Commit 98d05998 authored by Eli Zaretskii's avatar Eli Zaretskii

(Top): Add a @detailmenu entry for "Character Properties".

parent 91211f07
2008-11-29 Eli Zaretskii <eliz@gnu.org>
* nonascii.texi (Character Properties): New Section.
(Specifying Coding Systems): Document
`coding-system-priority-list', `set-coding-system-priority', and
`with-coding-priority'.
(Lisp and Coding Systems): Document `check-coding-systems-region'
and `coding-system-charset-list'.
(Coding System Basics): Document `coding-system-aliases'.
* elisp.texi (Top): Add a @detailmenu entry for "Character
Properties".
* objects.texi (Character Type): Correct the range of Emacs
characters. Add an @xref to "Character Codes".
......
......@@ -1087,6 +1087,8 @@ Non-ASCII Characters
* Selecting a Representation:: Treating a byte sequence as unibyte or multi.
* Character Codes:: How unibyte and multibyte relate to
codes of individual characters.
* Character Properties:: Character attributes that define their
behavior and handling.
* Character Sets:: The space of possible character codes
is divided into various character sets.
* Scanning Charsets:: Which character sets are used in a buffer?
......
......@@ -1437,6 +1437,7 @@ positional codes instead of just 2.
+++
*** The functions `encode-char' and `decode-char' now accept any character sets.
---
*** The function `define-charset' now accepts a completely different
form of arguments (old-style arguments still work).
......@@ -1444,6 +1445,7 @@ form of arguments (old-style arguments still work).
*** The value of the function `char-charset' depends on the current
priorities of charsets.
+++
*** The function get-char-code-property now accepts many Unicode base
character properties. They are `name', `general-category',
`canonical-combining-class', `bidi-class', `decomposition',
......@@ -1464,8 +1466,10 @@ entries in that range of characters.
**** `characterp' returns t if and only if the argument is a character.
This replaces `char-valid-p', which is now obsolete.
+++
**** `max-char' returns the maximum character code (currently #x3FFFFF).
---
**** `define-charset-alias' defines an alias of a charset.
+++
......@@ -1477,8 +1481,10 @@ This replaces `char-valid-p', which is now obsolete.
+++
**** `unibyte-string' makes a unibyte string from bytes.
---
**** `define-char-code-property' defines a character code property.
+++
**** `char-code-property-description' returns the description string of
a character code property.
......@@ -1487,46 +1493,60 @@ a character code property.
**** `find-word-boundary-function-table' is a char-table of functions to
search for a word boundary.
+++
**** `char-script-table' is a char-table of script names.
+++
**** `char-width-table' is a char-table of character widths.
---
**** `print-charset-text-property' controls how to handle `charset' text
property on printing a string.
+++
**** `printable-chars' is a char-table of printable characters.
** Code conversion changes
---
*** The new function `define-coding-system' should be used to define a
coding system instead of `make-coding-system' (which is now obsolete).
+++
*** The functions `encode-coding-region' and `decode-coding-region'
have an optional 4th argument to specify where the result of
conversion should go.
+++
*** The functions `encode-coding-string' and `decode-coding-string'
have an optional 4th argument specifying a buffer to store the result
of conversion.
---
*** The functions `set-coding-priority' and `make-coding-system' are obsolete.
*** New functions:
+++
**** `with-coding-priority' executes Lisp code using the specified
coding system priority order.
+++
**** `check-coding-systems-region' checks if the text in the region is
encodable by the specified coding systems.
+++
**** `coding-system-aliases' returns a list of aliases of a coding system.
+++
**** `coding-system-charset-list' returns a list of charsets supported
by a coding system.
+++
**** `coding-system-priority-list' returns a list of coding systems
ordered by their priorities.
+++
**** `set-coding-system-priority' sets priorities of coding systems.
** There is a new input method, Robin, different from Quail.
......
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