nsimage.m 11.8 KB
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/* Image support for the NeXT/Open/GNUstep and MacOSX window system.
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   Copyright (C) 1989, 1992-1994, 2005-2006, 2008-2014 Free Software
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   Foundation, Inc.
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This file is part of GNU Emacs.

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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
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along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.  */
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/*
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Originally by Carl Edman
Updated by Christian Limpach (chris@nice.ch)
OpenStep/Rhapsody port by Scott Bender (sbender@harmony-ds.com)
MacOSX/Aqua port by Christophe de Dinechin (descubes@earthlink.net)
GNUstep port and post-20 update by Adrian Robert (arobert@cogsci.ucsd.edu)
*/

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/* This should be the first include, as it may set up #defines affecting
   interpretation of even the system includes. */
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#include <config.h>
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#include "lisp.h"
#include "dispextern.h"
#include "nsterm.h"
#include "frame.h"

extern Lisp_Object QCfile, QCdata;

/* call tracing */
#if 0
int image_trace_num = 0;
#define NSTRACE(x)        fprintf (stderr, "%s:%d: [%d] " #x "\n",         \
                                __FILE__, __LINE__, ++image_trace_num)
#else
#define NSTRACE(x)
#endif


/* ==========================================================================

   C interface.  This allows easy calling from C files.  We could just
   compile everything as Objective-C, but that might mean slower
   compilation and possible difficulties on some platforms..

   ========================================================================== */

void *
ns_image_from_XBM (unsigned char *bits, int width, int height)
{
  NSTRACE (ns_image_from_XBM);
  return [[EmacsImage alloc] initFromXBM: bits
                                   width: width height: height
                                    flip: YES];
}

void *
ns_image_for_XPM (int width, int height, int depth)
{
  NSTRACE (ns_image_for_XPM);
  return [[EmacsImage alloc] initForXPMWithDepth: depth
                                           width: width height: height];
}

void *
ns_image_from_file (Lisp_Object file)
{
  NSTRACE (ns_image_from_bitmap_file);
  return [EmacsImage allocInitFromFile: file];
}

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bool
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ns_load_image (struct frame *f, struct image *img,
               Lisp_Object spec_file, Lisp_Object spec_data)
{
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  EmacsImage *eImg = nil;
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  NSSize size;

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  NSTRACE (ns_load_image);

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  if (STRINGP (spec_file))
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    {
      eImg = [EmacsImage allocInitFromFile: spec_file];
    }
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  else if (STRINGP (spec_data))
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    {
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      NSData *data;

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      data = [NSData dataWithBytes: SSDATA (spec_data)
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			    length: SBYTES (spec_data)];
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      eImg = [[EmacsImage alloc] initWithData: data];
      [eImg setPixmapData];
    }

  if (eImg == nil)
    {
      add_to_log ("Unable to load image %s", img->spec, Qnil);
      return 0;
    }

  size = [eImg size];
  img->width = size.width;
  img->height = size.height;

  /* 4) set img->pixmap = emacsimage */
  img->pixmap = eImg;
  return 1;
}


int
ns_image_width (void *img)
{
  return [(id)img size].width;
}

int
ns_image_height (void *img)
{
  return [(id)img size].height;
}

unsigned long
ns_get_pixel (void *img, int x, int y)
{
  return [(EmacsImage *)img getPixelAtX: x Y: y];
}

void
ns_put_pixel (void *img, int x, int y, unsigned long argb)
{
  unsigned char alpha = (argb >> 24) & 0xFF;
  if (alpha == 0)
    alpha = 0xFF;
  [(EmacsImage *)img setPixelAtX: x Y: y toRed: (argb >> 16) & 0xFF
   green: (argb >> 8) & 0xFF blue: (argb & 0xFF) alpha: alpha];
}

void
ns_set_alpha (void *img, int x, int y, unsigned char a)
{
  [(EmacsImage *)img setAlphaAtX: x Y: y to: a];
}


/* ==========================================================================

   Class supporting bitmaps and images of various sorts.

