Commit c736534c authored by Gerd Moellmann's avatar Gerd Moellmann
Browse files

*** empty log message ***

parent 1edbbf8a
......@@ -895,14 +895,22 @@ sense---only on the screen.
If this property is non-@code{nil}, the overlay is deleted automatically
if it ever becomes empty (i.e., if it spans no characters).
@item local-map
@item keymap
@cindex keymap of character (and overlays)
@kindex local-map @r{(overlay property)}
@kindex keymap @r{(overlay property)}
If this property is non-@code{nil}, it specifies a keymap for a portion
of the text. The property's value replaces the buffer's local map, when
the character after point is within the overlay. @xref{Active Keymaps}.
@end table
@item local-map
@cindex keymap of character (and overlays)
@kindex local-map @r{(overlay property)}
This property is like the @code{keymap} property, except that it doesn't
replace the buffer's local map. Keys not defined in the keymap
specified with @code{local-map} are looked up in the buffer's local map.
@end table
@node Managing Overlays
@subsection Managing Overlays
......
......@@ -1449,28 +1449,28 @@ The value of @code{global-mode-string}. Currently, only
Starting in Emacs 21, certain text properties are meaningful in the
mode line. The @code{face} property affects the appearance of text; the
@code{help-echo} property associate help strings with the text, and
@code{local-map} can make the text mouse-sensitive.
@code{keymap} can make the text mouse-sensitive.
There are three ways to specify text properties for text in the mode
line:
@enumerate
@item
Put a string with the @code{local-map} property directly into the
mode-line data structure.
Put a string with the @code{keymap} property directly into the mode-line
data structure.
@item
Put a @code{local-map} property on a mode-line %-construct
such as @samp{%12b}; then the expansion of the %-construct
will have that same text property.
Put a @code{keymap} property on a mode-line %-construct such as
@samp{%12b}; then the expansion of the %-construct will have that same
text property.
@item
Use a list containing @code{:eval @var{form}} in the mode-line data
structure, and make @var{form} evaluate to a string that has a
@code{local-map} property.
@code{keymap} property.
@end enumerate
You use the @code{local-map} property to specify a keymap. Like any
You use the @code{keymap} property to specify a keymap. Like any
keymap, it can bind character keys and function keys; but that has no
effect, since it is impossible to move point into the mode line. This
keymap can only take real effect for mouse clicks.
......
......@@ -2659,16 +2659,23 @@ move the mouse onto that text, Emacs displays that string in the echo
area, or in the tooltip window. This feature is used in the mode line.
It is available starting in Emacs 21.
@item local-map
@item keymap
@cindex keymap of character
@kindex local-map @r{(text property)}
@kindex keymap @r{(text property)}
You can specify a different keymap for some of the text in a buffer by
means of the @code{local-map} property. The property's value for the
means of the @code{keymap} property. The property's value for the
character after point, if non-@code{nil}, is used for key lookup instead
of the buffer's local map. If the property value is a symbol, the
symbol's function definition is used as the keymap. @xref{Active
Keymaps}.
@item local-map
@cindex keymap of character
@kindex local-map @r{(text property)}
This property is like the @code{keymap} property, except that it doesn't
replace the buffer's local map. Keys not defined in the keymap
specified with @code{local-map} are looked up in the buffer's local map.
@item syntax-table
The @code{syntax-table} property overrides what the syntax table says
about this particular character. @xref{Syntax Properties}.
......@@ -3062,7 +3069,7 @@ file to visit, based on the position found in the event.
Instead of defining a mouse command for the major mode, you can define
a key binding for the clickable text itself, using the @code{local-map}
text property:
or @code{keymap} text properties:
@example
(let ((map (make-sparse-keymap)))
......
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