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Dmitry Antipov authored
Always pass currently updated window as a parameter to update routines. * dispextern.h (updated_window): Remove declaration. (struct redisplay_interface): Pass window parameter to write_glyphs, insert_glyphs, clear_end_of_line, cursor_to and after_update_window_hook. (x_write_glyphs, x_insert_glyphs, x_clear_end_of_line, x_cursor_to): Adjust prototypes. * dispnew.c (updated_window): Remove. (redraw_overlapped_rows, update_marginal_area, update_text_area) (update_window_line): Adjust to match redisplay interface changes. * nsterm.m (ns_update_window_begin, ns_update_window_end) (ns_scroll_run, ns_after_update_window_line): * w32term.c (x_update_window_begin, x_update_window_end) (x_after_update_window_line, x_scroll_run): * xterm.c (x_update_window_begin, x_update_window_end) (x_after_update_window_line, x_scroll_run): * xdisp.c (x_write_glyphs, x_insert_glyphs, x_clear_end_of_line): Likewise. Adjust comments where appropriate. (x_cursor_to): Simplify because this is always called during window update (but install debugging check anyway). (expose_window): Check must_be_updated_p flag to see whether this function is called during window update.
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