return;
#endif

  if (screen_garbaged)
    {
      Fredraw_display ();
      screen_garbaged = 0;
    }

  if (echo_area_glyphs || minibuf_level == 0)
    {
      vpos = XFASTINT (XWINDOW (minibuf_window)->top);
      get_display_line (s, vpos, 0);
      display_string (XWINDOW (minibuf_window), vpos,
		      echo_area_glyphs ? echo_area_glyphs : "",
		      0, 0, 0, SCREEN_WIDTH (s));

      /* If desired cursor location is on this line, put it at end of text */
      if (SCREEN_CURSOR_Y (s) == vpos)
	SCREEN_CURSOR_X (s) = s->desired_glyphs->used[vpos];
    }
  else if (!EQ (minibuf_window, selected_window))
    windows_or_buffers_changed++;

  if (EQ (minibuf_window, selected_window))
    this_line_bufpos = 0;

  previous_echo_glyphs = echo_area_glyphs;
}

/* Do a screen update, taking possible shortcuts into account.
   This is the main external entry point for redisplay.

   If the last redisplay displayed an echo area message and that
   message is no longer requested, we clear the echo area
   or bring back the minibuffer if that is in use.

   Everyone would like to have a hook here to call eval,
   but that cannot be done safely without a lot of changes elsewhere.
   This can be called from signal handlers; with alarms set up;
   or with synchronous processes running.
   See the function `echo' in keyboard.c.
   See Fcall_process; if you called it from here, it could be
   entered recursively.  */

void
redisplay ()
{
  register struct window *w = XWINDOW (selected_window);
  register int pause;
  int must_finish = 0;
  int all_windows;
  register int tlbufpos, tlendpos;
  struct position pos;
  extern int input_pending;

  if (noninteractive)
    return;

  /* Notice any pending interrupt request to change screen size.  */
  do_pending_window_change ();

  if (screen_garbaged)
    {
      Fredraw_display ();
      screen_garbaged = 0;
    }

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  /* Normally the message* functions will have already displayed and
     updated the echo area, but the screen may have been trashed, or
     the update may have been preempted, so display the echo area
     again here.  */
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  if (echo_area_glyphs || previous_echo_glyphs)
    {
      echo_area_display ();
      must_finish = 1;
    }

  if (clip_changed || windows_or_buffers_changed)
    update_mode_lines++;

  /* Detect case that we need to write a star in the mode line.  */
  if (XFASTINT (w->last_modified) < MODIFF
      && XFASTINT (w->last_modified) <= current_buffer->save_modified)
    {
      w->update_mode_line = Qt;
      if (buffer_shared > 1)
	update_mode_lines++;
    }

  SCREEN_SCROLL_BOTTOM_VPOS (XSCREEN (w->screen)) = -1;

  all_windows = update_mode_lines || buffer_shared > 1;

  /* If specs for an arrow have changed, do thorough redisplay
     to ensure we remove any arrow that should no longer exist.  */
  if (Voverlay_arrow_position != last_arrow_position
      || Voverlay_arrow_string != last_arrow_string)
    all_windows = 1, clip_changed = 1;

  tlbufpos = this_line_bufpos;
  tlendpos = this_line_endpos;
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  if (!all_windows && tlbufpos > 0 && NILP (w->update_mode_line)
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      && SCREEN_VISIBLE_P (XSCREEN (w->screen))
      /* Make sure recorded data applies to current buffer, etc */
      && this_line_buffer == current_buffer
      && current_buffer == XBUFFER (w->buffer)
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      && NILP (w->force_start)
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      /* Point must be on the line that we have info recorded about */
      && point >= tlbufpos
      && point <= Z - tlendpos
      /* All text outside that line, including its final newline,
	 must be unchanged */
      && (XFASTINT (w->last_modified) >= MODIFF
	  || (beg_unchanged >= tlbufpos - 1
	      && GPT >= tlbufpos
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	      /* If selective display, can't optimize
		 if the changes start at the beginning of the line.  */
	      && ((XTYPE (current_buffer->selective_display) == Lisp_Int
		   && XINT (current_buffer->selective_display) > 0
		   ? (beg_unchanged >= tlbufpos
		      && GPT > tlbufpos)
		   : 1))
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	      && end_unchanged >= tlendpos
	      && Z - GPT >= tlendpos)))
    {
      if (tlbufpos > BEGV && FETCH_CHAR (tlbufpos - 1) != '\n'
	  && (tlbufpos == ZV
	      || FETCH_CHAR (tlbufpos) == '\n'))
	/* Former continuation line has disappeared by becoming empty */
	goto cancel;
      else if (XFASTINT (w->last_modified) < MODIFF
	       || MINI_WINDOW_P (w))
	{
	  cursor_vpos = -1;
	  overlay_arrow_seen = 0;
	  display_text_line (w, tlbufpos, this_line_vpos, this_line_start_hpos,
			     pos_tab_offset (w, tlbufpos));
	  /* If line contains point, is not continued,
		 and ends at same distance from eob as before, we win */
	  if (cursor_vpos >= 0 && this_line_bufpos
	      && this_line_endpos == tlendpos)
	    {
	      if (XFASTINT (w->width) != SCREEN_WIDTH (XSCREEN (WINDOW_SCREEN (w))))
		preserve_other_columns (w);
	      goto update;
	    }
	  else
	    goto cancel;
	}
      else if (point == XFASTINT (w->last_point))
	{
	  if (!must_finish)
	    {
	      do_pending_window_change ();
	      return;
	    }
	  goto update;
	}
      else
	{
	  pos = *compute_motion (tlbufpos, 0,
				 XINT (w->hscroll) ? 1 - XINT (w->hscroll) : 0,
				 point, 2, - (1 << (SHORTBITS - 1)),
				 XFASTINT (w->width) - 1
				 - (XFASTINT (w->width) + XFASTINT (w->left)
				    != SCREEN_WIDTH (selected_screen)),
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				 XINT (w->hscroll),
				 pos_tab_offset (w, tlbufpos));
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	  if (pos.vpos < 1)
	    {
	      SCREEN_CURSOR_X (selected_screen)
		= XFASTINT (w->left) + max (pos.hpos, 0);
	      SCREEN_CURSOR_Y (selected_screen) = this_line_vpos;
	      goto update;
	    }
	  else
	    goto cancel;
	}
    cancel:
      /* Text changed drastically or point moved off of line */
      cancel_line (this_line_vpos, selected_screen);
    }

  this_line_bufpos = 0;
  all_windows |= buffer_shared > 1;

  if (all_windows)
    {
#ifdef MULTI_SCREEN
      Lisp_Object tail;