   ========================================================================== */

@implementation EmacsImage

+ allocInitFromFile: (Lisp_Object)file
{
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  NSImageRep *imgRep;
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  Lisp_Object found;
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  EmacsImage *image;
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  /* Search bitmap-file-path for the file, if appropriate.  */
  found = x_find_image_file (file);
  if (!STRINGP (found))
    return nil;

  image = [[EmacsImage alloc] initByReferencingFile:
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                     [NSString stringWithUTF8String: SSDATA (found)]];
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  image->bmRep = nil;
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#ifdef NS_IMPL_COCOA
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  imgRep = [NSBitmapImageRep imageRepWithData:[image TIFFRepresentation]];
#else
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  imgRep = [image bestRepresentationForDevice: nil];
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#endif
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  if (imgRep == nil)
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    {
      [image release];
      return nil;
    }

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  /* The next two lines cause the DPI of the image to be ignored.
     This seems to be the behavior users expect. */
  [image setScalesWhenResized: YES];
  [image setSize: NSMakeSize([imgRep pixelsWide], [imgRep pixelsHigh])];

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  [image setName: [NSString stringWithUTF8String: SSDATA (file)]];
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  return image;
}


- (void)dealloc
{
  [stippleMask release];
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  [bmRep release];
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  [super dealloc];
}


- initFromXBM: (unsigned char *)bits width: (int)w height: (int)h
         flip: (BOOL)flip
{
  return [self initFromSkipXBM: bits width: w height: h flip: flip length: 0];
}


- initFromSkipXBM: (unsigned char *)bits width: (int)w height: (int)h
             flip: (BOOL)flip length: (int)length;
{
  int bpr = (w + 7) / 8;
  unsigned char *planes[5];

  [self initWithSize: NSMakeSize (w, h)];

  bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
                                    pixelsWide: w pixelsHigh: h
                                    bitsPerSample: 8 samplesPerPixel: 4
                                    hasAlpha: YES isPlanar: YES
                                    colorSpaceName: NSCalibratedRGBColorSpace
                                    bytesPerRow: w bitsPerPixel: 0];

  [bmRep getBitmapDataPlanes: planes];
  {
    /* pull bits out to set the (bytewise) alpha mask */
    int i, j, k;
    unsigned char *s = bits;
    unsigned char *alpha = planes[3];
    unsigned char swt[16] = {0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13,
                             3, 11, 7, 15};
    unsigned char c, bitPat;

    for (j = 0; j < h; j++)
      for (i = 0; i < bpr; i++)
        {
          if (length)
            {
              unsigned char s1, s2;
              while (*s++ != 'x' && s < bits + length);
              if (s >= bits + length)
                {
                  [bmRep release];
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                  bmRep = nil;
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                  return nil;
                }
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#define hexchar(x) ('0' <= (x) && (x) <= '9' ? (x) - '0' : (x) - 'a' + 10)
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              s1 = *s++;
              s2 = *s++;
              c = hexchar (s1) * 0x10 + hexchar (s2);
            }
          else
            c = *s++;

          bitPat = flip ? swt[c >> 4] | (swt[c & 0xf] << 4) : c ^ 255;
          for (k =0; k<8; k++)
            {
              *alpha++ = (bitPat & 0x80) ? 0xff : 0;
              bitPat <<= 1;
            }
        }
  }

  [self addRepresentation: bmRep];

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  memset (planes[0], 0, w*h);
  memset (planes[1], 0, w*h);
  memset (planes[2], 0, w*h);
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  [self setXBMColor: [NSColor blackColor]];
  return self;
}


/* Set color for a bitmap image (see initFromSkipXBM).  Note that the alpha
   is used as a mask, so we just memset the entire array. */
- setXBMColor: (NSColor *)color
{
  NSSize s = [self size];
  unsigned char *planes[5];
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  EmacsCGFloat r, g, b, a;
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  NSColor *rgbColor;

  if (bmRep == nil || color == nil)
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    return self;
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  if ([color colorSpaceName] != NSCalibratedRGBColorSpace)
    rgbColor = [color colorUsingColorSpaceName: NSCalibratedRGBColorSpace];
  else
    rgbColor = color;

  [rgbColor getRed: &r green: &g blue: &b alpha: &a];

  [bmRep getBitmapDataPlanes: planes];

  /* we used to just do this, but Cocoa seems to have a bug when rendering
     an alpha-masked image onto a dark background where it bloats the mask */
   /* memset (planes[0..2], r, g, b*0xff, len); */
  {
    int i, len = s.width*s.height;
    int rr = r * 0xff, gg = g * 0xff, bb = b * 0xff;
    for (i =0; i<len; i++)
      if (planes[3][i] != 0)
        {
          planes[0][i] = rr;
          planes[1][i] = gg;
          planes[2][i] = bb;
        }
  }
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  return self;
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}


