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@c This is part of the Emacs manual.
@c Copyright (C) 1985-1987, 1993-1995, 1997, 2000-2014 Free Software
@c Foundation, Inc.

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@c See file emacs.texi for copying conditions.
@node Display
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@chapter Controlling the Display

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  Since only part of a large buffer fits in the window, Emacs has to
show only a part of it.  This chapter describes commands and variables
that let you specify which part of the text you want to see, and how
the text is displayed.
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* Scrolling::              Commands to move text up and down in a window.
* Recentering::            A scroll command that centers the current line.
* Auto Scrolling::         Redisplay scrolls text automatically when needed.
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* Horizontal Scrolling::   Moving text left and right in a window.
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* Narrowing::              Restricting display and editing to a portion
                             of the buffer.
* View Mode::              Viewing read-only buffers.
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* Follow Mode::            Follow mode lets two windows scroll as one.
* Faces::                  How to change the display style using faces.
* Colors::                 Specifying colors for faces.
* Standard Faces::         The main predefined faces.
* Text Scale::             Increasing or decreasing text size in a buffer.
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* Font Lock::              Minor mode for syntactic highlighting using faces.
* Highlight Interactively:: Tell Emacs what text to highlight.
* Fringes::                Enabling or disabling window fringes.
* Displaying Boundaries::  Displaying top and bottom of the buffer.
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* Useless Whitespace::     Showing possibly spurious trailing whitespace.
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* Selective Display::      Hiding lines with lots of indentation.
* Optional Mode Line::     Optional mode line display features.
* Text Display::           How text characters are normally displayed.
* Cursor Display::         Features for displaying the cursor.
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* Line Truncation::        Truncating lines to fit the screen width instead
                             of continuing them to multiple screen lines.
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* Visual Line Mode::       Word wrap and screen line-based editing.
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* Display Custom::         Information on variables for customizing display.
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@end menu

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@node Scrolling
@section Scrolling
@cindex scrolling

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  If a window is too small to display all the text in its buffer, it
displays only a portion of it.  @dfn{Scrolling} commands change which
portion of the buffer is displayed.

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  Scrolling ``forward'' or ``up'' advances the portion of the buffer
displayed in the window; equivalently, it moves the buffer text
upwards relative to the window.  Scrolling ``backward'' or ``down''
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displays an earlier portion of the buffer, and moves the text
downwards relative to the window.

  In Emacs, scrolling ``up'' or ``down'' refers to the direction that
the text moves in the window, @emph{not} the direction that the window
moves relative to the text.  This terminology was adopted by Emacs
before the modern meaning of ``scrolling up'' and ``scrolling down''
became widespread.  Hence, the strange result that @key{PageDown}
scrolls ``up'' in the Emacs sense.

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  The portion of a buffer displayed in a window always contains point.
If you move point past the bottom or top of the window, scrolling
occurs automatically to bring it back onscreen (@pxref{Auto
Scrolling}).  You can also scroll explicitly with these commands:
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@table @kbd
@item C-v
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@itemx @key{next}
@itemx @key{PageDown}
Scroll forward by nearly a full window (@code{scroll-up-command}).
@item M-v
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@itemx @key{prior}
@itemx @key{PageUp}
Scroll backward (@code{scroll-down-command}).
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@end table

@kindex C-v
@kindex M-v
@kindex next
@kindex prior
@kindex PageDown
@kindex PageUp
@findex scroll-up-command
@findex scroll-down-command
  @kbd{C-v} (@code{scroll-up-command}) scrolls forward by nearly the
whole window height.  The effect is to take the two lines at the
bottom of the window and put them at the top, followed by lines that
were not previously visible.  If point was in the text that scrolled
off the top, it ends up on the window's new topmost line.  The
@key{next} (or @key{PageDown}) key is equivalent to @kbd{C-v}.

  @kbd{M-v} (@code{scroll-down-command}) scrolls backward in a similar
way.  The @key{prior} (or @key{PageUp}) key is equivalent to

@vindex next-screen-context-lines
  The number of lines of overlap left by these scroll commands is
controlled by the variable @code{next-screen-context-lines}, whose
default value is 2.  You can supply the commands with a numeric prefix
argument, @var{n}, to scroll by @var{n} lines; Emacs attempts to leave
point unchanged, so that the text and point move up or down together.
@kbd{C-v} with a negative argument is like @kbd{M-v} and vice versa.

@vindex scroll-error-top-bottom
  By default, these commands signal an error (by beeping or flashing
the screen) if no more scrolling is possible, because the window has
reached the beginning or end of the buffer.  If you change the
variable @code{scroll-error-top-bottom} to @code{t}, the command moves
point to the farthest possible position.  If point is already there,
the command signals an error.

@vindex scroll-preserve-screen-position
@cindex @code{scroll-command} property
  Some users like scroll commands to keep point at the same screen
position, so that scrolling back to the same screen conveniently
returns point to its original position.  You can enable this behavior
via the variable @code{scroll-preserve-screen-position}.  If the value
is @code{t}, Emacs adjusts point to keep the cursor at the same screen
position whenever a scroll command moves it off-window, rather than
moving it to the topmost or bottommost line.  With any other
non-@code{nil} value, Emacs adjusts point this way even if the scroll
command leaves point in the window.  This variable affects all the
scroll commands documented in this section, as well as scrolling with
the mouse wheel (@pxref{Mouse Commands}); in general, it affects any
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command that has a non-@code{nil} @code{scroll-command} property.
@xref{Property Lists,,, elisp, The Emacs Lisp Reference Manual}.