      /* Recompute # windows showing selected buffer.
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	 This will be incremented each time such a window is displayed.  */
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      buffer_shared = 0;

      for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
	{
	  SCREEN_PTR s;

	  if (XTYPE (XCONS (tail)->car) != Lisp_Screen)
	    continue;

	  s = XSCREEN (XCONS (tail)->car);
	  if (s->visible)
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	    /* Redraw its windows.  */
	    redisplay_windows (SCREEN_ROOT_WINDOW (s));
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	}
#else
    redisplay_windows (SCREEN_ROOT_WINDOW (s));
#endif /* not MULTI_SCREEN */
    }
  else if (SCREEN_VISIBLE_P (selected_screen))
    {
      redisplay_window (selected_window, 1);
      if (XFASTINT (w->width) != SCREEN_WIDTH (selected_screen))
	preserve_other_columns (w);
    }

update: 
  /* Prevent various kinds of signals during display update.
     stdio is not robust about handling signals,
     which can cause an apparent I/O error.  */
  if (interrupt_input)
    unrequest_sigio ();
  stop_polling ();

#ifdef MULTI_SCREEN
  if (all_windows)
    {
      Lisp_Object tail;

      pause = 0;

      for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
	{
	  SCREEN_PTR s;

	  if (XTYPE (XCONS (tail)->car) != Lisp_Screen)
	    continue;

	  s = XSCREEN (XCONS (tail)->car);
	  if (s->visible)
	    {
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	      pause |= update_screen (s, 0, 0);
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	      if (!pause)
		mark_window_display_accurate (s->root_window, 1);
	    }
	}
    }
  else
#endif /* MULTI_SCREEN */
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    {
      if (SCREEN_VISIBLE_P (selected_screen))
	pause = update_screen (selected_screen, 0, 0);
#ifdef MULTI_SCREEN
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      /* We may have called echo_area_display at the top of this
	 function.  If the echo area is on another screen, that may
	 have put text on a screen other than the selected one, so the
	 above call to update_screen would not have caught it.  Catch
	 it here.  */
      {
	SCREEN_PTR mini_screen =
	  XSCREEN (WINDOW_SCREEN (XWINDOW (minibuf_window)));
	
	if (mini_screen != selected_screen)
	  pause |= update_screen (mini_screen, 0, 0);
      }
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#endif
    }
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  /* If screen does not match, prevent doing single-line-update next time.
     Also, don't forget to check every line to update the arrow.  */
  if (pause)
    {
      this_line_bufpos = 0;
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      if (!NILP (last_arrow_position))
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	{
	  last_arrow_position = Qt;
	  last_arrow_string = Qt;
	}
      /* If we pause after scrolling, some lines in current_screen
	 may be null, so preserve_other_columns won't be able to
	 preserve all the vertical-bar separators.  So, avoid using it
	 in that case.  */
      if (XFASTINT (w->width) != SCREEN_WIDTH (selected_screen))
	update_mode_lines = 1;
    }

  /* Now text on screen agrees with windows, so
     put info into the windows for partial redisplay to follow */

  if (!pause)
    {
      register struct buffer *b = XBUFFER (w->buffer);

      blank_end_of_window = 0;
      clip_changed = 0;
      unchanged_modified = BUF_MODIFF (b);
      beg_unchanged = BUF_GPT (b) - BUF_BEG (b);
      end_unchanged = BUF_Z (b) - BUF_GPT (b);

      XFASTINT (w->last_point) = BUF_PT (b);
      XFASTINT (w->last_point_x) = SCREEN_CURSOR_X (selected_screen);
      XFASTINT (w->last_point_y) = SCREEN_CURSOR_Y (selected_screen);

      if (all_windows)
	mark_window_display_accurate (XWINDOW (minibuf_window)->prev, 1);
      else
	{
	  w->update_mode_line = Qnil;
	  XFASTINT (w->last_modified) = BUF_MODIFF (b);
	  w->window_end_valid = Qt;
	  last_arrow_position = Voverlay_arrow_position;
	  last_arrow_string = Voverlay_arrow_string;
	}
      update_mode_lines = 0;
      windows_or_buffers_changed = 0;
    }

  /* Start SIGIO interrupts coming again.
     Having them off during the code above
     makes it less likely one will discard output,
     but not impossible, since there might be stuff
     in the system buffer here.
     But it is much hairier to try to do anything about that.  */

  if (interrupt_input)
    request_sigio ();
  start_polling ();

  /* Change screen size now if a change is pending.  */
  do_pending_window_change ();
}

/* Redisplay, but leave alone any recent echo area message
   unless another message has been requested in its place.

   This is useful in situations where you need to redisplay but no
   user action has occurred, making it inappropriate for the message
   area to be cleared.  See tracking_off and
   wait_reading_process_input for examples of these situations.  */

redisplay_preserve_echo_area ()
{
  if (echo_area_glyphs == 0 && previous_echo_glyphs != 0)
    {
      echo_area_glyphs = previous_echo_glyphs;
      redisplay ();
      echo_area_glyphs = 0;
    }
  else
    redisplay ();
}

void
mark_window_display_accurate (window, flag)
     Lisp_Object window;
     int flag;
{
  register struct window *w;

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  for (;!NILP (window); window = w->next)
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    {
      w = XWINDOW (window);

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      if (!NILP (w->buffer))
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	XFASTINT (w->last_modified)
	  = !flag ? 0
	    : XBUFFER (w->buffer) == current_buffer
	      ? MODIFF : BUF_MODIFF (XBUFFER (w->buffer));
      w->window_end_valid = Qt;
      w->update_mode_line = Qnil;

