Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
Open sidebar
emacs
emacs
Commits
ffd71266
Commit
ffd71266
authored
May 29, 2006
by
YAMAMOTO Mitsuharu
Browse files
(mac_font_panel_visible_p, mac_show_hide_font_panel): Add externs.
parent
b71c381c
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
16 additions
and
0 deletions
+16
-0
src/ChangeLog
src/ChangeLog
+14
-0
src/macterm.h
src/macterm.h
+2
-0
No files found.
src/ChangeLog
View file @
ffd71266
2006-05-29 YAMAMOTO Mitsuharu <mituharu@math.s.chiba-u.ac.jp>
* macfns.c [USE_MAC_FONT_PANEL] (Fmac_set_font_panel_visibility):
Call mac_set_font_info_for_selection if font panel is made visible.
* macterm.c (font_panel_shown_p) [USE_MAC_FONT_PANEL]: New variable.
(mac_font_panel_visible_p, mac_show_hide_font_panel)
[USE_MAC_FONT_PANEL]: New functions.
[USE_MAC_FONT_PANEL] (mac_set_font_info_for_selection): Return
immediately if font panel is not visible.
* macterm.h (mac_font_panel_visible_p, mac_show_hide_font_panel):
Add externs.
2006-05-29 Dan Nicolaescu <dann@ics.uci.edu>
* search.c (matcher_overflow): Mark as NO_RETURN.
...
...
src/macterm.h
View file @
ffd71266
...
...
@@ -626,6 +626,8 @@ extern void mac_draw_line_to_pixmap P_ ((Display *, Pixmap, GC, int, int,
extern
void
mac_clear_area
P_
((
struct
frame
*
,
int
,
int
,
unsigned
int
,
unsigned
int
));
extern
void
mac_unload_font
P_
((
struct
mac_display_info
*
,
XFontStruct
*
));
extern
int
mac_font_panel_visible_p
P_
((
void
));
extern
OSStatus
mac_show_hide_font_panel
P_
((
void
));
extern
OSStatus
mac_set_font_info_for_selection
P_
((
struct
frame
*
,
int
,
int
));
extern
OSErr
install_window_handler
P_
((
WindowPtr
));
extern
void
remove_window_handler
P_
((
WindowPtr
));
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment