1. 14 Dec, 1998 1 commit
  2. 05 Apr, 1998 1 commit
  3. 21 Sep, 1997 1 commit
  4. 05 Apr, 1996 1 commit
    • Richard M. Stallman's avatar
      (gomoku-click): Position on nearest square. Adapt keymap accordingly. · d7ab2718
      Richard M. Stallman authored
      (gomoku-mouse-play): Use it to play nearest to mouse click.
      (gomoku-terminate-game): Factorize messages.
      (gomoku): Allow interactive passing of board size.  Don't make a fuss
      about restarting a game that hasn't progressed.
      (gomoku-offer-a-draw): Give user the choice it pretended to give.
      (gomoku-point-x): Deleted function.
      (gomoku-point-y, gomoku-point-square): Simplified because point is
      always on a square.
      (gomoku-goto-xy, gomoku-plot-square): Fix line count due to
      intangible newlines.
      (gomoku-init-display): Once again fairly fast due to minimization of
      characters in buffer and text-property operations.  Cursor cannot be
      be off a square.
      (gomoku-display-statistics): Simplified equivalently.
      (gomoku-winning-qtuple-beg, gomoku-winning-qtuple-end)
      (gomoku-winning-qtuple-dx, gomoku-winning-qtuple-dy): Pseudo variables
      only used for non-functional argument passing deleted.
      (gomoku-cross-winning-qtuple): Accordingly deleted function and
      (gomoku-check-filled-qtuple): Accordingly adapted.
      (gomoku-cross-qtuple): Don't be confused by tabs.
      (gomoku-move-down, gomoku-move-up): Simplified because point is always
      on square.
      (gomoku-beginning-of-line, gomoku-end-of-line): New commands necessary
      because intangible newlines perverted these.
      d7ab2718
  5. 24 Mar, 1996 1 commit
  6. 22 Mar, 1996 1 commit
    • Richard M. Stallman's avatar
      Ancient leading comment removed. · f5ecf0c9
      Richard M. Stallman authored
      (gomoku-mode-map): Added numeric keypad for 8 directions, changed
      comments to lowercase (C-c rather than C-C), added SPC to play and
      undo's binding to go back.
      (gomoku-emacs-won, gomoku-font-lock-O-face, gomoku-font-lock-X-face)
      (gomoku-font-lock-keywords):  New variables.
      (gomoku-mode): Use it and make buffer read-only for user.
      (gomoku-terminate-game): Remove (ding) -- maybe should be optonal.
      (gomoku-init-display): Rewritten, makes fields intangible so you
      can't go in between.  Make free fields have mouse-face.
      (gomoku-cross-qtuple): Take account of intangible text, and that
      empty lines are now really empty.
      (gomoku-move-left, gomoku-move-right): Removed thanks to intangibility.
      (gomoku-move-ne, -se, -nw, -sw): Use normal left / right motion.
      f5ecf0c9
  7. 14 Jan, 1996 1 commit
  8. 05 Jan, 1996 1 commit
  9. 04 May, 1995 1 commit
  10. 02 May, 1995 1 commit
  11. 25 Apr, 1995 1 commit
  12. 19 Nov, 1994 1 commit
  13. 05 Jun, 1994 1 commit
  14. 03 May, 1994 1 commit
  15. 07 Feb, 1994 1 commit
  16. 01 Aug, 1993 1 commit
  17. 26 Sep, 1992 1 commit
  18. 04 Aug, 1992 1 commit
  19. 22 Jul, 1992 1 commit
  20. 16 Jul, 1992 1 commit
  21. 30 May, 1992 1 commit
  22. 16 Mar, 1992 1 commit
  23. 05 Mar, 1991 1 commit
  24. 06 Mar, 1990 1 commit
  25. 31 Oct, 1989 1 commit