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      if (!NILP (w->vchild))
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	mark_window_display_accurate (w->vchild, flag);
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      if (!NILP (w->hchild))
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	mark_window_display_accurate (w->hchild, flag);
    }

  if (flag)
    {
      last_arrow_position = Voverlay_arrow_position;
      last_arrow_string = Voverlay_arrow_string;
    }
  else
    {
      /* t is unequal to any useful value of Voverlay_arrow_... */
      last_arrow_position = Qt;
      last_arrow_string = Qt;
    }
}

int do_id = 1;

static void
redisplay_windows (window)
     Lisp_Object window;
{
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  for (; !NILP (window); window = XWINDOW (window)->next)
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    redisplay_window (window, 0);
}

static void
redisplay_window (window, just_this_one)
     Lisp_Object window;
     int just_this_one;
{
  register struct window *w = XWINDOW (window);
  SCREEN_PTR s = XSCREEN (w->screen);
  int height;
  register int lpoint = point;
  struct buffer *old = current_buffer;
  register int width = XFASTINT (w->width) - 1
    - (XFASTINT (w->width) + XFASTINT (w->left)
       != SCREEN_WIDTH (XSCREEN (WINDOW_SCREEN (w))));
  register int startp;
  register int hscroll = XINT (w->hscroll);
  struct position pos;
  int opoint;
  int tem;
  int window_needs_modeline;

  if (SCREEN_HEIGHT (s) == 0) abort (); /* Some bug zeros some core */

  /* If this is a combination window, do its children; that's all.  */

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  if (!NILP (w->vchild))
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    {
      redisplay_windows (w->vchild);
      return;
    }
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  if (!NILP (w->hchild))
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    {
      redisplay_windows (w->hchild);
      return;
    }
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  if (NILP (w->buffer))
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    abort ();
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  height = window_internal_height (w);

  if (MINI_WINDOW_P (w))
    {
      if (w == XWINDOW (minibuf_window))
	{
	  if (echo_area_glyphs)
	    /* We've already displayed the echo area glyphs, if any.  */
	    return;
	}
      else
	{
	  /* This is a minibuffer, but it's not the currently active one, so
	     clear it.  */
	  int vpos = XFASTINT (XWINDOW (SCREEN_MINIBUF_WINDOW (s))->top);
	  int i;

	  for (i = 0; i < height; i++)
	    {
	      get_display_line (s, vpos + i, 0);
	      display_string (w, vpos + i, "", 0, 0, 0, width);
	    }
	  
	  return;
	}
    }
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  if (update_mode_lines)
    w->update_mode_line = Qt;

  /* Otherwise set up data on this window; select its buffer and point value */

  current_buffer = XBUFFER (w->buffer);
  opoint = point;

  /* Count number of windows showing the selected buffer.  */

  if (!just_this_one
      && current_buffer == XBUFFER (XWINDOW (selected_window)->buffer))
    buffer_shared++;

  /* POINT refers normally to the selected window.
     For any other window, set up appropriate value.  */

  if (!EQ (window, selected_window))
    {
      SET_PT (marker_position (w->pointm));
      if (point < BEGV)
	{
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	  SET_PT (BEGV);
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	  Fset_marker (w->pointm, make_number (point), Qnil);
	}
      else if (point > (ZV - 1))
	{
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	  SET_PT (ZV);
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	  Fset_marker (w->pointm, make_number (point), Qnil);
	}
    }

  /* If window-start is screwed up, choose a new one.  */
  if (XMARKER (w->start)->buffer != current_buffer)
    goto recenter;

  startp = marker_position (w->start);

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  /* Handle case where place to start displaying has been specified,
     unless the specified location is outside the visible range.  */
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  if (!NILP (w->force_start))
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    {
      w->update_mode_line = Qt;
      w->force_start = Qnil;
      XFASTINT (w->last_modified) = 0;
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      if (startp < BEGV) startp = BEGV;
      if (startp > ZV)   startp = ZV;
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      try_window (window, startp);
      if (cursor_vpos < 0)
	{
	  /* If point does not appear, move point so it does appear */
	  pos = *compute_motion (startp, 0,
				((EQ (window, minibuf_window) && startp == 1)
				 ? minibuf_prompt_width : 0)
				+
				(hscroll ? 1 - hscroll : 0),
				ZV, height / 2,
				- (1 << (SHORTBITS - 1)),
				width, hscroll, pos_tab_offset (w, startp));
	  SET_PT (pos.bufpos);
	  if (w != XWINDOW (SCREEN_SELECTED_WINDOW (s)))
	    Fset_marker (w->pointm, make_number (point), Qnil);
	  else
	    {
	      lpoint = point;
	      SCREEN_CURSOR_X (s) = max (0, pos.hpos) + XFASTINT (w->left);
	      SCREEN_CURSOR_Y (s) = pos.vpos + XFASTINT (w->top);
	    }
	}
      goto done;
    }

  /* Handle case where text has not changed, only point,
     and it has not moved off the screen */

  /* This code is not used for minibuffer for the sake of
     the case of redisplaying to replace an echo area message;
     since in that case the minibuffer contents per se are usually unchanged.
     This code is of no real use in the minibuffer since
     the handling of this_line_bufpos, etc.,
     in redisplay handles the same cases.  */

  if (XFASTINT (w->last_modified) >= MODIFF
      && point >= startp && !clip_changed
      && (just_this_one || XFASTINT (w->width) == SCREEN_WIDTH (s))
      && !EQ (window, minibuf_window))
    {
      pos = *compute_motion (startp, 0, (hscroll ? 1 - hscroll : 0),
			    point, height + 1, 10000, width, hscroll,
			    pos_tab_offset (w, startp));

      if (pos.vpos < height)
	{
	  /* Ok, point is still on screen */
	  if (w == XWINDOW (SCREEN_SELECTED_WINDOW (s)))
	    {
	      /* These variables are supposed to be origin 1 */
	      SCREEN_CURSOR_X (s) = max (0, pos.hpos) + XFASTINT (w->left);
	      SCREEN_CURSOR_Y (s) = pos.vpos + XFASTINT (w->top);
	    }
	  /* This doesn't do the trick, because if a window to the right of
	     this one must be redisplayed, this does nothing because there
	     is nothing in DesiredScreen yet, and then the other window is
	     redisplayed, making likes that are empty in this window's columns.
	     if (XFASTINT (w->width) != SCREEN_WIDTH (s))
	     preserve_my_columns (w);
	     */
	  goto done;
	}
      /* Don't bother trying redisplay with same start;
	we already know it will lose */
    }
  /* If current starting point was originally the beginning of a line
     but no longer is, find a new starting point.  */
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  else if (!NILP (w->start_at_line_beg)
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	   && !(startp == BEGV
		|| FETCH_CHAR (startp - 1) == '\n'))
    {
      goto recenter;
    }
  else if (just_this_one && !MINI_WINDOW_P (w)
	   && point >= startp
	   && XFASTINT (w->last_modified)
	   && ! EQ (w->window_end_valid, Qnil)
	   && do_id && !clip_changed
	   && !blank_end_of_window
	   && XFASTINT (w->width) == SCREEN_WIDTH (s)
	   && EQ (last_arrow_position, Voverlay_arrow_position)
	   && EQ (last_arrow_string, Voverlay_arrow_string)
	   && (tem = try_window_id (SCREEN_SELECTED_WINDOW (s)))
	   && tem != -2)
    {
      /* tem > 0 means success.  tem == -1 means choose new start.
	 tem == -2 means try again with same start,
	  and nothing but whitespace follows the changed stuff.
	 tem == 0 means try again with same start.  */
      if (tem > 0)
	goto done;
    }
  else if (startp >= BEGV && startp <= ZV
	   /* Avoid starting display at end of buffer! */
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	   && (startp < ZV || startp == BEGV
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	       || (XFASTINT (w->last_modified) >= MODIFF)))
    {
      /* Try to redisplay starting at same place as before */
      /* If point has not moved off screen, accept the results */
      try_window (window, startp);
      if (cursor_vpos >= 0)
	goto done;
      else
	cancel_my_columns (w);
    }