@vindex scroll-up
@vindex scroll-down
@findex scroll-up-line
@findex scroll-down-line
  The commands @kbd{M-x scroll-up} and @kbd{M-x scroll-down} behave
similarly to @code{scroll-up-command} and @code{scroll-down-command},
except they do not obey @code{scroll-error-top-bottom}.  Prior to
Emacs 24, these were the default commands for scrolling up and down.
The commands @kbd{M-x scroll-up-line} and @kbd{M-x scroll-down-line}
scroll the current window by one line at a time.  If you intend to use
any of these commands, you might want to give them key bindings
(@pxref{Init Rebinding}).

@node Recentering
@section Recentering

@table @kbd
@item C-l
Scroll the selected window so the current line is the center-most text
line; on subsequent consecutive invocations, make the current line the
top line, the bottom line, and so on in cyclic order.  Possibly
redisplay the screen too (@code{recenter-top-bottom}).

@item M-x recenter
Scroll the selected window so the current line is the center-most text
line.  Possibly redisplay the screen too.

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@item C-M-l
Scroll heuristically to bring useful information onto the screen
@end table

@kindex C-l
@findex recenter-top-bottom
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  The @kbd{C-l} (@code{recenter-top-bottom}) command @dfn{recenters}
the selected window, scrolling it so that the current screen line is
exactly in the center of the window, or as close to the center as
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  Typing @kbd{C-l} twice in a row (@kbd{C-l C-l}) scrolls the window
so that point is on the topmost screen line.  Typing a third @kbd{C-l}
scrolls the window so that point is on the bottom-most screen line.
Each successive @kbd{C-l} cycles through these three positions.
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@vindex recenter-positions
  You can change the cycling order by customizing the list variable
@code{recenter-positions}.  Each list element should be the symbol
@code{top}, @code{middle}, or @code{bottom}, or a number; an integer
means to move the line to the specified screen line, while a
floating-point number between 0.0 and 1.0 specifies a percentage of
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the screen space from the top of the window.  The default,
@code{(middle top bottom)}, is the cycling order described above.
Furthermore, if you change the variable @code{scroll-margin} to a
non-zero value @var{n}, @kbd{C-l} always leaves at least @var{n}
screen lines between point and the top or bottom of the window
(@pxref{Auto Scrolling}).

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  You can also give @kbd{C-l} a prefix argument.  A plain prefix
argument, @kbd{C-u C-l}, simply recenters point.  A positive argument
@var{n} puts point @var{n} lines down from the top of the window.  An
argument of zero puts point on the topmost line.  A negative argument
@var{-n} puts point @var{n} lines from the bottom of the window.  When
given an argument, @kbd{C-l} does not clear the screen or cycle
through different screen positions.

@vindex recenter-redisplay
  If the variable @code{recenter-redisplay} has a non-@code{nil}
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value, each invocation of @kbd{C-l} also clears and redisplays the
screen; the special value @code{tty} (the default) says to do this on
text-terminal frames only.  Redisplaying is useful in case the screen
becomes garbled for any reason (@pxref{Screen Garbled}).

@findex recenter
  The more primitive command @kbd{M-x recenter} behaves like
@code{recenter-top-bottom}, but does not cycle among screen positions.

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@kindex C-M-l
@findex reposition-window
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  @kbd{C-M-l} (@code{reposition-window}) scrolls the current window
heuristically in a way designed to get useful information onto the
screen.  For example, in a Lisp file, this command tries to get the
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entire current defun onto the screen if possible.

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@node Auto Scrolling
@section Automatic Scrolling

@cindex automatic scrolling
  Emacs performs @dfn{automatic scrolling} when point moves out of the
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visible portion of the text.  Normally, automatic scrolling centers
point vertically in the window, but there are several ways to alter
this behavior.

@vindex scroll-conservatively
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  If you set @code{scroll-conservatively} to a small number @var{n},
then moving point just a little off the screen (no more than @var{n}
lines) causes Emacs to scroll just enough to bring point back on
screen; if doing so fails to make point visible, Emacs scrolls just
far enough to center point in the window.  If you set
@code{scroll-conservatively} to a large number (larger than 100),
automatic scrolling never centers point, no matter how far point
moves; Emacs always scrolls text just enough to bring point into view,
either at the top or bottom of the window depending on the scroll
direction.  By default, @code{scroll-conservatively} is@tie{}0, which
means to always center point in the window.
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@vindex scroll-step
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  Another way to control automatic scrolling is to customize the
variable @code{scroll-step}.  Its value determines the number of lines
by which to automatically scroll, when point moves off the screen.  If
scrolling by that number of lines fails to bring point back into view,
point is centered instead.  The default value is zero, which (by
default) causes point to always be centered after scrolling.
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@cindex aggressive scrolling
@vindex scroll-up-aggressively
@vindex scroll-down-aggressively
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  A third way to control automatic scrolling is to customize the
variables @code{scroll-up-aggressively} and
@code{scroll-down-aggressively}, which directly specify the vertical
position of point after scrolling.  The value of
@code{scroll-up-aggressively} should be either @code{nil} (the
default), or a floating point number @var{f} between 0 and 1.  The
latter means that when point goes below the bottom window edge (i.e.,
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scrolling forward), Emacs scrolls the window so that point is @var{f}
parts of the window height from the bottom window edge.  Thus, larger
@var{f} means more aggressive scrolling: more new text is brought into
view.  The default value, @code{nil}, is equivalent to 0.5.

  Likewise, @code{scroll-down-aggressively} is used when point goes
above the bottom window edge (i.e., scrolling backward).  The value
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specifies how far point should be from the top margin of the window
after scrolling.  Thus, as with @code{scroll-up-aggressively}, a
larger value is more aggressive.

