• Dmitry Antipov's avatar
    Avoid character to byte conversions in motion subroutines. · c54aa166
    Dmitry Antipov authored
    * indent.h (compute_motion, vmotion): Add byte position argument.
    * indent.c (compute_motion): Use it and avoid CHAR_TO_BYTE.
    Add eassert.
    (Fcompute_motion): Break long line.  Adjust call to compute_motion.
    Use list5 for return value.
    (vmotion): Use byte position argument and avoid call to CHAR_TO_BYTE.
    Adjust comments, style and calls to compute_motion.
    (Fvertical_motion): Adjust call to vmotion.
    * window.c (Fdelete_other_windows_internal): Record window start
    byte position and adjust call to vmotion.
    (window_scroll_line_based): Likewise with call to compute_motion.
    Use SET_PT_BOTH.
    (Frecenter): Adjust calls to vmotion.
    c54aa166
ChangeLog 892 KB