  XFASTINT (w->last_modified) = 0;
  w->update_mode_line = Qt;

  /* Try to scroll by specified few lines */

  if (scroll_step && !clip_changed)
    {
      if (point > startp)
	{
	  pos = *vmotion (Z - XFASTINT (w->window_end_pos),
			  scroll_step, width, hscroll, window);
	  if (pos.vpos >= height)
	    goto scroll_fail;
	}

      pos = *vmotion (startp, point < startp ? - scroll_step : scroll_step,
		      width, hscroll, window);

      if (point >= pos.bufpos)
	{
	  try_window (window, pos.bufpos);
	  if (cursor_vpos >= 0)
	    goto done;
	  else
	    cancel_my_columns (w);
	}
    scroll_fail: ;
    }

  /* Finally, just choose place to start which centers point */

recenter:
  pos = *vmotion (point, - height / 2, width, hscroll, window);
  try_window (window, pos.bufpos);

  startp = marker_position (w->start);
  w->start_at_line_beg = 
    (startp == BEGV || FETCH_CHAR (startp - 1) == '\n') ? Qt : Qnil;

done:
  /* If window not full width, must redo its mode line
     if the window to its side is being redone */
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  if ((!NILP (w->update_mode_line)
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       || (!just_this_one && width < SCREEN_WIDTH (s) - 1))
      && height != XFASTINT (w->height))
    display_mode_line (w);

  SET_PT (opoint);
  current_buffer = old;
  SET_PT (lpoint);
}

/* Do full redisplay on one window, starting at position `pos'. */

static void
try_window (window, pos)
     Lisp_Object window;
     register int pos;
{
  register struct window *w = XWINDOW (window);
  register int height = window_internal_height (w);
  register int vpos = XFASTINT (w->top);
  register int last_text_vpos = vpos;
  int tab_offset = pos_tab_offset (w, pos);
  SCREEN_PTR s = XSCREEN (w->screen);
  int width = XFASTINT (w->width) - 1
    - (XFASTINT (w->width) + XFASTINT (w->left) != SCREEN_WIDTH (s));
  struct position val;

  Fset_marker (w->start, make_number (pos), Qnil);
  cursor_vpos = -1;
  overlay_arrow_seen = 0;
  val.hpos = XINT (w->hscroll) ? 1 - XINT (w->hscroll) : 0;

  while (--height >= 0)
    {
      val = *display_text_line (w, pos, vpos, val.hpos, tab_offset);
      tab_offset += width;
      if (val.vpos) tab_offset = 0;
      vpos++;
      if (pos != val.bufpos)
	last_text_vpos
	  /* Next line, unless prev line ended in end of buffer with no cr */
	  = vpos - (val.vpos && FETCH_CHAR (val.bufpos - 1) != '\n');
      pos = val.bufpos;
    }

  /* If last line is continued in middle of character,
     include the split character in the text considered on the screen */
  if (val.hpos < (XINT (w->hscroll) ? 1 - XINT (w->hscroll) : 0))
    pos++;

  /* If bottom just moved off end of screen, change mode line percentage.  */
  if (XFASTINT (w->window_end_pos) == 0
      && Z != pos)
    w->update_mode_line = Qt;

  /* Say where last char on screen will be, once redisplay is finished.  */
  XFASTINT (w->window_end_pos) = Z - pos;
  XFASTINT (w->window_end_vpos) = last_text_vpos - XFASTINT (w->top);
  /* But that is not valid info until redisplay finishes.  */
  w->window_end_valid = Qnil;
}

/* Try to redisplay when buffer is modified locally,
 computing insert/delete line to preserve text outside
 the bounds of the changes.
 Return 1 if successful, 0 if if cannot tell what to do,
 or -1 to tell caller to find a new window start,
 or -2 to tell caller to do normal redisplay with same window start.  */

static int
try_window_id (window)
     Lisp_Object window;
{
  int pos;
  register struct window *w = XWINDOW (window);
  register int height = window_internal_height (w);
  SCREEN_PTR s = XSCREEN (w->screen);
  int top = XFASTINT (w->top);
  int start = marker_position (w->start);
  int width = XFASTINT (w->width) - 1
    - (XFASTINT (w->width) + XFASTINT (w->left) != SCREEN_WIDTH (s));
  int hscroll = XINT (w->hscroll);
  int lmargin = hscroll > 0 ? 1 - hscroll : 0;
  register int vpos;
  register int i, tem;
  int last_text_vpos = 0;
  int stop_vpos;

  struct position val, bp, ep, xp, pp;
  int scroll_amount = 0;
  int delta;
  int tab_offset, epto;

  if (GPT - BEG < beg_unchanged)
    beg_unchanged = GPT - BEG;
  if (Z - GPT < end_unchanged)
    end_unchanged = Z - GPT;

  if (beg_unchanged + 1 < start)
    return 0;			/* Give up if changes go above top of window */

