• Richard M. Stallman's avatar
    (gomoku-click): Position on nearest square. Adapt keymap accordingly. · d7ab2718
    Richard M. Stallman authored
    (gomoku-mouse-play): Use it to play nearest to mouse click.
    (gomoku-terminate-game): Factorize messages.
    (gomoku): Allow interactive passing of board size.  Don't make a fuss
    about restarting a game that hasn't progressed.
    (gomoku-offer-a-draw): Give user the choice it pretended to give.
    (gomoku-point-x): Deleted function.
    (gomoku-point-y, gomoku-point-square): Simplified because point is
    always on a square.
    (gomoku-goto-xy, gomoku-plot-square): Fix line count due to
    intangible newlines.
    (gomoku-init-display): Once again fairly fast due to minimization of
    characters in buffer and text-property operations.  Cursor cannot be
    be off a square.
    (gomoku-display-statistics): Simplified equivalently.
    (gomoku-winning-qtuple-beg, gomoku-winning-qtuple-end)
    (gomoku-winning-qtuple-dx, gomoku-winning-qtuple-dy): Pseudo variables
    only used for non-functional argument passing deleted.
    (gomoku-cross-winning-qtuple): Accordingly deleted function and
    (gomoku-check-filled-qtuple): Accordingly adapted.
    (gomoku-cross-qtuple): Don't be confused by tabs.
    (gomoku-move-down, gomoku-move-up): Simplified because point is always
    on square.
    (gomoku-beginning-of-line, gomoku-end-of-line): New commands necessary
    because intangible newlines perverted these.
    d7ab2718
gomoku.el 43 KB