Commit 30cb4e0a authored by Jim Blandy's avatar Jim Blandy

*** empty log message ***

parent 13b80a60
......@@ -22,17 +22,16 @@ and this notice must be preserved on all copies. */
/* The configuration script links system.h to a s- file that describes
the system type you are using.
See the file ../etc/MACHINES for a list of systems and
See the file ../share-lib/MACHINES for a list of systems and
the names of the s- files to use for them.
See s-template.h for documentation on writing s- files. */
#include "system.h"
#include "opsystem.h"
/* The configuration script links machine.h to a m- file that
describes the machine and system you use.
See the file ../etc/MACHINES for a list of machines and
See the file ../share-lib/MACHINES for a list of machines and
the names of the m- files to use for them.
See m-template.h for info on what m- files should define.
*/
See m-template.h for info on what m- files should define. */
#include "machine.h"
/* Load in the conversion definitions if this system
......@@ -48,18 +47,24 @@ and this notice must be preserved on all copies. */
/* Define HAVE_X_WINDOWS if you want to use the X window system. */
#ifndef HAVE_X_WINDOWS
/* #define HAVE_X_WINDOWS */
#endif
/* Define HAVE_X11 if you want to use version 11 of X windows.
Otherwise, Emacs expects to use version 10. */
#define HAVE_X11
#ifndef HAVE_X11
/* #define HAVE_X11 */
#endif
/* Define HAVE_X_MENU if you want to use the X window menu system.
This appears to work on some machines that support X
and not on others. */
#ifndef HAVE_X_MENU
/* #define HAVE_X_MENU */
#endif
/* Define `subprocesses' should be defined if you want to
have code for asynchronous subprocesses
......@@ -69,7 +74,7 @@ and this notice must be preserved on all copies. */
#ifndef VMS
#ifndef USG
#define subprocesses
/* #define subprocesses */
#endif
#endif
......@@ -90,50 +95,47 @@ and this notice must be preserved on all copies. */
/* #define AMPERSAND_FULL_NAME */
/* Maximum screen width we handle. */
#define MScreenWidth 300
/* Maximum screen length we handle. */
#define MScreenLength 300
/* # bytes of pure Lisp code to leave space for.
Note that s-vms.h, m-sun2.h and m-sparc.h may override this default. */
#ifndef PURESIZE
#ifdef HAVE_X_WINDOWS
#define PURESIZE 122000
#else
#define PURESIZE 118000
#endif
#endif
/* Define HIGHPRI as a negative number
if you want Emacs to run at a higher than normal priority.
For this to take effect, you must install Emacs with setuid root.
Emacs will change back to the users's own uid after setting
its priority. */
#ifndef HIGHPRI
/* #define HIGHPRI */
#endif
/* support `getenv' and `setenv' in Emacs (unix only) */
#define MAINTAIN_ENVIRONMENT
#ifndef MAINTAIN_ENVIRONMENT
/* #define MAINTAIN_ENVIRONMENT */
#endif
/* Define LISP_FLOAT_TYPE if you want emacs to support floating-point
numbers. */
#ifndef LISP_FLOAT_TYPE
/* #define LISP_FLOAT_TYPE */
#endif
/* Define GNU_MALLOC if you want to use the *new* GNU memory allocator. */
#ifndef GNU_MALLOC
/* #define GNU_MALLOC */
#endif
/* Define REL_ALLOC if you want to use the relocating allocator for
buffer space. */
#ifndef REL_ALLOC
/* #define REL_ALLOC */
#endif
/* If we're using any sort of window system, define MULTI_SCREEN. */
#ifdef HAVE_X_WINDOWS
#define MULTI_SCREEN
#endif
/* Define LD_SWITCH_SITE to contain any special flags your loader may
need. For instance, if you've defined HAVE_X_WINDOWS above and your
X libraries aren't in a place that your loader can find on its own,
......@@ -147,3 +149,24 @@ and this notice must be preserved on all copies. */
own, you might want to add "-I/..." or something similar. */
/* #define C_SWITCH_SITE */
/* Define this macro if you want to use 16-bit GLYPHs. Currently this
option isn't terribly useful (the current distribution doesn't
support large characters in buffer text), so the configuration
script doesn't provide an option to select it.
A character is displayed on a given terminal by means of a sequence
of one or more GLYPHs. A GLYPH is something that takes up exactly
one display position on the screen.
Emacs can use 8-bit or 16-bit values to represent GLYPHs. Under X
windows, 16-bit GLYPHs allow you to display characters from fonts
too large to be indexed by 8 bits alone, but drawing with 16-bit GLYPHs
is usually quite a bit slower than drawing with 8-bit GLYPHs. */
/* #define GLYPH_16_BIT */
#ifdef GLYPH_16_BIT
#define GLYPH unsigned short
#else
#define GLYPH unsigned char
#endif
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