Commit 78275cd0 authored by Eli Zaretskii's avatar Eli Zaretskii
Browse files

src/xdisp.c: Enhance commentary.

parent 340ced7e
......@@ -98,7 +98,9 @@ along with GNU Emacs. If not, see <>. */
This function attempts to redisplay a window by reusing parts of
its existing display. It finds and reuses the part that was not
changed, and redraws the rest.
changed, and redraws the rest. (The "id" part in the function's
name stands for "insert/delete", not for "identification" or
. try_window
......@@ -113,6 +115,19 @@ along with GNU Emacs. If not, see <>. */
optimizations were successful, redisplay calls redisplay_windows,
which performs a full redisplay of all windows.
Note that there's one more important optimization up Emacs's
sleeve, but it is related to actually redrawing the potentially
changed portions of the window/frame, not to reproducing the
desired matrices of those potentially changed portions. Namely,
the function update_frame and its subroutines, which you will find
in dispnew.c, compare the desired matrices with the current
matrices, and only redraw the portions that changed. So it could
happen that the functions in this file for some reason decide that
the entire desired matrix needs to be regenerated from scratch, and
still only parts of the Emacs display, or even nothing at all, will
be actually delivered to the glass, because update_frame has found
that the new and the old screen contents are similar or identical.
Desired matrices.
Desired matrices are always built per Emacs window. The function
......@@ -15757,7 +15772,51 @@ set_vertical_scroll_bar (struct window *w)
selected_window is redisplayed.
We can return without actually redisplaying the window if fonts has been
changed on window's frame. In that case, redisplay_internal will retry. */
changed on window's frame. In that case, redisplay_internal will retry.
As one of the important parts of redisplaying a window, we need to
decide whether the previous window-start position (stored in the
window's w->start marker position) is still valid, and if it isn't,
recompute it. Some details about that:
. The previous window-start could be in a continuation line, in
which case we need to recompute it when the window width
changes. See compute_window_start_on_continuation_line and its
call below.
. The text that changed since last redisplay could include the
previous window-start position. In that case, we try to salvage
what we can from the current glyph matrix by calling
try_scrolling, which see.
. Some Emacs command could force us to use a specific window-start
position by setting the window's force_start flag, or gently
propose doing that by setting the window's optional_new_start
flag. In these cases, we try using the specified start point if
that succeeds (i.e. the window desired matrix is successfully
recomputed, and point location is within the window). In case
of optional_new_start, we first check if the specified start
position is feasible, i.e. if it will allow point to be
displayed in the window. If using the specified start point
fails, e.g., if new fonts are needed to be loaded, we abort the
redisplay cycle and leave it up to the next cycle to figure out
. Note that the window's force_start flag is sometimes set by
redisplay itself, when it decides that the previous window start
point is fine and should be kept. Search for "goto force_start"
below to see the details. Like the values of window-start
specified outside of redisply, these internally deduced values
are tested for feasibility, and ignored if found to be
. Note that the function try_window, used to completely redisplay
a window, accepts the window's start point as its argument.
This is used several times in the redisplay code to control
where the window start will be, according to user options such
as scroll-conservatively, and also to ensure the screen line
showing point will be fully (as opposed to partially) visible on
display. */
static void
redisplay_window (Lisp_Object window, bool just_this_one_p)
......@@ -15803,6 +15862,8 @@ redisplay_window (Lisp_Object window, bool just_this_one_p)
eassert (XMARKER (w->start)->buffer == buffer);
eassert (XMARKER (w->pointm)->buffer == buffer);
/* We come here again if we need to run window-text-change-functions
below. */
reconsider_clip_changes (w);
frame_line_height = default_line_pixel_height (w);
......@@ -15867,7 +15928,7 @@ redisplay_window (Lisp_Object window, bool just_this_one_p)
&& !current_buffer->prevent_redisplay_optimizations_p
&& !window_outdated (w));
/* Run the window-bottom-change-functions
/* Run the window-text-change-functions
if it is possible that the text on the screen has changed
(either due to modification of the text, or any other reason). */
if (!current_matrix_up_to_date_p
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