Cleanup setup of gl_state in various parts of the code.
* syntax.h (SETUP_BUFFER_SYNTAX_TABLE): New macro. (SETUP_SYNTAX_TABLE, SETUP_SYNTAX_TABLE_FOR_OBJECT): * syntax.c (find_defun_start, Fchar_syntax, Fmatching_paren, skip_chars): * regex.c (regex_compile): Use it. (re_compile_pattern): Don't set gl_state.current_syntax_table since it's now set in regex_compile when/if we need it.
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