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emacs
emacs
Commits
956720af
Commit
956720af
authored
Aug 13, 2013
by
Xue Fuqiao
Browse files
* src/cmds.c (forward_char, backward_char): Mention the optional argument.
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1f585e65
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src/ChangeLog
View file @
956720af
2013-08-13 Xue Fuqiao <xfq.free@gmail.com>
* cmds.c (forward_char, backward_char): Mention the optional argument.
2013-08-13 Dmitry Antipov <dmantipov@yandex.ru>
2013-08-13 Dmitry Antipov <dmantipov@yandex.ru>
* window.h (struct window): Convert left_fringe_width
* window.h (struct window): Convert left_fringe_width
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src/cmds.c
View file @
956720af
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@@ -86,6 +86,7 @@ DEFUN ("forward-char", Fforward_char, Sforward_char, 0, 1, "^p",
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@@ -86,6 +86,7 @@ DEFUN ("forward-char", Fforward_char, Sforward_char, 0, 1, "^p",
doc
:
/* Move point N characters forward (backward if N is negative).
doc
:
/* Move point N characters forward (backward if N is negative).
On reaching end or beginning of buffer, stop and signal error.
On reaching end or beginning of buffer, stop and signal error.
Interactively, N is the numeric prefix argument.
Interactively, N is the numeric prefix argument.
If N is omitted or nil, move point 1 character forward.
Depending on the bidirectional context, the movement may be to the
Depending on the bidirectional context, the movement may be to the
right or to the left on the screen. This is in contrast with
right or to the left on the screen. This is in contrast with
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@@ -99,6 +100,7 @@ DEFUN ("backward-char", Fbackward_char, Sbackward_char, 0, 1, "^p",
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@@ -99,6 +100,7 @@ DEFUN ("backward-char", Fbackward_char, Sbackward_char, 0, 1, "^p",
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:
/* Move point N characters backward (forward if N is negative).
doc
:
/* Move point N characters backward (forward if N is negative).
On attempt to pass beginning or end of buffer, stop and signal error.
On attempt to pass beginning or end of buffer, stop and signal error.
Interactively, N is the numeric prefix argument.
Interactively, N is the numeric prefix argument.
If N is omitted or nil, move point 1 character backward.
Depending on the bidirectional context, the movement may be to the
Depending on the bidirectional context, the movement may be to the
right or to the left on the screen. This is in contrast with
right or to the left on the screen. This is in contrast with
...
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