  /* Find position before which nothing is changed.  */
  bp = *compute_motion (start, 0, lmargin,
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			beg_unchanged + 1, height + 1, 0, width, hscroll,
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			pos_tab_offset (w, start));
  if (bp.vpos >= height)
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    {
      if (point < bp.bufpos && !bp.contin)
	{
	  /* All changes are below the screen, and point is on the screen.
	     We don't need to change the screen at all.
	     But we need to update window_end_pos to account for
	     any change in buffer size.  */
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	  bp = *compute_motion (start, 0, lmargin,
				Z, height, 0,
				width, hscroll, pos_tab_offset (w, start));
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	  XFASTINT (w->window_end_vpos) = height;
	  XFASTINT (w->window_end_pos) = Z - bp.bufpos;
	  return 1;
	}
      return 0;
    }
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  vpos = bp.vpos;

  /* Find beginning of that screen line.  Must display from there.  */
  bp = *vmotion (bp.bufpos, 0, width, hscroll, window);

  pos = bp.bufpos;
  val.hpos = lmargin;
  if (pos < start)
    return -1;

  /* If about to start displaying at the beginning of a continuation line,
     really start with previous screen line, in case it was not
     continued when last redisplayed */
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  if ((bp.contin && bp.bufpos - 1 == beg_unchanged && vpos > 0)
      ||
      /* Likewise if we have to worry about selective display.  */
      (XTYPE (current_buffer->selective_display) == Lisp_Int
       && XINT (current_buffer->selective_display) > 0
       && bp.bufpos - 1 == beg_unchanged && vpos > 0))
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    {
      bp = *vmotion (bp.bufpos, -1, width, hscroll, window);
      --vpos;
      pos = bp.bufpos;
    }

  if (bp.contin && bp.hpos != lmargin)
    {
      val.hpos = bp.prevhpos - width + lmargin;
      pos--;
    }

  bp.vpos = vpos;

  /* Find first visible newline after which no more is changed.  */
  tem = find_next_newline (Z - max (end_unchanged, Z - ZV), 1);
  if (XTYPE (current_buffer->selective_display) == Lisp_Int
      && XINT (current_buffer->selective_display) > 0)
    while (tem < ZV - 1
	   && (position_indentation (tem)
	       >= XINT (current_buffer->selective_display)))
      tem = find_next_newline (tem, 1);

  /* Compute the cursor position after that newline.  */
  ep = *compute_motion (pos, vpos, val.hpos, tem,
			height, - (1 << (SHORTBITS - 1)),
			width, hscroll, pos_tab_offset (w, bp.bufpos));

  /* If changes reach past the text available on the screen,
     just display rest of screen.  */
  if (ep.bufpos > Z - XFASTINT (w->window_end_pos))
    stop_vpos = height;
  else
    stop_vpos = ep.vpos;

  /* If no newline before ep, the line ep is on includes some changes
     that must be displayed.  Make sure we don't stop before it.  */
  /* Also, if changes reach all the way until ep.bufpos,
     it is possible that something was deleted after the
     newline before it, so the following line must be redrawn. */
  if (stop_vpos == ep.vpos
      && (ep.bufpos == BEGV
	  || FETCH_CHAR (ep.bufpos - 1) != '\n'
	  || ep.bufpos == Z - end_unchanged))
    stop_vpos = ep.vpos + 1;

  cursor_vpos = -1;
  overlay_arrow_seen = 0;

  /* If changes do not reach to bottom of window,
     figure out how much to scroll the rest of the window */
  if (stop_vpos < height)
    {
      /* Now determine how far up or down the rest of the window has moved */
      epto = pos_tab_offset (w, ep.bufpos);
      xp = *compute_motion (ep.bufpos, ep.vpos, ep.hpos,
			    Z - XFASTINT (w->window_end_pos),
			    10000, 0, width, hscroll, epto);
      scroll_amount = xp.vpos - XFASTINT (w->window_end_vpos);

      /* Is everything on screen below the changes whitespace?
	 If so, no scrolling is really necessary.  */
      for (i = ep.bufpos; i < xp.bufpos; i++)
	{
	  tem = FETCH_CHAR (i);
	  if (tem != ' ' && tem != '\n' && tem != '\t')
	    break;
	}
      if (i == xp.bufpos)
	return -2;

      XFASTINT (w->window_end_vpos) += scroll_amount;

      /* Before doing any scrolling, verify that point will be on screen. */
      if (point > ep.bufpos && !(point <= xp.bufpos && xp.bufpos < height))
	{
	  if (point <= xp.bufpos)
	    {
	      pp = *compute_motion (ep.bufpos, ep.vpos, ep.hpos,
				    point, height, - (1 << (SHORTBITS - 1)),
				    width, hscroll, epto);
	    }
	  else
	    {
	      pp = *compute_motion (xp.bufpos, xp.vpos, xp.hpos,
				    point, height, - (1 << (SHORTBITS - 1)),
				    width, hscroll, pos_tab_offset (w, xp.bufpos));
	    }
	  if (pp.bufpos < point || pp.vpos == height)
	    return 0;
	  cursor_vpos = pp.vpos + top;
	  cursor_hpos = pp.hpos + XFASTINT (w->left);
	}

      if (stop_vpos - scroll_amount >= height
	  || ep.bufpos == xp.bufpos)
	{
	  if (scroll_amount < 0)
	    stop_vpos -= scroll_amount;
	  scroll_amount = 0;
	  /* In this path, we have altered window_end_vpos
	     and not left it negative.
	     We must make sure that, in case display is preempted
	     before the screen changes to reflect what we do here,
	     further updates will not come to try_window_id
	     and assume the screen and window_end_vpos match.  */
	  blank_end_of_window = 1;
	}
      else if (!scroll_amount)
	{}
      else if (bp.bufpos == Z - end_unchanged)
	{
	  /* If reprinting everything is nearly as fast as scrolling,
	     don't bother scrolling.  Can happen if lines are short.  */
	  if (scroll_cost (s, bp.vpos + top - scroll_amount,
			   top + height - max (0, scroll_amount),
			   scroll_amount)
	      > xp.bufpos - bp.bufpos - 20)
	    /* Return "try normal display with same window-start."
	       Too bad we can't prevent further scroll-thinking.  */
	    return -2;
	  /* If pure deletion, scroll up as many lines as possible.
	     In common case of killing a line, this can save the
	     following line from being overwritten by scrolling
	     and therefore having to be redrawn.  */
	  tem = scroll_screen_lines (s, bp.vpos + top - scroll_amount,
				     top + height - max (0, scroll_amount),
				     scroll_amount);
	  if (!tem) stop_vpos = height;
	}
      else if (scroll_amount)
	{
	  /* If reprinting everything is nearly as fast as scrolling,
	     don't bother scrolling.  Can happen if lines are short.  */
	  /* Note that if scroll_amount > 0, xp.bufpos - bp.bufpos is an
	     overestimate of cost of reprinting, since xp.bufpos
	     would end up below the bottom of the window.  */
	  if (scroll_cost (s, ep.vpos + top - scroll_amount,
			   top + height - max (0, scroll_amount),
			   scroll_amount)
	      > xp.bufpos - ep.bufpos - 20)
	    /* Return "try normal display with same window-start."
	       Too bad we can't prevent further scroll-thinking.  */
	    return -2;
	  tem = scroll_screen_lines (s, ep.vpos + top - scroll_amount,
				     top + height - max (0, scroll_amount),
				     scroll_amount);
	  if (!tem) stop_vpos = height;
	}
    }