  Note that the variables @code{scroll-conservatively},
@code{scroll-step}, and @code{scroll-up-aggressively} /
@code{scroll-down-aggressively} control automatic scrolling in
contradictory ways.  Therefore, you should pick no more than one of
these methods to customize automatic scrolling.  In case you customize
multiple variables, the order of priority is:
@code{scroll-conservatively}, then @code{scroll-step}, and finally
@code{scroll-up-aggressively} / @code{scroll-down-aggressively}.

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@vindex scroll-margin
  The variable @code{scroll-margin} restricts how close point can come
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to the top or bottom of a window (even if aggressive scrolling
specifies a fraction @var{f} that is larger than the window portion
between the top and the bottom margins).  Its value is a number of screen
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lines; if point comes within that many lines of the top or bottom of
the window, Emacs performs automatic scrolling.  By default,
@code{scroll-margin} is 0.
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@node Horizontal Scrolling
@section Horizontal Scrolling
@cindex horizontal scrolling

@vindex auto-hscroll-mode
  @dfn{Horizontal scrolling} means shifting all the lines sideways
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within a window, so that some of the text near the left margin is not
displayed.  When the text in a window is scrolled horizontally, text
lines are truncated rather than continued (@pxref{Line Truncation}).
If a window shows truncated lines, Emacs performs automatic horizontal
scrolling whenever point moves off the left or right edge of the
screen.  To disable automatic horizontal scrolling, set the variable
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@code{auto-hscroll-mode} to @code{nil}.  Note that when the automatic
horizontal scrolling is turned off, if point moves off the edge of the
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screen, the cursor disappears to indicate that.  (On text terminals,
the cursor is left at the edge instead.)
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@vindex hscroll-margin
  The variable @code{hscroll-margin} controls how close point can get
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to the window's left and right edges before automatic scrolling
occurs.  It is measured in columns.  For example, if the value is 5,
then moving point within 5 columns of an edge causes horizontal
scrolling away from that edge.
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@vindex hscroll-step
  The variable @code{hscroll-step} determines how many columns to
scroll the window when point gets too close to the edge.  Zero, the
default value, means to center point horizontally within the window.
A positive integer value specifies the number of columns to scroll by.
A floating-point number specifies the fraction of the window's width
to scroll by.

  You can also perform explicit horizontal scrolling with the
following commands:
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@table @kbd
@item C-x <
Scroll text in current window to the left (@code{scroll-left}).
@item C-x >
Scroll to the right (@code{scroll-right}).
@end table

@kindex C-x <
@kindex C-x >
@findex scroll-left
@findex scroll-right
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  @kbd{C-x <} (@code{scroll-left}) scrolls text in the selected window
to the left by the full width of the window, less two columns.  (In
other words, the text in the window moves left relative to the
window.)  With a numeric argument @var{n}, it scrolls by @var{n}

  If the text is scrolled to the left, and point moves off the left
edge of the window, the cursor will freeze at the left edge of the
window, until point moves back to the displayed portion of the text.
This is independent of the current setting of
@code{auto-hscroll-mode}, which, for text scrolled to the left, only
affects the behavior at the right edge of the window.
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  @kbd{C-x >} (@code{scroll-right}) scrolls similarly to the right.
The window cannot be scrolled any farther to the right once it is
displayed normally, with each line starting at the window's left
margin; attempting to do so has no effect.  This means that you don't
have to calculate the argument precisely for @w{@kbd{C-x >}}; any
sufficiently large argument will restore the normal display.
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  If you use those commands to scroll a window horizontally, that sets
a lower bound for automatic horizontal scrolling.  Automatic scrolling
will continue to scroll the window, but never farther to the right
than the amount you previously set by @code{scroll-left}.

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@node Narrowing
@section Narrowing
@cindex widening
@cindex restriction
@cindex narrowing
@cindex accessible portion

  @dfn{Narrowing} means focusing in on some portion of the buffer,
making the rest temporarily inaccessible.  The portion which you can
still get to is called the @dfn{accessible portion}.  Canceling the
narrowing, which makes the entire buffer once again accessible, is
called @dfn{widening}.  The bounds of narrowing in effect in a buffer
are called the buffer's @dfn{restriction}.

  Narrowing can make it easier to concentrate on a single subroutine or
paragraph by eliminating clutter.  It can also be used to limit the
range of operation of a replace command or repeating keyboard macro.

@table @kbd
@item C-x n n
Narrow down to between point and mark (@code{narrow-to-region}).
@item C-x n w
Widen to make the entire buffer accessible again (@code{widen}).
@item C-x n p
Narrow down to the current page (@code{narrow-to-page}).
@item C-x n d
Narrow down to the current defun (@code{narrow-to-defun}).
@end table

  When you have narrowed down to a part of the buffer, that part appears
to be all there is.  You can't see the rest, you can't move into it
(motion commands won't go outside the accessible part), you can't change
it in any way.  However, it is not gone, and if you save the file all
the inaccessible text will be saved.  The word @samp{Narrow} appears in
the mode line whenever narrowing is in effect.

@kindex C-x n n
@findex narrow-to-region
  The primary narrowing command is @kbd{C-x n n} (@code{narrow-to-region}).
It sets the current buffer's restrictions so that the text in the current
region remains accessible, but all text before the region or after the
region is inaccessible.  Point and mark do not change.

@kindex C-x n p
@findex narrow-to-page
@kindex C-x n d
@findex narrow-to-defun
  Alternatively, use @kbd{C-x n p} (@code{narrow-to-page}) to narrow
down to the current page.  @xref{Pages}, for the definition of a page.
@kbd{C-x n d} (@code{narrow-to-defun}) narrows down to the defun
containing point (@pxref{Defuns}).

@kindex C-x n w
@findex widen
  The way to cancel narrowing is to widen with @kbd{C-x n w}
(@code{widen}).  This makes all text in the buffer accessible again.

  You can get information on what part of the buffer you are narrowed down
to using the @kbd{C-x =} command.  @xref{Position Info}.

  Because narrowing can easily confuse users who do not understand it,
@code{narrow-to-region} is normally a disabled command.  Attempting to use
this command asks for confirmation and gives you the option of enabling it;
if you enable the command, confirmation will no longer be required for
it.  @xref{Disabling}.

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@node View Mode
@section View Mode
@cindex View mode
@cindex mode, View

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@kindex s @r{(View mode)}
@kindex SPC @r{(View mode)}
@kindex DEL @r{(View mode)}
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  View mode is a minor mode that lets you scan a buffer by sequential
screenfuls.  It provides commands for scrolling through the buffer
conveniently but not for changing it.  Apart from the usual Emacs
cursor motion commands, you can type @key{SPC} to scroll forward one
windowful, @key{S-@key{SPC}} or @key{DEL} to scroll backward, and @kbd{s} to
start an incremental search.

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@kindex q @r{(View mode)}
@kindex e @r{(View mode)}
@findex View-quit
@findex View-exit
  Typing @kbd{q} (@code{View-quit}) disables View mode, and switches
back to the buffer and position before View mode was enabled.  Typing
@kbd{e} (@code{View-exit}) disables View mode, keeping the current
buffer and position.
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@findex view-buffer
@findex view-file
  @kbd{M-x view-buffer} prompts for an existing Emacs buffer, switches
to it, and enables View mode.  @kbd{M-x view-file} prompts for a file
and visits it with View mode enabled.

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@node Follow Mode
@section Follow Mode
@cindex Follow mode
@cindex mode, Follow
@findex follow-mode
@cindex windows, synchronizing
@cindex synchronizing windows

  @dfn{Follow mode} is a minor mode that makes two windows, both
showing the same buffer, scroll as a single tall ``virtual window''.
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To use Follow mode, go to a frame with just one window, split it into
two side-by-side windows using @kbd{C-x 3}, and then type @kbd{M-x
follow-mode}.  From then on, you can edit the buffer in either of the
two windows, or scroll either one; the other window follows it.

  In Follow mode, if you move point outside the portion visible in one
window and into the portion visible in the other window, that selects
the other window---again, treating the two as if they were parts of
one large window.

  To turn off Follow mode, type @kbd{M-x follow-mode} a second time.

@node Faces
@section Text Faces
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@cindex faces

  Emacs can display text in several different styles, called
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@dfn{faces}.  Each face can specify various @dfn{face attributes},
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such as the font, height, weight, slant, foreground and background
color, and underlining or overlining.  Most major modes assign faces
to the text automatically, via Font Lock mode.  @xref{Font Lock}, for
more information about how these faces are assigned.

@findex list-faces-display
  To see what faces are currently defined, and what they look like,
type @kbd{M-x list-faces-display}.  With a prefix argument, this
prompts for a regular expression, and displays only faces with names
matching that regular expression (@pxref{Regexps}).

@vindex frame-background-mode
  It's possible for a given face to look different in different
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frames.  For instance, some text terminals do not support all face
attributes, particularly font, height, and width, and some support a
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limited range of colors.  In addition, most Emacs faces are defined so
that their attributes are different on light and dark frame
backgrounds, for reasons of legibility.  By default, Emacs
automatically chooses which set of face attributes to display on each
frame, based on the frame's current background color.  However, you
can override this by giving the variable @code{frame-background-mode}
a non-@code{nil} value.  A value of @code{dark} makes Emacs treat all
frames as if they have a dark background, whereas a value of
@code{light} makes it treat all frames as if they have a light

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@cindex background color
@cindex default face
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  You can customize a face to alter its attributes, and save those
customizations for future Emacs sessions.  @xref{Face Customization},
for details.
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  The @code{default} face is the default for displaying text, and all
of its attributes are specified.  Its background color is also used as
the frame's background color.  @xref{Colors}.
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@cindex cursor face
  Another special face is the @code{cursor} face.  On graphical
displays, the background color of this face is used to draw the text
cursor.  None of the other attributes of this face have any effect;
the foreground color for text under the cursor is taken from the
background color of the underlying text.  On text terminals, the
appearance of the text cursor is determined by the terminal, not by
the @code{cursor} face.
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  You can also use X resources to specify attributes of any particular
face.  @xref{Resources}.

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  Emacs can display variable-width fonts, but some Emacs commands,
particularly indentation commands, do not account for variable
character display widths.  Therefore, we recommend not using
variable-width fonts for most faces, particularly those assigned by
Font Lock mode.

@node Colors
@section Colors for Faces
@cindex color name
@cindex RGB triplet

  Faces can have various foreground and background colors.  When you
specify a color for a face---for instance, when customizing the face
(@pxref{Face Customization})---you can use either a @dfn{color name}
or an @dfn{RGB triplet}.

@findex list-colors-display
@vindex list-colors-sort
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  A color name is a pre-defined name, such as @samp{dark orange} or
@samp{medium sea green}.  To view a list of color names, type @kbd{M-x
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list-colors-display}.  To control the order in which colors are shown,
customize @code{list-colors-sort}.  If you run this command on a
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graphical display, it shows the full range of color names known to
Emacs (these are the standard X11 color names, defined in X's
@file{rgb.txt} file).  If you run the command on a text terminal, it
shows only a small subset of colors that can be safely displayed on
such terminals.  However, Emacs understands X11 color names even on
text terminals; if a face is given a color specified by an X11 color
name, it is displayed using the closest-matching terminal color.
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  An RGB triplet is a string of the form @samp{#RRGGBB}.  Each of the
R, G, and B components is a hexadecimal number specifying the
component's relative intensity, one to four digits long (usually two
digits are used).  The components must have the same number of digits.
For hexadecimal values A to F, either upper or lower case are

  The @kbd{M-x list-colors-display} command also shows the equivalent
RGB triplet for each named color.  For instance, @samp{medium sea
green} is equivalent to @samp{#3CB371}.

@cindex face colors, setting
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@findex set-face-foreground
@findex set-face-background
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  You can change the foreground and background colors of a face with
@kbd{M-x set-face-foreground} and @kbd{M-x set-face-background}.
These commands prompt in the minibuffer for a face name and a color,
with completion, and then set that face to use the specified color.
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They affect the face colors on all frames, but their effects do not
persist for future Emacs sessions, unlike using the customization
buffer or X resources.  You can also use frame parameters to set
foreground and background colors for a specific frame; @xref{Frame
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@node Standard Faces
@section Standard Faces

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  Here are the standard faces for specifying text appearance.  You can
apply them to specific text when you want the effects they produce.
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@table @code
@item default
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This face is used for ordinary text that doesn't specify any face.
Its background color is used as the frame's background color.
@item bold
This face uses a bold variant of the default font.
@item italic
This face uses an italic variant of the default font.
@item bold-italic
This face uses a bold italic variant of the default font.
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@item underline
This face underlines text.
@item fixed-pitch
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This face forces use of a fixed-width font.  It's reasonable to
customize this face to use a different fixed-width font, if you like,
but you should not make it a variable-width font.
@item variable-pitch
This face forces use of a variable-width font.
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@item shadow
This face is used for making the text less noticeable than the surrounding
ordinary text.  Usually this can be achieved by using shades of gray in
contrast with either black or white default foreground color.
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@end table

  Here's an incomplete list of faces used to highlight parts of the
text temporarily for specific purposes.  (Many other modes define
their own faces for this purpose.)

@table @code
@item highlight
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This face is used for text highlighting in various contexts, such as
when the mouse cursor is moved over a hyperlink.
@item isearch
This face is used to highlight the current Isearch match
(@pxref{Incremental Search}).
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@item query-replace
This face is used to highlight the current Query Replace match
@item lazy-highlight
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This face is used to highlight ``lazy matches'' for Isearch and Query
Replace (matches other than the current one).
@item region
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This face is used for displaying an active region (@pxref{Mark}).
When Emacs is built with GTK support, its colors are taken from the
current GTK theme.
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@item secondary-selection
This face is used for displaying a secondary X selection (@pxref{Secondary
@item trailing-whitespace
The face for highlighting excess spaces and tabs at the end of a line
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when @code{show-trailing-whitespace} is non-@code{nil} (@pxref{Useless
@item escape-glyph
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The face for displaying control characters and escape sequences
(@pxref{Text Display}).
@item nobreak-space
The face for displaying ``no-break'' space characters (@pxref{Text
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@end table

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  The following faces control the appearance of parts of the Emacs
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@table @code
@item mode-line
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This face is used for the mode line of the currently selected window,
and for menu bars when toolkit menus are not used.  By default, it's
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drawn with shadows for a ``raised'' effect on graphical displays, and
drawn as the inverse of the default face on non-windowed terminals.
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@item mode-line-inactive
Like @code{mode-line}, but used for mode lines of the windows other
than the selected one (if @code{mode-line-in-non-selected-windows} is
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non-@code{nil}).  This face inherits from @code{mode-line}, so changes
in that face affect mode lines in all windows.
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@item mode-line-highlight
Like @code{highlight}, but used for portions of text on mode lines.
@item mode-line-buffer-id
This face is used for buffer identification parts in the mode line.
@item header-line
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Similar to @code{mode-line} for a window's header line, which appears
at the top of a window just as the mode line appears at the bottom.
Most windows do not have a header line---only some special modes, such
Info mode, create one.
@item vertical-border
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This face is used for the vertical divider between windows on text
@item minibuffer-prompt
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@cindex @code{minibuffer-prompt} face
@vindex minibuffer-prompt-properties
This face is used for the prompt strings displayed in the minibuffer.
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By default, Emacs automatically adds this face to the value of
@code{minibuffer-prompt-properties}, which is a list of text
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properties used to display the prompt text.  (This variable takes
effect when you enter the minibuffer.)
@item fringe
@cindex @code{fringe} face
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The face for the fringes to the left and right of windows on graphic
displays.  (The fringes are the narrow portions of the Emacs frame
between the text area and the window's right and left borders.)
@item cursor
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The @code{:background} attribute of this face specifies the color of
the text cursor.  @xref{Cursor Display}.
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@item tooltip
This face is used for tooltip text.  By default, if Emacs is built
with GTK support, tooltips are drawn via GTK and this face has no
effect.  @xref{Tooltips}.
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@item mouse
This face determines the color of the mouse pointer.
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@end table

  The following faces likewise control the appearance of parts of the
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Emacs frame, but only on text terminals, or when Emacs is built on X
with no toolkit support.  (For all other cases, the appearance of the
respective frame elements is determined by system-wide settings.)
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@table @code
@item scroll-bar
This face determines the visual appearance of the scroll bar.
@xref{Scroll Bars}.
@item tool-bar
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This face determines the color of tool bar icons.  @xref{Tool Bars}.
@item menu
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@cindex menu bar appearance
@cindex @code{menu} face, no effect if customized
@cindex customization of @code{menu} face
This face determines the colors and font of Emacs's menus.  @xref{Menu
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@item tty-menu-enabled-face
@cindex faces for text-mode menus
@cindex TTY menu faces
This face is used to display enabled menu items on text-mode
@item tty-menu-disabled-face
This face is used to display disabled menu items on text-mode
@item tty-menu-selected-face
This face is used to display on text-mode terminals the menu item that
would be selected if you click a mouse or press @key{RET}.
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@end table

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@node Text Scale
@section Text Scale
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@cindex adjust buffer face height
@findex text-scale-adjust
@kindex C-x C-+
@kindex C-x C--
@kindex C-x C-=
@kindex C-x C-0
  To increase the height of the default face in the current buffer,
type @kbd{C-x C-+} or @kbd{C-x C-=}.  To decrease it, type @kbd{C-x
C--}.  To restore the default (global) face height, type @kbd{C-x
C-0}.  These keys are all bound to the same command,
@code{text-scale-adjust}, which looks at the last key typed to
determine which action to take.

  The final key of these commands may be repeated without the leading
@kbd{C-x}.  For instance, @kbd{C-x C-= C-= C-=} increases the face
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height by three steps.  Each step scales the text height by a factor
of 1.2; to change this factor, customize the variable
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@code{text-scale-mode-step}.  A numeric argument of 0
to the @code{text-scale-adjust} command restores the default height,
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the same as typing @kbd{C-x C-0}.
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@cindex increase buffer face height
@findex text-scale-increase
@cindex decrease buffer face height
@findex text-scale-decrease
  The commands @code{text-scale-increase} and
@code{text-scale-decrease} increase or decrease the height of the
default face, just like @kbd{C-x C-+} and @kbd{C-x C--} respectively.
You may find it convenient to bind to these commands, rather than

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@cindex set buffer face height
@findex text-scale-set
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  The command @code{text-scale-set} scales the height of the default
face in the current buffer to an absolute level specified by its
prefix argument.
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@findex text-scale-mode
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  The above commands automatically enable the minor mode
@code{text-scale-mode} if the current font scaling is other than 1,
and disable it otherwise.

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@node Font Lock
@section Font Lock mode
@cindex Font Lock mode
@cindex mode, Font Lock
@cindex syntax highlighting and coloring

  Font Lock mode is a minor mode, always local to a particular buffer,
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which assigns faces to (or @dfn{fontifies}) the text in the buffer.
Each buffer's major mode tells Font Lock mode which text to fontify;
for instance, programming language modes fontify syntactically
relevant constructs like comments, strings, and function names.
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@findex font-lock-mode
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  Font Lock mode is enabled by default.  To toggle it in the current
buffer, type @kbd{M-x font-lock-mode}.  A positive numeric argument
unconditionally enables Font Lock mode, and a negative or zero
argument disables it.
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@findex global-font-lock-mode
@vindex global-font-lock-mode
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  Type @kbd{M-x global-font-lock-mode} to toggle Font Lock mode in all
buffers.  To impose this setting for future Emacs sessions, customize
the variable @code{global-font-lock-mode} (@pxref{Easy
Customization}), or add the following line to your init file:
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(global-font-lock-mode 0)
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@end example

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If you have disabled Global Font Lock mode, you can still enable Font
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Lock for specific major modes by adding the function
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@code{font-lock-mode} to the mode hooks (@pxref{Hooks}).  For example,
to enable Font Lock mode for editing C files, you can do this:
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(add-hook 'c-mode-hook 'font-lock-mode)
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@end example
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  Font Lock mode uses several specifically named faces to do its job,
including @code{font-lock-string-face}, @code{font-lock-comment-face},
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and others.  The easiest way to find them all is to use @kbd{M-x
customize-group @key{RET} font-lock-faces @key{RET}}.  You can then
use that customization buffer to customize the appearance of these
faces.  @xref{Face Customization}.
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@vindex font-lock-maximum-decoration
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  You can customize the variable @code{font-lock-maximum-decoration}
to alter the amount of fontification applied by Font Lock mode, for
major modes that support this feature.  The value should be a number
(with 1 representing a minimal amount of fontification; some modes
support levels as high as 3); or @code{t}, meaning ``as high as
possible'' (the default).  You can also specify different numbers for
particular major modes; for example, to use level 1 for C/C++ modes,
and the default level otherwise, use the value
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'((c-mode . 1) (c++-mode . 1)))
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@end example

@vindex font-lock-beginning-of-syntax-function
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@cindex incorrect fontification
@cindex parenthesis in column zero and fontification
@cindex brace in column zero and fontification
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  Comment and string fontification (or ``syntactic'' fontification)
relies on analysis of the syntactic structure of the buffer text.  For
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the sake of speed, some modes, including Lisp mode, rely on a special
convention: an open-parenthesis or open-brace in the leftmost column
always defines the beginning of a defun, and is thus always outside
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any string or comment.  Therefore, you should avoid placing an
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open-parenthesis or open-brace in the leftmost column, if it is inside
a string or comment.  @xref{Left Margin Paren}, for details.

@cindex slow display during scrolling
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  The variable @code{font-lock-beginning-of-syntax-function}, which is
always buffer-local, specifies how Font Lock mode can find a position
guaranteed to be outside any comment or string.  In modes which use
the leftmost column parenthesis convention, the default value of the
variable is @code{beginning-of-defun}---that tells Font Lock mode to
use the convention.  If you set this variable to @code{nil}, Font Lock
no longer relies on the convention.  This avoids incorrect results,
but the price is that, in some cases, fontification for a changed text
must rescan buffer text from the beginning of the buffer.  This can
considerably slow down redisplay while scrolling, particularly if you
are close to the end of a large buffer.
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@findex font-lock-add-keywords
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  Font Lock highlighting patterns already exist for most modes, but
you may want to fontify additional patterns.  You can use the function
@code{font-lock-add-keywords}, to add your own highlighting patterns
for a particular mode.  For example, to highlight @samp{FIXME:} words
in C comments, use this:
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(add-hook 'c-mode-hook
          (lambda ()
           (font-lock-add-keywords nil
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            '(("\\<\\(FIXME\\):" 1
               font-lock-warning-face t)))))
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@end example

@findex font-lock-remove-keywords
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To remove keywords from the font-lock highlighting patterns, use the
function @code{font-lock-remove-keywords}.  @xref{Search-based
Fontification,,, elisp, The Emacs Lisp Reference Manual}.

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@cindex just-in-time (JIT) font-lock
@cindex background syntax highlighting
  Fontifying large buffers can take a long time.  To avoid large
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delays when a file is visited, Emacs initially fontifies only the
visible portion of a buffer.  As you scroll through the buffer, each
portion that becomes visible is fontified as soon as it is displayed;
this type of Font Lock is called @dfn{Just-In-Time} (or @dfn{JIT})
Lock.  You can control how JIT Lock behaves, including telling it to
perform fontification while idle, by customizing variables in the
customization group @samp{jit-lock}.  @xref{Specific Customization}.

@node Highlight Interactively
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@section Interactive Highlighting
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@cindex highlighting by matching
@cindex interactive highlighting
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@cindex Highlight Changes mode

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@findex highlight-changes-mode
Highlight Changes mode is a minor mode that @dfn{highlights} the parts
of the buffer that were changed most recently, by giving that text a
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different face.  To enable or disable Highlight Changes mode, use
@kbd{M-x highlight-changes-mode}.

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@cindex Hi Lock mode
@findex hi-lock-mode
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  Hi Lock mode is a minor mode that highlights text that matches
regular expressions you specify.  For example, you can use it to
highlight all the references to a certain variable in a program source
file, highlight certain parts in a voluminous output of some program,
or highlight certain names in an article.  To enable or disable Hi
Lock mode, use the command @kbd{M-x hi-lock-mode}.  To enable Hi Lock
mode for all buffers, use @kbd{M-x global-hi-lock-mode} or place
@code{(global-hi-lock-mode 1)} in your @file{.emacs} file.
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  Hi Lock mode works like Font Lock mode (@pxref{Font Lock}), except
that you specify explicitly the regular expressions to highlight.  You
control them with these commands:
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@table @kbd
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@item M-s h r @var{regexp} @key{RET} @var{face} @key{RET}
@itemx C-x w h @var{regexp} @key{RET} @var{face} @key{RET}
@kindex M-s h r
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@kindex C-x w h
@findex highlight-regexp
Highlight text that matches @var{regexp} using face @var{face}
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(@code{highlight-regexp}).  The highlighting will remain as long as
the buffer is loaded.  For example, to highlight all occurrences of
the word ``whim'' using the default face (a yellow background)
@kbd{M-s h r whim @key{RET} @key{RET}}.  Any face can be used for
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highlighting, Hi Lock provides several of its own and these are
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pre-loaded into a list of default values.  While being prompted
for a face use @kbd{M-n} and @kbd{M-p} to cycle through them.
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@vindex hi-lock-auto-select-face
Setting the option @code{hi-lock-auto-select-face} to a non-@code{nil}
value causes this command (and other Hi Lock commands that read faces)
to automatically choose the next face from the default list without

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You can use this command multiple times, specifying various regular
expressions to highlight in different ways.

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@item M-s h u @var{regexp} @key{RET}
@itemx C-x w r @var{regexp} @key{RET}
@kindex M-s h u
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@kindex C-x w r
@findex unhighlight-regexp
Unhighlight @var{regexp} (@code{unhighlight-regexp}).
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If you invoke this from the menu, you select the expression to
unhighlight from a list.  If you invoke this from the keyboard, you
use the minibuffer.  It will show the most recently added regular
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expression; use @kbd{M-n} to show the next older expression and
@kbd{M-p} to select the next newer expression.  (You can also type the
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expression by hand, with completion.)  When the expression you want to
unhighlight appears in the minibuffer, press @kbd{@key{RET}} to exit
the minibuffer and unhighlight it.

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@item M-s h l @var{regexp} @key{RET} @var{face} @key{RET}
@itemx C-x w l @var{regexp} @key{RET} @var{face} @key{RET}
@kindex M-s h l
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@kindex C-x w l
@findex highlight-lines-matching-regexp
@cindex lines, highlighting
@cindex highlighting lines of text
Highlight entire lines containing a match for @var{regexp}, using face
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@var{face} (@code{highlight-lines-matching-regexp}).

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@item M-s h p @var{phrase} @key{RET} @var{face} @key{RET}
@itemx C-x w p @var{phrase} @key{RET} @var{face} @key{RET}
@kindex M-s h p
@kindex C-x w p
@findex highlight-phrase
@cindex phrase, highlighting
@cindex highlighting phrase
Highlight matches of @var{phrase}, using face @var{face}
(@code{highlight-phrase}).  @var{phrase} can be any regexp,
but spaces will be replaced by matches to whitespace and
initial lower-case letters will become case insensitive.

@item M-s h .
@itemx C-x w .
@kindex M-s h .
@kindex C-x w .
@findex highlight-symbol-at-point
@cindex symbol, highlighting
@cindex highlighting symbol at point
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Highlight the symbol found near point, using the next available face
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@item M-s h w
@itemx C-x w b
@kindex M-s h w
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@kindex C-x w b
@findex hi-lock-write-interactive-patterns
Insert all the current highlighting regexp/face pairs into the buffer
at point, with comment delimiters to prevent them from changing your
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program.  (This key binding runs the
@code{hi-lock-write-interactive-patterns} command.)

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These patterns are extracted from the comments, if appropriate, if you
invoke @kbd{M-x hi-lock-find-patterns}, or if you visit the file while
Hi Lock mode is enabled (since that runs @code{hi-lock-find-patterns}).

