Avoid character to byte conversions in motion subroutines.
* indent.h (compute_motion, vmotion): Add byte position argument. * indent.c (compute_motion): Use it and avoid CHAR_TO_BYTE. Add eassert. (Fcompute_motion): Break long line. Adjust call to compute_motion. Use list5 for return value. (vmotion): Use byte position argument and avoid call to CHAR_TO_BYTE. Adjust comments, style and calls to compute_motion. (Fvertical_motion): Adjust call to vmotion. * window.c (Fdelete_other_windows_internal): Record window start byte position and adjust call to vmotion. (window_scroll_line_based): Likewise with call to compute_motion. Use SET_PT_BOTH. (Frecenter): Adjust calls to vmotion.
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