Commit 9a132b1f authored by Gerd Moellmann's avatar Gerd Moellmann

(Fpos_visible_in_window_p): Rewritten.

parent 41f88658
......@@ -269,9 +269,10 @@ POS defaults to point; WINDOW, to the selected window.")
Lisp_Object pos, window;
register struct window *w;
struct text_pos top;
register int posint;
register struct buffer *buf;
struct text_pos top;
Lisp_Object in_window;
if (NILP (pos))
posint = PT;
......@@ -282,39 +283,35 @@ POS defaults to point; WINDOW, to the selected window.")
w = decode_window (window);
buf = XBUFFER (w->buffer);
SET_TEXT_POS_FROM_MARKER (top, w->start);
/* If position above window, it's not visible. */
if (posint < CHARPOS (top))
return Qnil;
buf = XBUFFER (w->buffer);
if (XFASTINT (w->last_modified) >= BUF_MODIFF (buf)
&& XFASTINT (w->last_overlay_modified) >= BUF_OVERLAY_MODIFF (buf))
/* If frame is up to date,
use the info recorded about how much text fit on it. */
if (posint < BUF_Z (buf) - XFASTINT (w->window_end_pos))
return Qt;
return Qnil;
in_window = Qnil;
else if (XFASTINT (w->last_modified) >= BUF_MODIFF (buf)
&& XFASTINT (w->last_overlay_modified) >= BUF_OVERLAY_MODIFF (buf)
&& posint < BUF_Z (buf) - XFASTINT (w->window_end_pos))
/* If frame is up to date, and POSINT is < window end pos, use
that info. This doesn't work for POSINT == end pos, because
the window end pos is actually the position _after_ the last
char in the window. */
in_window = Qt;
else if (posint > BUF_ZV (buf))
in_window = Qnil;
else if (CHARPOS (top) < BUF_BEGV (buf) || CHARPOS (top) > BUF_ZV (buf))
/* If window start is out of range, do something reasonable. */
in_window = Qnil;
struct it it;
if (posint > BUF_ZV (buf))
return Qnil;
/* w->start can be out of range. If it is, do something reasonable. */
if (CHARPOS (top) < BUF_BEGV (buf)
|| CHARPOS (top) > BUF_ZV (buf))
return Qnil;
start_display (&it, w, top);
move_it_to (&it, posint, 0, it.last_visible_y, -1,
return IT_CHARPOS (it) == posint ? Qt : Qnil;
in_window = IT_CHARPOS (it) == posint ? Qt : Qnil;
return in_window;
static struct window *
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment