termhooks.h 27.7 KB
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/* Parameters and display hooks for terminal devices.
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Copyright (C) 1985-1986, 1993-1994, 2001-2016 Free Software Foundation,
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Inc.
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This file is part of GNU Emacs.

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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
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along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.  */
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#ifndef EMACS_TERMHOOKS_H
#define EMACS_TERMHOOKS_H

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/* Miscellanea.   */

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#include "lisp.h"
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#include "systime.h" /* for Time */

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struct glyph;

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INLINE_HEADER_BEGIN

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enum scroll_bar_part {
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  scroll_bar_nowhere,
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  scroll_bar_above_handle,
  scroll_bar_handle,
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  scroll_bar_below_handle,
  scroll_bar_up_arrow,
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  scroll_bar_down_arrow,
  scroll_bar_to_top,
  scroll_bar_to_bottom,
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  scroll_bar_end_scroll,
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  scroll_bar_move_ratio,
  scroll_bar_before_handle,
  scroll_bar_horizontal_handle,
  scroll_bar_after_handle,
  scroll_bar_left_arrow,
  scroll_bar_right_arrow,
  scroll_bar_to_leftmost,
  scroll_bar_to_rightmost
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};

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/* Output method of a terminal (and frames on this terminal, respectively).  */

enum output_method
{
  output_initial,
  output_termcap,
  output_x_window,
  output_msdos_raw,
  output_w32,
  output_ns
};

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/* Input queue declarations and hooks.  */
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enum event_kind
{
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  NO_EVENT,			/* nothing happened.  This should never
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				   actually appear in the event queue.  */
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  ASCII_KEYSTROKE_EVENT,	/* The ASCII code is in .code, perhaps
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				   with modifiers applied.
				   .modifiers holds the state of the
				   modifier keys.
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				   .frame_or_window is the frame in
				   which the key was typed.
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				   .timestamp gives a timestamp (in
				   milliseconds) for the keystroke.  */
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  MULTIBYTE_CHAR_KEYSTROKE_EVENT,	/* The multibyte char code is in .code,
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				   perhaps with modifiers applied.
				   The others are the same as
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				   ASCII_KEYSTROKE_EVENT.  */
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  NON_ASCII_KEYSTROKE_EVENT,	/* .code is a number identifying the
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				   function key.  A code N represents
				   a key whose name is
				   function_key_names[N]; function_key_names
				   is a table in keyboard.c to which you
				   should feel free to add missing keys.
				   .modifiers holds the state of the
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				   modifier keys.
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				   .frame_or_window is the frame in
				   which the key was typed.
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				   .timestamp gives a timestamp (in
				   milliseconds) for the keystroke.  */
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  TIMER_EVENT,                  /* A timer fired.  */
  MOUSE_CLICK_EVENT,		/* The button number is in .code; it must
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				   be >= 0 and < NUM_MOUSE_BUTTONS, defined
				   below.
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				   .modifiers holds the state of the
				   modifier keys.
				   .x and .y give the mouse position,
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				   in characters, within the window.
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				   .frame_or_window gives the frame
				   the mouse click occurred in.
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				   .timestamp gives a timestamp (in
				   milliseconds) for the click.  */
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  WHEEL_EVENT,			/* A wheel event is generated by a
				   wheel on a mouse (e.g., MS
				   Intellimouse).
				   .modifiers holds the rotate
				   direction (up or down), and the
				   state of the modifier keys.
				   .x and .y give the mouse position,
				   in characters, within the window.
				   .frame_or_window gives the frame
				   the wheel event occurred in.
				   .timestamp gives a timestamp (in
				   milliseconds) for the event.  */
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  HORIZ_WHEEL_EVENT,            /* A wheel event generated by a second
                                   horizontal wheel that is present on some
                                   mice. See WHEEL_EVENT.  */
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#ifdef HAVE_NTGUI
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  LANGUAGE_CHANGE_EVENT,	/* A LANGUAGE_CHANGE_EVENT is
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				   generated when HAVE_NTGUI or on Mac OS
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				   when the keyboard layout or input
				   language is changed by the
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				   user.  */
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#endif
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  SCROLL_BAR_CLICK_EVENT,	/* .code gives the number of the mouse button
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				   that was clicked.
				   .modifiers holds the state of the modifier
				   keys.
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				   .part is a lisp symbol indicating which
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				   part of the scroll bar got clicked.
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				   .x gives the distance from the start of the
				   scroll bar of the click; .y gives the total
				   length of the scroll bar.
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				   .frame_or_window gives the window
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				   whose scroll bar was clicked in.
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				   .timestamp gives a timestamp (in
				   milliseconds) for the click.  */
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  HORIZONTAL_SCROLL_BAR_CLICK_EVENT,	/* .code gives the number of the mouse button
				   that was clicked.
				   .modifiers holds the state of the modifier
				   keys.
				   .part is a lisp symbol indicating which
				   part of the scroll bar got clicked.
				   .x gives the distance from the start of the
				   scroll bar of the click; .y gives the total
				   length of the scroll bar.
				   .frame_or_window gives the window
				   whose scroll bar was clicked in.
				   .timestamp gives a timestamp (in
				   milliseconds) for the click.  */
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  SELECTION_REQUEST_EVENT,	/* Another X client wants a selection from us.
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				   See `struct selection_input_event'.  */
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  SELECTION_CLEAR_EVENT,	/* Another X client cleared our selection.  */
  BUFFER_SWITCH_EVENT,		/* A process filter has switched buffers.  */
  DELETE_WINDOW_EVENT,		/* An X client said "delete this window".  */
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#ifdef HAVE_NTGUI
  END_SESSION_EVENT,		/* The user is logging out or shutting down.  */
#endif
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  MENU_BAR_EVENT,		/* An event generated by the menu bar.
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				   The frame_or_window field's cdr holds the
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				   Lisp-level event value.
				   (Only the toolkit version uses these.)  */
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  ICONIFY_EVENT,		/* An X client iconified this window.  */
  DEICONIFY_EVENT,		/* An X client deiconified this window.  */
  MENU_BAR_ACTIVATE_EVENT,      /* A button press in the menu bar
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				   (toolkit version only).  */
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  DRAG_N_DROP_EVENT,		/* A drag-n-drop event is generated when
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				   files selected outside of Emacs are dropped
				   onto an Emacs window.
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				   .modifiers holds the state of the
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				   modifier keys.
				   .x and .y give the mouse position,
				   in characters, within the window.
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				   .frame_or_window is the frame in
				   which the drop was made.
				   .arg is a platform-dependent
				   representation of the dropped items.
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				   .timestamp gives a timestamp (in
				   milliseconds) for the click.  */
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  USER_SIGNAL_EVENT,		/* A user signal.
                                   code is a number identifying it,
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                                   index into lispy_user_signals.  */

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  /* Help events.  Member `frame_or_window' of the input_event is the
     frame on which the event occurred, and member `arg' contains
     the help to show.  */
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  HELP_EVENT,

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  /* An event from a tool-bar.  Member `arg' of the input event
     contains the tool-bar item selected.  If `frame_or_window'
     and `arg' are equal, this is a prefix event.  */
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  TOOL_BAR_EVENT,

  /* Queued from XTread_socket on FocusIn events.  Translated into
     `switch-frame' events in kbd_buffer_get_event, if necessary.  */
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  FOCUS_IN_EVENT,

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  FOCUS_OUT_EVENT,

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  /* Generated when mouse moves over window not currently selected.  */
  SELECT_WINDOW_EVENT,

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  /* Queued from XTread_socket when session manager sends
     save yourself before shutdown. */
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  SAVE_SESSION_EVENT
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#ifdef HAVE_GPM
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  , GPM_CLICK_EVENT
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#endif

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#ifdef HAVE_DBUS
  , DBUS_EVENT
#endif

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  , CONFIG_CHANGED_EVENT

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#ifdef HAVE_NTGUI
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  /* Generated when an APPCOMMAND event is received, in response to
     Multimedia or Internet buttons on some keyboards.
     Such keys are available as normal function keys on X through the
     Xkeyboard extension.
     On Windows, some of them get mapped to normal function key events,
     but others need to be handled by APPCOMMAND. Handling them all as
     APPCOMMAND events means they can be disabled
     (w32-pass-multimedia-buttons-to-system), important on Windows since
     the system never sees these keys if Emacs claims to handle them.
     On X, the window manager seems to grab the keys it wants
     first, so this is not a problem there.  */
  , MULTIMEDIA_KEY_EVENT
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#endif
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#ifdef HAVE_NS
  /* Generated when native multi-keystroke input method is used to modify
     tentative or indicative text display. */
  , NS_TEXT_EVENT
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  /* Non-key system events (e.g. application menu events) */
  , NS_NONKEY_EVENT
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#endif
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#ifdef HAVE_XWIDGETS
  /* events generated by xwidgets*/
   , XWIDGET_EVENT
#endif

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#ifdef USE_FILE_NOTIFY
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  /* File or directory was changed.  */
  , FILE_NOTIFY_EVENT
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#endif
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};

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/* Bit width of an enum event_kind tag at the start of structs and unions.  */
enum { EVENT_KIND_WIDTH = 16 };

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/* If a struct input_event has a kind which is SELECTION_REQUEST_EVENT
   or SELECTION_CLEAR_EVENT, then its contents are really described
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   by `struct selection_input_event'; see xterm.h.  */
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/* The keyboard input buffer is an array of these structures.  Each one
   represents some sort of input event - a keystroke, a mouse click, or
   a window system event.  These get turned into their lispy forms when
   they are removed from the event queue.  */

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struct input_event
{
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  /* What kind of event was this?  */
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  ENUM_BF (event_kind) kind : EVENT_KIND_WIDTH;
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  /* Used in scroll back click events.  */
  ENUM_BF (scroll_bar_part) part : 16;
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  /* For an ASCII_KEYSTROKE_EVENT and MULTIBYTE_CHAR_KEYSTROKE_EVENT,
     this is the character.
     For a NON_ASCII_KEYSTROKE_EVENT, this is the keysym code.
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     For a mouse event, this is the button number.  */
  unsigned code;
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  /* See enum below for interpretation.  */
  unsigned modifiers;
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  /* One would prefer C integers, but HELP_EVENT uses these to
     record frame or window object and a help form, respectively.  */
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  Lisp_Object x, y;
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  /* Usually a time as reported by window system-specific event loop.
     For a HELP_EVENT, this is the position within the object (stored
     in ARG below) where the help was found.  */
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  Time timestamp;
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  /* This field is copied into a vector while the event is in
     the queue, so that garbage collections won't kill it.  */
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  Lisp_Object frame_or_window;
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  /* This additional argument is used in attempt to avoid extra consing
     when building events.  Unfortunately some events have to pass much
     more data than it's reasonable to pack directly into this structure.  */
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  Lisp_Object arg;
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};
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#define EVENT_INIT(event) memset (&(event), 0, sizeof (struct input_event))
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/* Bits in the modifiers member of the input_event structure.
   Note that reorder_modifiers assumes that the bits are in canonical
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   order.
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   The modifiers applied to mouse clicks are rather ornate.  The
   window-system-specific code should store mouse clicks with
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   up_modifier or down_modifier set.  Having an explicit down modifier
   simplifies some of window-system-independent code; without it, the
   code would have to recognize down events by checking if the event
   is a mouse click lacking the click and drag modifiers.

   The window-system independent code turns all up_modifier events
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   bits into drag_modifier, click_modifier, double_modifier, or
   triple_modifier events.  The click_modifier has no written
   representation in the names of the symbols used as event heads,
   but it does appear in the Qevent_symbol_components property of the
   event heads.  */
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enum {
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  up_modifier	=   1,		/* Only used on mouse buttons - always
				   turned into a click or a drag modifier
				   before lisp code sees the event.  */
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  down_modifier =   2,		/* Only used on mouse buttons.  */
  drag_modifier =   4,		/* This is never used in the event
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				   queue; it's only used internally by
				   the window-system-independent code.  */
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  click_modifier=   8,		/* See drag_modifier.  */
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  double_modifier= 16,          /* See drag_modifier.  */
  triple_modifier= 32,          /* See drag_modifier.  */
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  /* The next four modifier bits are used also in keyboard events at
     the Lisp level.

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     It's probably not the greatest idea to use the 2^28 bit for any
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     modifier.  It may or may not be the sign bit, depending on
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     FIXNUM_BITS, so using it to represent a modifier key means that
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     characters thus modified have different integer equivalents
     depending on the architecture they're running on.  Oh, and
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     applying XINT to a character whose 2^28 bit is set might sign-extend
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     it, so you get a bunch of bits in the mask you didn't want.

     The CHAR_ macros are defined in lisp.h.  */
  alt_modifier	=  CHAR_ALT,	/* Under X, the XK_Alt_[LR] keysyms.  */
  super_modifier=  CHAR_SUPER,	/* Under X, the XK_Super_[LR] keysyms.  */
  hyper_modifier=  CHAR_HYPER,	/* Under X, the XK_Hyper_[LR] keysyms.  */
  shift_modifier=  CHAR_SHIFT,
  ctrl_modifier	=  CHAR_CTL,
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  meta_modifier	=  CHAR_META	/* Under X, the XK_Meta_[LR] keysyms.  */
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};

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#ifdef HAVE_GPM
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#include <gpm.h>
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extern int handle_one_term_event (struct tty_display_info *, Gpm_Event *, struct input_event *);
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#ifndef HAVE_WINDOW_SYSTEM
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extern void term_mouse_moveto (int, int);
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#endif
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/* The device for which we have enabled gpm support.  */
extern struct tty_display_info *gpm_tty;
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#endif

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/* Terminal-local parameters. */
struct terminal
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{
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  /* This is for Lisp; the terminal code does not refer to it.  */
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  struct vectorlike_header header;
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  /* Parameter alist of this terminal.  */
  Lisp_Object param_alist;

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  /* List of charsets supported by the terminal.  It is set by
     Fset_terminal_coding_system_internal along with
     the member terminal_coding.  */
  Lisp_Object charset_list;

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  /* This is an association list containing the X selections that
     Emacs might own on this terminal.  Each element has the form
       (SELECTION-NAME SELECTION-VALUE SELECTION-TIMESTAMP FRAME)
     SELECTION-NAME is a lisp symbol, whose name is the name of an X Atom.
     SELECTION-VALUE is the value that emacs owns for that selection.
      It may be any kind of Lisp object.
     SELECTION-TIMESTAMP is the time at which emacs began owning this
      selection, as a cons of two 16-bit numbers (making a 32 bit
      time.)
     FRAME is the frame for which we made the selection.  If there is
      an entry in this alist, then it can be assumed that Emacs owns
      that selection.
     The only (eq) parts of this list that are visible from Lisp are
    the selection-values.  */
  Lisp_Object Vselection_alist;

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  /* If a char-table, this maps characters to terminal glyph codes.
     If t, the mapping is not available.  If nil, it is not known
     whether the mapping is available.  */
  Lisp_Object glyph_code_table;

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  /* All fields before `next_terminal' should be Lisp_Object and are traced
     by the GC.  All fields afterwards are ignored by the GC.  */
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  /* Chain of all terminal devices. */
  struct terminal *next_terminal;
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  /* Unique id for this terminal device. */
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  int id;

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  /* The number of frames that are on this terminal. */
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  int reference_count;
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  /* The type of the terminal device. */
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  enum output_method type;

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  /* The name of the terminal device.  Do not use this to uniquely
     identify a terminal; the same device may be opened multiple
     times. */
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  char *name;

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  /* The terminal's keyboard object. */
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  struct kboard *kboard;

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#ifdef HAVE_WINDOW_SYSTEM
  /* Cache of images.  */
  struct image_cache *image_cache;
#endif /* HAVE_WINDOW_SYSTEM */

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  /* Device-type dependent data shared amongst all frames on this terminal.  */
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  union display_info
  {
    struct tty_display_info *tty;     /* termchar.h */
    struct x_display_info *x;         /* xterm.h */
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    struct w32_display_info *w32;     /* w32term.h */
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    struct ns_display_info *ns;       /* nsterm.h */
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  } display_info;


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  /* Coding-system to be used for encoding terminal output.  This
     structure contains information of a coding-system specified by
     the function `set-terminal-coding-system'.  Also see
     `safe_terminal_coding' in coding.h.  */
  struct coding_system *terminal_coding;

  /* Coding-system of what is sent from terminal keyboard.  This
     structure contains information of a coding-system specified by
     the function `set-keyboard-coding-system'.  */
  struct coding_system *keyboard_coding;

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  /* Window-based redisplay interface for this device (0 for tty
     devices). */
  struct redisplay_interface *rif;

  /* Frame-based redisplay interface. */
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  /* Text display hooks.  */

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  void (*cursor_to_hook) (struct frame *f, int vpos, int hpos);
  void (*raw_cursor_to_hook) (struct frame *, int, int);
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  void (*clear_to_end_hook) (struct frame *);
  void (*clear_frame_hook) (struct frame *);
  void (*clear_end_of_line_hook) (struct frame *, int);
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  void (*ins_del_lines_hook) (struct frame *f, int, int);
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  void (*insert_glyphs_hook) (struct frame *f, struct glyph *s, int n);
  void (*write_glyphs_hook) (struct frame *f, struct glyph *s, int n);
  void (*delete_glyphs_hook) (struct frame *, int);
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  void (*ring_bell_hook) (struct frame *f);
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  void (*toggle_invisible_pointer_hook) (struct frame *f, bool invisible);
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  void (*reset_terminal_modes_hook) (struct terminal *);
  void (*set_terminal_modes_hook) (struct terminal *);
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  void (*update_begin_hook) (struct frame *);
  void (*update_end_hook) (struct frame *);
  void (*set_terminal_window_hook) (struct frame *, int);
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  /* Multi-frame and mouse support hooks.  */

  /* Return the current position of the mouse.

     Set *f to the frame the mouse is in, or zero if the mouse is in no
     Emacs frame.  If it is set to zero, all the other arguments are
     garbage.
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     If the motion started in a scroll bar, set *bar_window to the
     scroll bar's window, *part to the part the mouse is currently over,
     *x to the position of the mouse along the scroll bar, and *y to the
     overall length of the scroll bar.

     Otherwise, set *bar_window to Qnil, and *x and *y to the column and
     row of the character cell the mouse is over.

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     Set *time to the time the mouse was at the returned position.  */
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  void (*mouse_position_hook) (struct frame **f, int,
                               Lisp_Object *bar_window,
                               enum scroll_bar_part *part,
                               Lisp_Object *x,
                               Lisp_Object *y,
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                               Time *);
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  /* When a frame's focus redirection is changed, this hook tells the
     window system code to re-decide where to put the highlight.  Under
     X, this means that Emacs lies about where the focus is.  */
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  void (*frame_rehighlight_hook) (struct frame *);
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  /* If we're displaying frames using a window system that can stack
     frames on top of each other, this hook allows you to bring a frame
     to the front, or bury it behind all the other windows.  If this
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     hook is zero, that means the terminal we're displaying on doesn't
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     support overlapping frames, so there's no need to raise or lower
     anything.
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     If RAISE_FLAG, F is brought to the front, before all other
     windows.  If !RAISE_FLAG, F is sent to the back, behind all other
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     windows.  */
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  void (*frame_raise_lower_hook) (struct frame *f, bool raise_flag);
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  /* If the value of the frame parameter changed, this hook is called.
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     For example, if going from fullscreen to not fullscreen this hook
     may do something OS dependent, like extended window manager hints on X11.  */
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  void (*fullscreen_hook) (struct frame *f);
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  /* This hook is called to display menus.  */
  Lisp_Object (*menu_show_hook) (struct frame *f, int x, int y, int menuflags,
				 Lisp_Object title, const char **error_name);

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  /* This hook is called to display popup dialog.  */
  Lisp_Object (*popup_dialog_hook) (struct frame *f, Lisp_Object header,
				    Lisp_Object contents);

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  /* Scroll bar hooks.  */

  /* The representation of scroll bars is determined by the code which
     implements them, except for one thing: they must be represented by
     lisp objects.  This allows us to place references to them in
     Lisp_Windows without worrying about those references becoming
     dangling references when the scroll bar is destroyed.
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     The window-system-independent portion of Emacs just refers to
     scroll bars via their windows, and never looks inside the scroll bar
     representation; it always uses hook functions to do all the
     scroll bar manipulation it needs.
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     The `vertical_scroll_bar' field of a Lisp_Window refers to that
     window's scroll bar, or is nil if the window doesn't have a
     scroll bar.
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     The `scroll_bars' and `condemned_scroll_bars' fields of a Lisp_Frame
     are free for use by the scroll bar implementation in any way it sees
     fit.  They are marked by the garbage collector.  */
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  /* Set the vertical scroll bar for WINDOW to have its upper left corner
     at (TOP, LEFT), and be LENGTH rows high.  Set its handle to
     indicate that we are displaying PORTION characters out of a total
     of WHOLE characters, starting at POSITION.  If WINDOW doesn't yet
     have a scroll bar, create one for it.  */
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  void (*set_vertical_scroll_bar_hook) (struct window *window,
                                        int portion, int whole,
                                        int position);
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  /* Set the horizontal scroll bar for WINDOW to have its upper left
     corner at (TOP, LEFT), and be LENGTH rows high.  Set its handle to
     indicate that we are displaying PORTION characters out of a total
     of WHOLE characters, starting at POSITION.  If WINDOW doesn't yet
     have a scroll bar, create one for it.  */
  void (*set_horizontal_scroll_bar_hook) (struct window *window,
					  int portion, int whole,
					  int position);


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  /* The following three hooks are used when we're doing a thorough
     redisplay of the frame.  We don't explicitly know which scroll bars
     are going to be deleted, because keeping track of when windows go
     away is a real pain - can you say set-window-configuration?
     Instead, we just assert at the beginning of redisplay that *all*
     scroll bars are to be removed, and then save scroll bars from the
     fiery pit when we actually redisplay their window.  */
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  /* Arrange for all scroll bars on FRAME to be removed at the next call
     to `*judge_scroll_bars_hook'.  A scroll bar may be spared if
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     `*redeem_scroll_bar_hook' is applied to its window before the judgment.
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     This should be applied to each frame each time its window tree is
     redisplayed, even if it is not displaying scroll bars at the moment;
     if the HAS_SCROLL_BARS flag has just been turned off, only calling
     this and the judge_scroll_bars_hook will get rid of them.
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     If non-zero, this hook should be safe to apply to any frame,
     whether or not it can support scroll bars, and whether or not it is
     currently displaying them.  */
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  void (*condemn_scroll_bars_hook) (struct frame *frame);
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  /* Unmark WINDOW's scroll bar for deletion in this judgment cycle.
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     Note that it's okay to redeem a scroll bar that is not condemned.  */
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  void (*redeem_scroll_bar_hook) (struct window *window);
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  /* Remove all scroll bars on FRAME that haven't been saved since the
     last call to `*condemn_scroll_bars_hook'.

     This should be applied to each frame after each time its window
     tree is redisplayed, even if it is not displaying scroll bars at the
     moment; if the HAS_SCROLL_BARS flag has just been turned off, only
     calling this and condemn_scroll_bars_hook will get rid of them.
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     If non-zero, this hook should be safe to apply to any frame,
     whether or not it can support scroll bars, and whether or not it is
     currently displaying them.  */
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  void (*judge_scroll_bars_hook) (struct frame *FRAME);
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  /* Called to read input events.

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     TERMINAL indicates which terminal device to read from.  Input
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     events should be read into HOLD_QUIT.
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     A positive return value indicates that that many input events
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     were read into BUF.
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     Zero means no events were immediately available.
     A value of -1 means a transient read error, while -2 indicates
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     that the device was closed (hangup), and it should be deleted.  */
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  int (*read_socket_hook) (struct terminal *terminal,
                           struct input_event *hold_quit);
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  /* Called when a frame's display becomes entirely up to date.  */
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  void (*frame_up_to_date_hook) (struct frame *);
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  /* Called when buffer flipping becomes unblocked after having
     previously been blocked.  Redisplay always blocks buffer flips
     while it runs.  */
  void (*buffer_flipping_unblocked_hook) (struct frame *);

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  /* Called to delete the device-specific portions of a frame that is
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     on this terminal device. */
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  void (*delete_frame_hook) (struct frame *);
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  /* Called after the last frame on this terminal is deleted, or when
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     the display device was closed (hangup).
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     If this is NULL, then the generic delete_terminal is called
     instead.  Otherwise the hook must call delete_terminal itself.
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     The hook must check for and close any live frames that are still
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     on the terminal.  delete_frame ensures that there are no live
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     frames on the terminal when it calls this hook, so infinite
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     recursion is prevented.  */
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  void (*delete_terminal_hook) (struct terminal *);
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};

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/* Most code should use these functions to set Lisp fields in struct
   terminal.  */
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INLINE void
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tset_charset_list (struct terminal *t, Lisp_Object val)
{
  t->charset_list = val;
}
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INLINE void
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tset_selection_alist (struct terminal *t, Lisp_Object val)
{
  t->Vselection_alist = val;
}
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/* Chain of all terminal devices currently in use.  */
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extern struct terminal *terminal_list;
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#define FRAME_MUST_WRITE_SPACES(f) (FRAME_TTY (f)->must_write_spaces)
#define FRAME_LINE_INS_DEL_OK(f) (FRAME_TTY (f)->line_ins_del_ok)
#define FRAME_CHAR_INS_DEL_OK(f) (FRAME_TTY (f)->char_ins_del_ok)
#define FRAME_SCROLL_REGION_OK(f) (FRAME_TTY (f)->scroll_region_ok)
#define FRAME_SCROLL_REGION_COST(f) (FRAME_TTY (f)->scroll_region_cost)
#define FRAME_MEMORY_BELOW_FRAME(f) (FRAME_TTY (f)->memory_below_frame)
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#define FRAME_TERMINAL_CODING(f) ((f)->terminal->terminal_coding)
#define FRAME_KEYBOARD_CODING(f) ((f)->terminal->keyboard_coding)
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#define TERMINAL_TERMINAL_CODING(d) ((d)->terminal_coding)
#define TERMINAL_KEYBOARD_CODING(d) ((d)->keyboard_coding)
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#define FRAME_RIF(f) ((f)->terminal->rif)
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#define FRAME_TERMINAL(f) ((f)->terminal)
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/* Return true if the terminal device is not suspended.  */
#define TERMINAL_ACTIVE_P(d)						\
  (((d)->type != output_termcap && (d)->type != output_msdos_raw)	\
   || (d)->display_info.tty->input)
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/* Return font cache data for the specified terminal.  The historical
   name is grossly misleading, actually it is (NAME . FONT-LIST-CACHE).  */
#if defined (HAVE_X_WINDOWS)
#define TERMINAL_FONT_CACHE(t)						\
  (t->type == output_x_window ? t->display_info.x->name_list_element : Qnil)
#elif defined (HAVE_NTGUI)
#define TERMINAL_FONT_CACHE(t)						\
  (t->type == output_w32 ? t->display_info.w32->name_list_element : Qnil)
#elif defined (HAVE_NS)
#define TERMINAL_FONT_CACHE(t)						\
  (t->type == output_ns ? t->display_info.ns->name_list_element : Qnil)
#endif

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extern struct terminal *decode_live_terminal (Lisp_Object);
extern struct terminal *decode_tty_terminal (Lisp_Object);
extern struct terminal *get_named_terminal (const char *);
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extern struct terminal *create_terminal (enum output_method,
					 struct redisplay_interface *);
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extern void delete_terminal (struct terminal *);
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extern Lisp_Object terminal_glyph_code (struct terminal *, int);
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/* The initial terminal device, created by initial_term_init.  */
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extern struct terminal *initial_terminal;
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extern unsigned char *encode_terminal_code (struct glyph *, int,
					    struct coding_system *);

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#ifdef HAVE_GPM
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extern void close_gpm (int gpm_fd);
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#endif
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#ifdef WINDOWSNT
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extern int cursorX (struct tty_display_info *);
extern int cursorY (struct tty_display_info *);
#else
#define cursorX(t)  curX(t)
#define cursorY(t)  curY(t)
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#endif

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INLINE_HEADER_END
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#endif /* EMACS_TERMHOOKS_H */