  /* In any case, do not display past bottom of window */
  if (stop_vpos >= height)
    {
      stop_vpos = height;
      scroll_amount = 0;
    }

  /* Handle case where pos is before w->start --
     can happen if part of line had been clipped and is not clipped now */
  if (vpos == 0 && pos < marker_position (w->start))
    Fset_marker (w->start, make_number (pos), Qnil);

  /* Redisplay the lines where the text was changed */
  last_text_vpos = vpos;
  tab_offset = pos_tab_offset (w, pos);
  /* If we are starting display in mid-character, correct tab_offset
     to account for passing the line that that character really starts in.  */
  if (val.hpos < lmargin)
    tab_offset += width;
  while (vpos < stop_vpos)
    {
      val = *display_text_line (w, pos, top + vpos++, val.hpos, tab_offset);
      tab_offset += width;
      if (val.vpos) tab_offset = 0;
      if (pos != val.bufpos)
	last_text_vpos
	  /* Next line, unless prev line ended in end of buffer with no cr */
	    = vpos - (val.vpos && FETCH_CHAR (val.bufpos - 1) != '\n');
      pos = val.bufpos;
    }

  /* There are two cases:
     1) we have displayed down to the bottom of the window
     2) we have scrolled lines below stop_vpos by scroll_amount  */

  if (vpos == height)
    {
      /* If last line is continued in middle of character,
	 include the split character in the text considered on the screen */
      if (val.hpos < lmargin)
	val.bufpos++;
      XFASTINT (w->window_end_vpos) = last_text_vpos;
      XFASTINT (w->window_end_pos) = Z - val.bufpos;
    }

  /* If scrolling made blank lines at window bottom,
     redisplay to fill those lines */
  if (scroll_amount < 0)
    {
      /* Don't consider these lines for general-purpose scrolling.
	 That will save time in the scrolling computation.  */
      SCREEN_SCROLL_BOTTOM_VPOS (s) = xp.vpos;
      vpos = xp.vpos;
      pos = xp.bufpos;
      val.hpos = lmargin;
      if (pos == ZV)
	vpos = height + scroll_amount;
      else if (xp.contin && xp.hpos != lmargin)
	{
	  val.hpos = xp.prevhpos - width + lmargin;
	  pos--;
	}

      blank_end_of_window = 1;
      tab_offset = pos_tab_offset (w, pos);
      /* If we are starting display in mid-character, correct tab_offset
	 to account for passing the line that that character starts in.  */
      if (val.hpos < lmargin)
	tab_offset += width;

      while (vpos < height)
	{
	  val = *display_text_line (w, pos, top + vpos++, val.hpos, tab_offset);
	  tab_offset += width;
	  if (val.vpos) tab_offset = 0;
	  pos = val.bufpos;
	}

      /* Here is a case where display_text_line sets cursor_vpos wrong.
	 Make it be fixed up, below.  */
      if (xp.bufpos == ZV
	  && xp.bufpos == point)
	cursor_vpos = -1;
    }

  /* If bottom just moved off end of screen, change mode line percentage.  */
  if (XFASTINT (w->window_end_pos) == 0
      && Z != val.bufpos)
    w->update_mode_line = Qt;

  /* Attempt to adjust end-of-text positions to new bottom line */
  if (scroll_amount)
    {
      delta = height - xp.vpos;
      if (delta < 0
	  || (delta > 0 && xp.bufpos <= ZV)
	  || (delta == 0 && xp.hpos))
	{
	  val = *vmotion (Z - XFASTINT (w->window_end_pos),
			  delta, width, hscroll, window);
	  XFASTINT (w->window_end_pos) = Z - val.bufpos;
	  XFASTINT (w->window_end_vpos) += val.vpos;
	}
    }

  w->window_end_valid = Qnil;

  /* If point was not in a line that was displayed, find it */
  if (cursor_vpos < 0)
    {
      val = *compute_motion (start, 0, lmargin, point, 10000, 10000,
			     width, hscroll, pos_tab_offset (w, start));
      /* Admit failure if point is off screen now */
      if (val.vpos >= height)
	{
	  for (vpos = 0; vpos < height; vpos++)
	    cancel_line (vpos + top, s);
	  return 0;
	}
      cursor_vpos = val.vpos + top;
      cursor_hpos = val.hpos + XFASTINT (w->left);
    }

  SCREEN_CURSOR_X (s) = max (0, cursor_hpos);
  SCREEN_CURSOR_Y (s) = cursor_vpos;

  if (debug_end_pos)
    {
      val = *compute_motion (start, 0, lmargin, ZV,
			     height, - (1 << (SHORTBITS - 1)),
			     width, hscroll, pos_tab_offset (w, start));
      if (val.vpos != XFASTINT (w->window_end_vpos))
	abort ();
      if (XFASTINT (w->window_end_pos)
	  != Z - val.bufpos)
	abort ();
    }

  return 1;
}

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/* Copy glyphs from the rope FROM to T.
   But don't actually copy the parts that would come in before S.
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   Value is T, advanced past the copied data.

   Characters in FROM are grouped into units of `sizeof GLYPH' chars;
   any extra chars at the end of FROM are ignored.  */

GLYPH *
copy_rope (t, s, from)
     register GLYPH *t; /* Copy to here. */
     register GLYPH *s; /* Starting point. */
     Lisp_Object from;    /* Data to copy; known to be a string.  */
{
  register int n = XSTRING (from)->size / sizeof (GLYPH);
  register GLYPH *f = (GLYPH *) XSTRING (from)->data;

  while (n--)
    {
      if (t >= s) *t = *f;
      ++t;
      ++f;
    }
  return t;
}

/* Display one line of window w, starting at position START in W's buffer.
   Display starting at horizontal position HPOS, which is normally zero
   or negative.  A negative value causes output up to hpos = 0 to be discarded.
   This is done for negative hscroll, or when this is a continuation line
   and the continuation occurred in the middle of a multi-column character.

   TABOFFSET is an offset for ostensible hpos, used in tab stop calculations.

   Display on position VPOS on the screen.  (origin 0).

   Returns a STRUCT POSITION giving character to start next line with
   and where to display it, including a zero or negative hpos.
   The vpos field is not really a vpos; it is 1 unless the line is continued */

struct position val_display_text_line;

static struct position *
display_text_line (w, start, vpos, hpos, taboffset)
     struct window *w;
     int start;
     int vpos;
     int hpos;
     int taboffset;
{
  register int pos = start;
  register int c;
  register GLYPH *p1;
  int end;
  register int pause;
  register unsigned char *p;
  GLYPH *endp;
  register GLYPH *startp;
  register GLYPH *p1prev;
  SCREEN_PTR s = XSCREEN (w->screen);
  int tab_width = XINT (current_buffer->tab_width);
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  int ctl_arrow = !NILP (current_buffer->ctl_arrow);
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  int width = XFASTINT (w->width) - 1
    - (XFASTINT (w->width) + XFASTINT (w->left) != SCREEN_WIDTH (s));
  struct position val;
  int lastpos;
  int invis;
  int hscroll = XINT (w->hscroll);
  int truncate = hscroll
    || (truncate_partial_width_windows
	&& XFASTINT (w->width) < SCREEN_WIDTH (s))
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    || !NILP (current_buffer->truncate_lines);
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  int selective
    = XTYPE (current_buffer->selective_display) == Lisp_Int
      ? XINT (current_buffer->selective_display)
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	: !NILP (current_buffer->selective_display) ? -1 : 0;
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#ifndef old
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  int selective_e = selective && !NILP (current_buffer->selective_display_ellipses);
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#endif
  register struct screen_glyphs *desired_glyphs = SCREEN_DESIRED_GLYPHS (s);
  register struct Lisp_Vector *dp = window_display_table (w);
  int selective_rlen
    = (selective && dp && XTYPE (DISP_INVIS_ROPE (dp)) == Lisp_String
       ? XSTRING (DISP_INVIS_ROPE (dp))->size / sizeof (GLYPH) : 0);
  GLYPH truncator = (dp == 0 || XTYPE (DISP_TRUNC_GLYPH (dp)) != Lisp_Int
		    ? '$' : XINT (DISP_TRUNC_GLYPH (dp)));
  GLYPH continuer = (dp == 0 || XTYPE (DISP_CONTINUE_GLYPH (dp)) != Lisp_Int
		    ? '\\' : XINT (DISP_CONTINUE_GLYPH (dp)));

  hpos += XFASTINT (w->left);
  get_display_line (s, vpos, XFASTINT (w->left));
  if (tab_width <= 0 || tab_width > 20) tab_width = 8;

  if (MINI_WINDOW_P (w) && start == 1
      && vpos == XFASTINT (w->top))
    {
      if (minibuf_prompt)
	hpos = display_string (w, vpos, minibuf_prompt, hpos,
			       (!truncate ? continuer : truncator),
			       -1, -1);
      minibuf_prompt_width = hpos;
    }

  desired_glyphs->bufp[vpos] = pos;
  p1 = desired_glyphs->glyphs[vpos] + hpos;
  end = ZV;
  startp = desired_glyphs->glyphs[vpos] + XFASTINT (w->left);
  endp = startp + width;

  /* Loop generating characters.
     Stop at end of buffer, before newline,
     or if reach or pass continuation column.  */

  pause = pos;
  while (p1 < endp)
    {
      p1prev = p1;
      if (pos == pause)
	{
	  if (pos == end)
	    break;
	  if (pos == point && cursor_vpos < 0)
	    {
	      cursor_vpos = vpos;
	      cursor_hpos = p1 - startp;
	    }

	  pause = end;
	  if (pos < point && point < pause)
	    pause = point;
	  if (pos < GPT && GPT < pause)
	    pause = GPT;

	  p = &FETCH_CHAR (pos);
	}
      c = *p++;
      if (c >= 040 && c < 0177
	  && (dp == 0 || XTYPE (DISP_CHAR_ROPE (dp, c)) != Lisp_String))
	{
	  if (p1 >= startp)
	    *p1 = c;
	  p1++;
	}
      else if (c == '\n')
	{
	  invis = 0;
	  while (pos < end
		 && selective > 0
		 && position_indentation (pos + 1) >= selective)
	    {
	      invis = 1;
	      pos = find_next_newline (pos + 1, 1);
	      if (FETCH_CHAR (pos - 1) == '\n')
		pos--;
	    }
	  if (invis && selective_rlen > 0 && p1 >= startp)
	    {
	      p1 += selective_rlen;
	      if (p1 - startp > width)
		p1 = endp;
	      bcopy (XSTRING (DISP_INVIS_ROPE (dp))->data, p1prev,
                     (p1 - p1prev) * sizeof (GLYPH));
	    }
	  break;
	}
      else if (c == '\t')
	{
	  do
	    {
	      if (p1 >= startp && p1 < endp)
		*p1 = SPACEGLYPH;
	      p1++;
	    }
	  while ((p1 - startp + taboffset + hscroll - (hscroll > 0))
		 % tab_width);
	}
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      else if (c == Ctl ('M') && selective == -1)
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	{
	  pos = find_next_newline (pos, 1);
	  if (FETCH_CHAR (pos - 1) == '\n')
	    pos--;
	  if (selective_rlen > 0)
	    {
	      p1 += selective_rlen;
	      if (p1 - startp > width)
		p1 = endp;
	      bcopy (XSTRING (DISP_INVIS_ROPE (dp))->data, p1prev,
                     (p1 - p1prev) * sizeof (GLYPH));
	    }
	  break;
	}
      else if (dp != 0 && XTYPE (DISP_CHAR_ROPE (dp, c)) == Lisp_String)
	{
	  p1 = copy_rope (p1, startp, DISP_CHAR_ROPE (dp, c));
	}
      else if (c < 0200 && ctl_arrow)
	{
	  if (p1 >= startp)
	    *p1 = (dp && XTYPE (DISP_CTRL_GLYPH (dp)) == Lisp_Int
		   ? XINT (DISP_CTRL_GLYPH (dp)) : '^');
	  p1++;
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	  if (p1 >= startp && p1 < endp)
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	    *p1 = c ^ 0100;
	  p1++;
	}
      else
	{
	  if (p1 >= startp)
	    *p1 = (dp && XTYPE (DISP_ESCAPE_GLYPH (dp)) == Lisp_Int
		   ? XINT (DISP_ESCAPE_GLYPH (dp)) : '\\');
	  p1++;
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	  if (p1 >= startp && p1 < endp)
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	    *p1 = (c >> 6) + '0';
	  p1++;
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	  if (p1 >= startp && p1 < endp)
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	    *p1 = (7 & (c >> 3)) + '0';
	  p1++;
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	  if (p1 >= startp && p1 < endp)
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	    *p1 = (7 & c) + '0';
	  p1++;
	}
      pos++;
    }