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@item M-s h f
@itemx C-x w i
@kindex M-s h f
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@kindex C-x w i
@findex hi-lock-find-patterns
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Extract regexp/face pairs from comments in the current buffer
(@code{hi-lock-find-patterns}).  Thus, you can enter patterns
interactively with @code{highlight-regexp}, store them into the file
with @code{hi-lock-write-interactive-patterns}, edit them (perhaps
including different faces for different parenthesized parts of the
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match), and finally use this command (@code{hi-lock-find-patterns}) to
have Hi Lock highlight the edited patterns.

@vindex hi-lock-file-patterns-policy
The variable @code{hi-lock-file-patterns-policy} controls whether Hi
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Lock mode should automatically extract and highlight patterns found in a
file when it is visited.  Its value can be @code{nil} (never highlight),
@code{ask} (query the user), or a function.  If it is a function,
@code{hi-lock-find-patterns} calls it with the patterns as argument; if
the function returns non-@code{nil}, the patterns are used.  The default
is @code{ask}.  Note that patterns are always highlighted if you call
@code{hi-lock-find-patterns} directly, regardless of the value of this
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@vindex hi-lock-exclude-modes
Also, @code{hi-lock-find-patterns} does nothing if the current major
mode's symbol is a member of the list @code{hi-lock-exclude-modes}.
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@end table

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@node Fringes
@section Window Fringes
@cindex fringes

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@findex set-fringe-style
@findex fringe-mode
@vindex fringe-mode @r{(variable)}
  On graphical displays, each Emacs window normally has narrow
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@dfn{fringes} on the left and right edges.  The fringes are used to
display symbols that provide information about the text in the window.
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You can type @kbd{M-x fringe-mode} to disable the fringes, or modify
their width.  This command affects fringes in all frames; to modify
fringes on the selected frame only, use @kbd{M-x set-fringe-style}.
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You can make your changes to the fringes permanent by customizing the
variable @code{fringe-mode}.
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  The most common use of the fringes is to indicate a continuation
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line (@pxref{Continuation Lines}).  When one line of text is split
into multiple screen lines, the left fringe shows a curving arrow for
each screen line except the first, indicating that ``this is not the
real beginning''.  The right fringe shows a curving arrow for each
screen line except the last, indicating that ``this is not the real
end''.  If the line's direction is right-to-left (@pxref{Bidirectional
Editing}), the meanings of the curving arrows in the fringes are

  The fringes indicate line truncation with short horizontal arrows
meaning ``there's more text on this line which is scrolled
horizontally out of view''.  Clicking the mouse on one of the arrows
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scrolls the display horizontally in the direction of the arrow.

  The fringes can also indicate other things, such as buffer
boundaries (@pxref{Displaying Boundaries}), and where a program you
are debugging is executing (@pxref{Debuggers}).

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@vindex overflow-newline-into-fringe
  The fringe is also used for drawing the cursor, if the current line
is exactly as wide as the window and point is at the end of the line.
To disable this, change the variable
@code{overflow-newline-into-fringe} to @code{nil}; this causes Emacs
to continue or truncate lines that are exactly as wide as the window.

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@node Displaying Boundaries
@section Displaying Boundaries

@vindex indicate-buffer-boundaries
  On graphical displays, Emacs can indicate the buffer boundaries in
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the fringes.  If you enable this feature, the first line and the last
line are marked with angle images in the fringes.  This can be
combined with up and down arrow images which say whether it is
possible to scroll the window.
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  The buffer-local variable @code{indicate-buffer-boundaries} controls
how the buffer boundaries and window scrolling is indicated in the
fringes.  If the value is @code{left} or @code{right}, both angle and
arrow bitmaps are displayed in the left or right fringe, respectively.

  If value is an alist, each element @code{(@var{indicator} .
@var{position})} specifies the position of one of the indicators.
The @var{indicator} must be one of @code{top}, @code{bottom},
@code{up}, @code{down}, or @code{t} which specifies the default
position for the indicators not present in the alist.
The @var{position} is one of @code{left}, @code{right}, or @code{nil}
which specifies not to show this indicator.

  For example, @code{((top . left) (t . right))} places the top angle
bitmap in left fringe, the bottom angle bitmap in right fringe, and
both arrow bitmaps in right fringe.  To show just the angle bitmaps in
the left fringe, but no arrow bitmaps, use @code{((top .  left)
(bottom . left))}.

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@node Useless Whitespace
@section Useless Whitespace

@cindex trailing whitespace
@cindex whitespace, trailing
@vindex show-trailing-whitespace
  It is easy to leave unnecessary spaces at the end of a line, or
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empty lines at the end of a buffer, without realizing it.  In most
cases, this @dfn{trailing whitespace} has no effect, but sometimes it
can be a nuisance.

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  You can make trailing whitespace at the end of a line visible by
setting the buffer-local variable @code{show-trailing-whitespace} to
@code{t}.  Then Emacs displays trailing whitespace, using the face
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  This feature does not apply when point is at the end of the line
containing the whitespace.  Strictly speaking, that is ``trailing
whitespace'' nonetheless, but displaying it specially in that case
looks ugly while you are typing in new text.  In this special case,
the location of point is enough to show you that the spaces are

@findex delete-trailing-whitespace
@vindex delete-trailing-lines
  Type @kbd{M-x delete-trailing-whitespace} to delete all trailing
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whitespace.  This command deletes all extra spaces at the end of each
line in the buffer, and all empty lines at the end of the buffer; to
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ignore the latter, change the variable @code{delete-trailing-lines} to
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@code{nil}.  If the region is active, the command instead deletes
extra spaces at the end of each line in the region.