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Philipp Stephani authored
You can trigger this rather obscure bug by enabling selective display if the second glyph in its display vector has an invalid face. For example, evaluate (set-display-table-slot standard-display-table 'selective-display [?A (?B . invalid)]) and then enable selective display. * src/xdisp.c (next_element_from_display_vector): Check whether next glyph code is valid before accessing it.
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