- initForXPMWithDepth: (int)depth width: (int)width height: (int)height
{
  NSSize s = {width, height};
  int i;

  [self initWithSize: s];

  bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
                                  pixelsWide: width pixelsHigh: height
                                  /* keep things simple for now */
                                  bitsPerSample: 8 samplesPerPixel: 4 /*RGB+A*/
                                  hasAlpha: YES isPlanar: YES
                                  colorSpaceName: NSCalibratedRGBColorSpace
                                  bytesPerRow: width bitsPerPixel: 0];

  [bmRep getBitmapDataPlanes: pixmapData];
  for (i =0; i<4; i++)
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    memset (pixmapData[i], 0, width*height);
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  [self addRepresentation: bmRep];
  return self;
}


/* attempt to pull out pixmap data from a BitmapImageRep; returns NO if fails */
- (void) setPixmapData
{
  NSEnumerator *reps;
  NSImageRep *rep;

  reps = [[self representations] objectEnumerator];
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  while ((rep = (NSImageRep *) [reps nextObject]))
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    {
      if ([rep respondsToSelector: @selector (getBitmapDataPlanes:)])
        {
          bmRep = (NSBitmapImageRep *) rep;

          if ([bmRep numberOfPlanes] >= 3)
              [bmRep getBitmapDataPlanes: pixmapData];
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          /* The next two lines cause the DPI of the image to be ignored.
             This seems to be the behavior users expect. */
          [self setScalesWhenResized: YES];
          [self setSize: NSMakeSize([bmRep pixelsWide], [bmRep pixelsHigh])];

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          break;
        }
    }
}


/* note; this and next work only for image created with initForXPMWithDepth,
         initFromSkipXBM, or where setPixmapData was called successfully */
/* return ARGB */
- (unsigned long) getPixelAtX: (int)x Y: (int)y
{
  if (bmRep == nil)
    return 0;

  /* this method is faster but won't work for bitmaps */
  if (pixmapData[0] != NULL)
    {
      int loc = x + y * [self size].width;
      return (pixmapData[3][loc] << 24) /* alpha */
       | (pixmapData[0][loc] << 16) | (pixmapData[1][loc] << 8)
       | (pixmapData[2][loc]);
    }
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  else
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    {
      NSColor *color = [bmRep colorAtX: x y: y];
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      EmacsCGFloat r, g, b, a;
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      [color getRed: &r green: &g blue: &b alpha: &a];
      return ((int)(a * 255.0) << 24)
        | ((int)(r * 255.0) << 16) | ((int)(g * 255.0) << 8)
        | ((int)(b * 255.0));

    }
}

- (void) setPixelAtX: (int)x Y: (int)y toRed: (unsigned char)r
               green: (unsigned char)g blue: (unsigned char)b
               alpha:(unsigned char)a;
{
  if (bmRep == nil)
    return;

  if (pixmapData[0] != NULL)
    {
      int loc = x + y * [self size].width;
      pixmapData[0][loc] = r;
      pixmapData[1][loc] = g;
      pixmapData[2][loc] = b;
      pixmapData[3][loc] = a;
    }
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  else
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    {
      [bmRep setColor:
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               [NSColor colorWithCalibratedRed: (r/255.0) green: (g/255.0)
                                          blue: (b/255.0) alpha: (a/255.0)]
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                  atX: x y: y];
    }
}

- (void) setAlphaAtX: (int) x Y: (int) y to: (unsigned char) a
{
  if (bmRep == nil)
    return;

  if (pixmapData[0] != NULL)
    {
      int loc = x + y * [self size].width;

      pixmapData[3][loc] = a;
    }
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  else
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    {
      NSColor *color = [bmRep colorAtX: x y: y];
      color = [color colorWithAlphaComponent: (a / 255.0)];
      [bmRep setColor: color atX: x y: y];
    }
}

/* returns a pattern color, which is cached here */
- (NSColor *)stippleMask
{
  if (stippleMask == nil)
      stippleMask = [[NSColor colorWithPatternImage: self] retain];
  return stippleMask;
}

@end