  val.hpos = - XINT (w->hscroll);
  if (val.hpos)
    val.hpos++;

  val.vpos = 1;

  lastpos = pos;

  /* Handle continuation in middle of a character */
  /* by backing up over it */
  if (p1 > endp)
    {
      /* Start the next line with that same character */
      pos--;
      /* but at a negative hpos, to skip the columns output on this line.  */
      val.hpos += p1prev - endp;
      /* Keep in this line everything up to the continuation column.  */
      p1 = endp;
    }

  /* Finish deciding which character to start the next line on,
     and what hpos to start it at.
     Also set `lastpos' to the last position which counts as "on this line"
     for cursor-positioning.  */

  if (pos < ZV)
    {
      if (FETCH_CHAR (pos) == '\n')
	/* If stopped due to a newline, start next line after it */
	pos++;
      else
	/* Stopped due to right margin of window */
	{
	  if (truncate)
	    {
	      *p1++ = truncator;
	      /* Truncating => start next line after next newline,
		 and point is on this line if it is before the newline,
		 and skip none of first char of next line */
	      pos = find_next_newline (pos, 1);
	      val.hpos = XINT (w->hscroll) ? 1 - XINT (w->hscroll) : 0;

	      lastpos = pos - (FETCH_CHAR (pos - 1) == '\n');
	    }
	  else
	    {
	      *p1++ = continuer;
	      val.vpos = 0;
	      lastpos--;
	    }
	}
    }

  /* If point is at eol or in invisible text at eol,
     record its screen location now.  */

  if (start <= point && point <= lastpos && cursor_vpos < 0)
    {
      cursor_vpos = vpos;
      cursor_hpos = p1 - startp;
    }

  if (cursor_vpos == vpos)
    {
      if (cursor_hpos < 0) cursor_hpos = 0;
      if (cursor_hpos > width) cursor_hpos = width;
      cursor_hpos += XFASTINT (w->left);
      if (w == XWINDOW (SCREEN_SELECTED_WINDOW (s)))
	{
	  SCREEN_CURSOR_Y (s) = cursor_vpos;
	  SCREEN_CURSOR_X (s) = cursor_hpos;

	  if (w == XWINDOW (selected_window))
	    {
	      /* Line is not continued and did not start
		 in middle of character */
	      if ((hpos - XFASTINT (w->left)
		   == (XINT (w->hscroll) ? 1 - XINT (w->hscroll) : 0))
		  && val.vpos)
		{
		  this_line_bufpos = start;
		  this_line_buffer = current_buffer;
		  this_line_vpos = cursor_vpos;
		  this_line_start_hpos = hpos;
		  this_line_endpos = Z - lastpos;
		}
	      else
		this_line_bufpos = 0;
	    }
	}
    }

  /* If hscroll and line not empty, insert truncation-at-left marker */
  if (hscroll && lastpos != start)
    {
      *startp = truncator;
      if (p1 <= startp)
	p1 = startp + 1;
    }

  if (XFASTINT (w->width) + XFASTINT (w->left) != SCREEN_WIDTH (s))
    {
      endp++;
      if (p1 < startp) p1 = startp;
      while (p1 < endp) *p1++ = SPACEGLYPH;
      *p1++ = '|';
    }
  desired_glyphs->used[vpos] = max (desired_glyphs->used[vpos],
				   p1 - desired_glyphs->glyphs[vpos]);
  desired_glyphs->glyphs[vpos][desired_glyphs->used[vpos]] = 0;

  /* If the start of this line is the overlay arrow-position,
     then put the arrow string into the display-line.  */

  if (XTYPE (Voverlay_arrow_position) == Lisp_Marker
      && current_buffer == XMARKER (Voverlay_arrow_position)->buffer
      && start == marker_position (Voverlay_arrow_position)
      && XTYPE (Voverlay_arrow_string) == Lisp_String
      && ! overlay_arrow_seen)
    {
      unsigned char *p = XSTRING (Voverlay_arrow_string)->data;
      int i;
      int len = XSTRING (Voverlay_arrow_string)->size;

      if (len > XFASTINT (w->width) - 1)
	len = XFASTINT (w->width) - 1;
      for (i = 0; i < len; i++)
	startp[i] = p[i];
      if (desired_glyphs->used[vpos] <
	  (len + startp - desired_glyphs->glyphs[vpos]))
	desired_glyphs->used[vpos] = len + startp - desired_glyphs->glyphs[vpos];

      overlay_arrow_seen = 1;
    }

  val.bufpos = pos;
  val_display_text_line = val;
  return &val_display_text_line;
}

/* Display the mode line for window w */

static void
display_mode_line (w)
     struct window *w;
{
  register int vpos = XFASTINT (w->height) + XFASTINT (w->top) - 1;
  register int left = XFASTINT (w->left);
  register int right = XFASTINT (w->width) + left;
  register SCREEN_PTR s = XSCREEN (WINDOW_SCREEN (w));

  get_display_line (s, vpos, left);
  display_mode_element (w, vpos, left, 0, right, right,
			current_buffer->mode_line_format);
  SCREEN_DESIRED_GLYPHS (s)->bufp[vpos] = 0;

  /* Make the mode line inverse video if the entire line
     is made of mode lines.
     I.e. if this window is full width,
     or if it is the child of a full width window
     (which implies that that window is split side-by-side
     and the rest of this line is mode lines of the sibling windows).  */
  if (XFASTINT (w->width)